Player Matchup

Loki
Loki
Eisa-06
Loki
Level 23
God Stats
23W - 8L
1,707 SR
Queue Stats
128W - 63L
1,575 Elo+
Party 2
Hercules
Hercules
JackBo17
Hercules
Level 24
God Stats
2W - 0L
1,789 SR
Queue Stats
2W - 0L
1,654 Elo+
Party 3
Agni
Agni
MNA3
Agni
Level 69
God Stats
8W - 4L
1,824 SR
Queue Stats
319W - 195L
1,714 Elo+
Party 2
Kali
Kali
MageXbalanque
Kali
Level 3
God Stats
6W - 4L
1,789 SR
Queue Stats
19W - 12L
1,654 Elo+
Party 3
Sun Wukong
Sun Wukong
Mutaz-01
Sun Wukong
Level 16
God Stats
1W - 1L
1,694 SR
Queue Stats
17W - 19L
1,424 Elo+
Party 2
Team Averages
Level 27
1,760 SR
1,604 Elo+

VS

Team Averages
Level 15
1,518 SR
1,578 Elo+
Set
Set
FML-fml-FML-fml-
Set
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
29W - 26L
1,641 Elo+
Solo
Fenrir
Fenrir
Glenn2K11
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,554 Elo+
Solo
Janus
Janus
Thorarinnn15
Janus
Level 28
God Stats
7W - 12L
1,485 SR
Queue Stats
139W - 132L
1,519 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WassMisterH
Ah Muzen Cab
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,656 Elo+
Solo
Ra
Ra
bjarkii95
Ra
Level 29
God Stats
4W - 3L
1,605 SR
Queue Stats
141W - 133L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Eisa-06
Loki
16
5 / 6 / 11
10,450
523
6,616
13,764
6,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
JackBo17
Hercules
12
0 / 5 / 5
8,116
406
2,115
12,577
10,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Agni
MNA3
Agni
19
25 / 3 / 8
13,749
687
28,500
16,660
8,201
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
15 / 4 / 7
12,373
619
19,580
18,021
10,336
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Mutaz-01
Sun Wukong
14
0 / 2 / 1
8,550
428
1,878
10,407
7,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 1
11,698
585
11,823
14,128
13,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Glenn2K11
Fenrir
18
5 / 5 / 8
11,481
574
8,048
15,809
10,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 8 / 4
9,397
470
6,496
13,827
3,063
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
WassMisterH
Ah Muzen Cab
10
0 / 16 / 1
7,063
353
2,648
16,414
4,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 12 / 2
8,976
449
5,079
14,459
4,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
45
Kills
18
20
Deaths
45
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
Eisa-06
Loki
5
6
11
1.75
L
8
4
1
2.13
L
Fenrir
Glenn2K11
Fenrir
5
5
8
1.8
W
Hercules
JackBo17
Hercules
0
5
5
0.5
W
Agni
MNA3
Agni
25
3
8
9.67
W
15
4
7
4.63
W
Sun Wukong
Mutaz-01
Sun Wukong
0
2
1
0.25
L
3
8
4
0.63
L
Ah Muzen Cab
WassMisterH
Ah Muzen Cab
0
16
1
0.03
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,689
Damage
34,094
71,429
Taken
74,637
42,734
Mitigated
35,941
21,393
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Eisa-06
Loki
6,616
1,650
0
2,127
13,764
6,228
0
3,093
10,671
0
64,368
L
11,823
5,093
0
3,817
14,128
13,631
1,607
5,760
8,368
537
75,640
L
Fenrir
Glenn2K11
Fenrir
8,048
2,739
0
4,451
15,809
10,554
2,384
2,889
12,920
0
71,055
W
Hercules
JackBo17
Hercules
2,115
625
0
1,515
12,577
10,102
1,123
5,450
7,127
0
15,593
W
Agni
MNA3
Agni
28,500
2,719
118
8,486
16,660
8,201
0
3,763
12,897
85,354
0
W
19,580
11,798
0
6,599
18,021
10,336
0
4,149
13,872
0
76,437
W
Sun Wukong
Mutaz-01
Sun Wukong
1,878
419
0
2,548
10,407
7,867
934
1,268
9,139
0
40,975
L
6,496
515
0
653
13,827
3,063
246
4,764
9,063
46,500
0
L
Ah Muzen Cab
WassMisterH
Ah Muzen Cab
2,648
1,353
0
1,586
16,414
4,030
772
8,992
7,422
0
16,827
L
5,079
735
344
1,214
14,459
4,663
27
6,095
8,364
41,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,238
Gold Earned
48,615
432
Minions Killed
452
0
Camps Cleared
0
1,936,971
Distance Traveled
1,725,803
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,450
523
104
5
0
397,258
2
L
Set
11,698
585
137
7
0
351,149
1
L
Fenrir
11,481
574
132
7
0
395,356
0
W
Hercules
8,116
406
30
2
0
346,497
0
W
Agni
13,749
687
129
6
0
397,771
2
W
Kali
12,373
619
87
4
0
418,231
1
W
Sun Wukong
8,550
428
82
4
0
377,214
3
L
Janus
9,397
470
75
4
0
364,322
9
L
Ah Muzen Cab
7,063
353
25
1
0
277,856
3
L
Ra
8,976
449
83
4
0
337,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role