Player Matchup

Set
Set
Baldmitch
Set
Level 14
God Stats
6W - 0L
1,784 SR
Queue Stats
26W - 24L
1,406 Elo+
Party 1
Cernunnos
Cernunnos
SlattiK
Cernunnos
Level 28
God Stats
13W - 7L
1,452 SR
Queue Stats
48W - 60L
1,388 Elo+
Party 2
Nu Wa
Nu Wa
THUNDERMELON
Nu Wa
Level 8
God Stats
10W - 4L
1,665 SR
Queue Stats
18W - 16L
1,383 Elo+
Party 1
Ganesha
Ganesha
lemmi9744
Ganesha
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 53L
1,470 Elo+
Party 2
Osiris
Osiris
mike_krs2
Osiris
Level 92
God Stats
2W - 1L
1,566 SR
Queue Stats
28W - 29L
1,327 Elo+
Party 1
Team Averages
Level 34
1,593 SR
1,395 Elo+

VS

Team Averages
Level 18
1,591 SR
1,438 Elo+
Merlin
Merlin
AleksInter
Merlin
Level 29
God Stats
8W - 13L
1,575 SR
Queue Stats
34W - 47L
1,513 Elo+
Solo
Cupid
Cupid
Dunder90
Cupid
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,316 Elo+
Solo
Thanatos
Thanatos
FaaFa_06
Thanatos
Level 29
God Stats
22W - 37L
1,442 SR
Queue Stats
164W - 175L
1,427 Elo+
Solo
Ratatoskr
Ratatoskr
Gullite09_3B
Ratatoskr
Level 12
God Stats
4W - 4L
1,544 SR
Queue Stats
12W - 11L
1,464 Elo+
Solo
Janus
Janus
OCBKOTD9287
Janus
Level 5
God Stats
2W - 2L
1,892 SR
Queue Stats
6W - 10L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 1
12,177
529
11,516
21,794
9,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
SlattiK
Cernunnos
16
3 / 5 / 0
10,289
447
9,775
13,327
4,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 3
10,780
469
8,342
10,272
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
lemmi9744
Ganesha
16
1 / 2 / 3
10,284
447
5,184
15,096
13,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
mike_krs2
Osiris
20
3 / 3 / 5
13,345
580
8,511
14,191
13,001
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AleksInter
Merlin
14
2 / 5 / 4
9,298
404
6,978
11,461
4,001
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Dunder90
Cupid
17
4 / 3 / 6
10,475
455
10,544
17,328
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
FaaFa_06
Thanatos
11
0 / 2 / 3
8,294
361
2,659
10,356
3,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
Gullite09_3B
Ratatoskr
13
1 / 3 / 2
9,057
394
6,643
12,764
7,492
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
11 / 3 / 2
12,407
539
15,509
12,152
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
16
Kills
18
18
Deaths
16
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
AleksInter
Merlin
2
5
4
0.8
W
8
5
1
1.7
L
Cupid
Dunder90
Cupid
4
3
6
2.33
L
Thanatos
FaaFa_06
Thanatos
0
2
3
0.75
L
Ratatoskr
Gullite09_3B
Ratatoskr
1
3
2
0.67
L
11
3
2
4
W
Cernunnos
SlattiK
Cernunnos
3
5
0
0.6
W
1
3
3
0.83
W
Ganesha
lemmi9744
Ganesha
1
2
3
1.25
W
Osiris
mike_krs2
Osiris
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,328
Damage
42,333
74,680
Taken
64,061
43,457
Mitigated
24,439
17,171
Healing
19,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AleksInter
Merlin
6,978
405
321
1,318
11,461
4,001
867
3,515
7,946
43,939
0
W
11,516
4,802
0
7,478
21,794
9,276
831
4,921
16,873
0
106,336
L
Cupid
Dunder90
Cupid
10,544
8,043
28
5,459
17,328
5,105
911
3,689
13,639
0
62,406
L
Thanatos
FaaFa_06
Thanatos
2,659
764
0
7,077
10,356
3,161
0
1,513
8,843
0
40,081
L
Ratatoskr
Gullite09_3B
Ratatoskr
6,643
1,719
0
3,167
12,764
7,492
0
3,438
9,326
0
43,822
L
15,509
1,157
0
1,895
12,152
4,680
186
3,362
8,790
87,796
0
W
Cernunnos
SlattiK
Cernunnos
9,775
4,108
0
1,468
13,327
4,567
2,187
3,538
9,789
0
47,773
W
8,342
1,970
0
1,786
10,272
2,836
2,566
4,216
6,056
67,585
0
W
Ganesha
lemmi9744
Ganesha
5,184
74
261
2,272
15,096
13,777
647
5,858
9,238
40,404
0
W
Osiris
mike_krs2
Osiris
8,511
1,458
0
3,906
14,191
13,001
402
3,954
10,237
15,265
57,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,875
Gold Earned
49,531
502
Minions Killed
489
0
Camps Cleared
0
2,103,858
Distance Traveled
1,779,272
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,298
404
74
3
0
366,053
6
W
Set
12,177
529
139
6
0
449,694
0
L
Cupid
10,475
455
100
4
0
402,107
1
L
Thanatos
8,294
361
75
3
0
212,971
1
L
Ratatoskr
9,057
394
81
4
0
352,194
2
L
Janus
12,407
539
159
7
0
445,947
4
W
Cernunnos
10,289
447
118
5
0
386,299
2
W
Nu Wa
10,780
469
92
4
0
397,390
2
W
Ganesha
10,284
447
18
1
0
414,943
6
W
Osiris
13,345
580
135
6
0
455,532
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role