Player Matchup

Chronos
Chronos
 
Chronos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Ares5King
Ares
Level 29
God Stats
5W - 4L
1,539 SR
Queue Stats
73W - 59L
1,501 Elo+
Party 3
Ra
Ra
GillesLeVeau
Ra
Level 10
God Stats
3W - 1L
1,715 SR
Queue Stats
18W - 17L
1,288 Elo+
Party 2
Thanatos
Thanatos
Luchenn
Thanatos
Level 3
God Stats
3W - 4L
1,762 SR
Queue Stats
14W - 11L
1,675 Elo+
Party 3
Anhur
Anhur
Moandore
Anhur
Level 129
God Stats
4W - 5L
1,431 SR
Queue Stats
115W - 100L
1,522 Elo+
Party 2
Team Averages
Level 51
1,590 SR
1,497 Elo+

VS

Team Averages
Level 33
1,471 SR
1,450 Elo+
Artio
Artio
Amstenrade
Artio
Level 125
God Stats
2W - 4L
1,631 SR
Queue Stats
59W - 50L
1,631 Elo+
Party 1
Tiamat
Tiamat
BaronBaryonyx3
Tiamat
Level 7
God Stats
3W - 1L
1,262 SR
Queue Stats
16W - 17L
1,242 Elo+
Party 1
Merlin
Merlin
EddieTheEagles
Merlin
Level 21
God Stats
5W - 6L
1,431 SR
Queue Stats
59W - 67L
1,480 Elo+
Party 1
Nemesis
Nemesis
RageRobby
Nemesis
Level 4
God Stats
5W - 6L
1,529 SR
Queue Stats
19W - 16L
1,458 Elo+
Party 1
Hachiman
Hachiman
pilsnerpapi
Hachiman
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
3 / 1 / 1
6,662
666
2,113
4,184
1,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
8
2 / 0 / 5
5,178
518
2,923
6,605
2,083
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 0 / 4
7,089
709
7,773
4,772
1,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Luchenn
Thanatos
9
2 / 0 / 6
6,054
605
984
3,988
1,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Moandore
Anhur
10
2 / 0 / 5
6,004
600
3,689
3,968
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
7
0 / 3 / 0
4,592
459
2,663
9,520
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 0
4,516
452
2,389
6,147
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 2 / 0
5,276
528
2,249
2,952
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
RageRobby
Nemesis
8
0 / 2 / 0
5,064
506
136
4,245
1,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
pilsnerpapi
Hachiman
7
0 / 3 / 0
4,208
421
2,865
4,365
733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
15
Kills
1
1
Deaths
15
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
1
1
3.5
L
Artio
0
3
0
0
W
Ares
2
0
5
4.5
L
0
5
0
0
L
1
2
0
0.5
W
6
0
4
8
W
Thanatos
Luchenn
Thanatos
2
0
6
5
W
Anhur
Moandore
Anhur
2
0
5
4.5
L
Nemesis
RageRobby
Nemesis
0
2
0
0
L
Hachiman
pilsnerpapi
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,482
Damage
10,302
23,517
Taken
27,229
7,499
Mitigated
9,364
15,117
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,113
682
0
1,808
4,184
1,508
1,098
2,249
1,935
30,088
4,577
L
Artio
2,663
665
420
2,832
9,520
4,034
0
3,684
5,836
12,875
0
W
Ares
2,923
330
153
2,370
6,605
2,083
75
1,446
5,119
8,223
0
L
2,389
429
0
755
6,147
2,355
0
4,871
1,276
14,486
0
L
2,249
189
0
980
2,952
817
0
1,618
1,334
24,256
0
W
7,773
1,453
681
2,875
4,772
1,516
479
3,050
1,472
35,057
0
W
Thanatos
Luchenn
Thanatos
984
271
0
5,832
3,988
1,469
43
51
3,937
0
31,327
W
Anhur
Moandore
Anhur
3,689
2,047
0
1,398
3,968
923
459
215
3,753
0
31,977
L
Nemesis
RageRobby
Nemesis
136
0
0
983
4,245
1,425
0
825
3,420
0
27,092
L
Hachiman
pilsnerpapi
Hachiman
2,865
1,570
0
895
4,365
733
0
1,609
2,756
0
16,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,987
Gold Earned
23,656
264
Minions Killed
209
0
Camps Cleared
0
894,300
Distance Traveled
899,403
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,662
666
64
6
0
181,379
4
L
Artio
4,592
459
17
2
0
188,165
1
W
Ares
5,178
518
8
1
0
178,835
2
L
Tiamat
4,516
452
33
3
0
173,674
0
L
Merlin
5,276
528
57
6
0
188,885
0
W
Ra
7,089
709
72
7
0
169,515
2
W
Thanatos
6,054
605
56
6
0
187,078
2
W
Anhur
6,004
600
64
6
0
177,493
3
L
Nemesis
5,064
506
66
7
0
189,378
0
L
Hachiman
4,208
421
36
4
0
159,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role