Player Matchup

Cthulhu
Cthulhu
BeKindAndDie
Cthulhu
Level 130
God Stats
20W - 14L
1,642 SR
Queue Stats
511W - 516L
1,451 Elo+
Solo
Ymir
Ymir
Garouk-SG14
Ymir
Level 104
God Stats
2W - 3L
1,742 SR
Queue Stats
631W - 651L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
Mitsu_TakK
Kuzenbo
Level 128
God Stats
2W - 6L
1,158 SR
Queue Stats
357W - 387L
1,512 Elo+
Party 1
Ne Zha
Ne Zha
benjielite
Ne Zha
Level 129
God Stats
2W - 3L
1,248 SR
Queue Stats
320W - 315L
1,461 Elo+
Party 1
Awilix
Awilix
Гудя
Awilix
Level 109
God Stats
1W - 4L
1,148 SR
Queue Stats
263W - 287L
1,491 Elo+
Solo
Team Averages
Level 120
1,388 SR
1,475 Elo+

VS

Team Averages
Level 101
1,482 SR
1,461 Elo+
Olorun
Olorun
Aramati
Olorun
Level 145
God Stats
7W - 7L
1,330 SR
Queue Stats
472W - 470L
1,466 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Bratàc
Morgan Le Fay
Level 123
God Stats
6W - 7L
1,500 SR
Queue Stats
314W - 319L
1,473 Elo+
Party 2
Scylla
Scylla
DoctorWho6661
Scylla
Level 68
God Stats
4W - 2L
1,594 SR
Queue Stats
220W - 218L
1,450 Elo+
Solo
Osiris
Osiris
Rhogarrr
Osiris
Level 83
God Stats
3W - 2L
1,487 SR
Queue Stats
229W - 218L
1,457 Elo+
Solo
Poseidon
Poseidon
Volve
Poseidon
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 77L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeKindAndDie
Cthulhu
19
4 / 7 / 5
10,790
719
15,356
19,201
8,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 5 / 7
10,364
691
9,479
18,014
22,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
Mitsu_TakK
Kuzenbo
17
2 / 5 / 8
10,013
668
12,229
22,132
38,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
benjielite
Ne Zha
17
2 / 4 / 4
9,456
630
10,999
13,329
9,111
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Гудя
Awilix
15
1 / 5 / 9
9,227
615
7,734
16,371
8,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aramati
Olorun
17
2 / 3 / 17
10,591
706
9,379
15,981
11,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Bratàc
Morgan Le Fay
20
7 / 1 / 12
12,063
804
16,421
13,763
7,337
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 3 / 12
11,183
746
18,800
11,331
4,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Rhogarrr
Osiris
17
3 / 2 / 14
10,163
678
15,460
21,551
28,294
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
Volve
Poseidon
19
8 / 4 / 13
11,690
779
22,427
13,754
6,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
94
13
Kills
26
26
Deaths
13
33
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aramati
Olorun
2
3
17
3.5
L
Cthulhu
BeKindAndDie
Cthulhu
4
7
5
0.93
W
Morgan Le Fay
Bratàc
Morgan Le Fay
7
1
12
13
W
6
3
12
4
L
4
5
7
1.5
L
Kuzenbo
Mitsu_TakK
Kuzenbo
2
5
8
1.2
W
Osiris
Rhogarrr
Osiris
3
2
14
5
W
Poseidon
Volve
Poseidon
8
4
13
3.63
L
Ne Zha
benjielite
Ne Zha
2
4
4
1
L
Awilix
Гудя
Awilix
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,797
Damage
82,487
89,047
Taken
76,380
86,549
Mitigated
58,340
31,168
Healing
33,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aramati
Olorun
9,379
2,865
12,016
7,287
15,981
11,277
2,208
9,798
6,183
26,897
0
L
Cthulhu
BeKindAndDie
Cthulhu
15,356
216
7,720
5,118
19,201
8,020
0
15,342
3,859
45,507
0
W
Morgan Le Fay
Bratàc
Morgan Le Fay
16,421
1,931
3,629
3,109
13,763
7,337
486
4,781
8,982
38,759
0
W
18,800
214
1,043
899
11,331
4,998
186
4,494
6,837
32,011
0
L
9,479
418
1,385
1,541
18,014
22,685
60
14,509
3,505
16,503
0
L
Kuzenbo
Mitsu_TakK
Kuzenbo
12,229
4,164
1,527
3,654
22,132
38,578
54
16,046
6,086
19,721
0
W
Osiris
Rhogarrr
Osiris
15,460
2,992
769
2,851
21,551
28,294
96
11,092
10,459
100
22,123
W
Poseidon
Volve
Poseidon
22,427
3,428
871
1,182
13,754
6,434
1,504
6,899
6,855
44,687
0
L
Ne Zha
benjielite
Ne Zha
10,999
2,011
0
2,937
13,329
9,111
602
8,163
5,166
0
26,322
L
Awilix
Гудя
Awilix
7,734
2,409
2,880
4,406
16,371
8,155
598
13,067
3,304
0
10,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,850
Gold Earned
55,690
125
Minions Killed
169
0
Camps Cleared
0
1,374,160
Distance Traveled
1,510,006
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,591
706
37
2
0
272,286
0
L
Cthulhu
10,790
719
54
4
0
279,955
5
W
Morgan Le Fay
12,063
804
39
3
0
323,420
0
W
Scylla
11,183
746
35
2
0
296,822
0
L
Ymir
10,364
691
17
1
0
260,347
0
L
Kuzenbo
10,013
668
23
2
0
278,866
0
W
Osiris
10,163
678
8
1
0
328,000
2
W
Poseidon
11,690
779
50
3
0
289,478
0
L
Ne Zha
9,456
630
23
2
0
277,508
0
L
Awilix
9,227
615
8
1
0
277,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role