Player Matchup

The Morrigan
The Morrigan
CypherSZN
The Morrigan
Level 121
God Stats
1W - 2L
1,465 SR
Queue Stats
215W - 184L
1,613 Elo+
Party 2
Yemoja
Yemoja
Himaribear
Yemoja
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,644 Elo+
Solo
Cernunnos
Cernunnos
MJ Greatness
Cernunnos
Level 159
God Stats
3W - 6L
1,525 SR
Queue Stats
237W - 217L
1,687 Elo+
Solo
Chaac
Chaac
chancebeboutyo
Chaac
Level 149
God Stats
2W - 4L
1,650 SR
Queue Stats
441W - 414L
1,635 Elo+
Party 2
Osiris
Osiris
chase5120
Osiris
Level 149
God Stats
6W - 6L
1,624 SR
Queue Stats
381W - 384L
1,587 Elo+
Party 2
Team Averages
Level 148
1,553 SR
1,633 Elo+

VS

Team Averages
Level 153
1,604 SR
1,578 Elo+
Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
TheEradicator10
Achilles
Level 160
God Stats
7W - 2L
1,663 SR
Queue Stats
218W - 190L
1,588 Elo+
Party 1
Terra
Terra
TridentPepsi
Terra
Level 145
God Stats
4W - 1L
1,665 SR
Queue Stats
150W - 149L
1,615 Elo+
Solo
Scylla
Scylla
TyrDaddy
Scylla
Level 160
God Stats
29W - 14L
1,758 SR
Queue Stats
703W - 689L
1,632 Elo+
Solo
Mulan
Mulan
langston5_9
Mulan
Level 158
God Stats
3W - 2L
1,432 SR
Queue Stats
262W - 263L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CypherSZN
The Morrigan
15
4 / 8 / 4
9,497
731
12,500
9,207
4,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Himaribear
Yemoja
14
1 / 4 / 6
9,171
705
7,598
16,093
14,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
MJ Greatness
Cernunnos
15
1 / 4 / 2
9,024
694
17,160
10,984
5,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

18
2 / 2 / 4
10,568
813
12,976
20,748
19,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
chase5120
Osiris
15
2 / 5 / 3
8,743
673
8,048
17,154
20,324
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 3 / 16
10,177
783
19,656
11,594
5,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
19
8 / 2 / 11
10,933
841
12,865
18,991
23,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 2 / 20
10,629
818
11,620
16,319
21,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
TyrDaddy
Scylla
19
7 / 1 / 9
10,961
843
13,975
11,172
5,719
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 14
10,951
842
11,973
21,689
29,699
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
10
Kills
23
23
Deaths
11
19
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
3
16
3.67
L
The Morrigan
CypherSZN
The Morrigan
4
8
4
0.75
L
Yemoja
Himaribear
Yemoja
1
4
6
1
L
Cernunnos
MJ Greatness
Cernunnos
1
4
2
0.5
W
Achilles
8
2
11
6.75
W
1
2
20
5.5
W
Scylla
TyrDaddy
Scylla
7
1
9
11.5
L
2
2
4
2
L
Osiris
chase5120
Osiris
2
5
3
0.7
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,282
Damage
70,089
74,186
Taken
79,765
63,765
Mitigated
86,147
23,303
Healing
36,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,656
2,436
1,950
1,895
11,594
5,586
1,530
2,147
9,447
42,914
0
L
The Morrigan
CypherSZN
The Morrigan
12,500
1,653
523
210
9,207
4,238
673
5,804
3,131
22,953
0
L
Yemoja
Himaribear
Yemoja
7,598
1,364
7,214
3,576
16,093
14,351
332
11,534
4,375
11,869
0
L
Cernunnos
MJ Greatness
Cernunnos
17,160
4,843
0
1,067
10,984
5,691
569
5,819
4,928
0
33,706
W
Achilles
12,865
1,672
3,029
5,485
18,991
23,906
1,295
6,812
12,179
5,500
19,372
W
11,620
1,364
7,977
6,003
16,319
21,237
754
4,464
11,855
20,307
0
W
Scylla
TyrDaddy
Scylla
13,975
1,722
0
2,098
11,172
5,719
1,466
1,774
9,398
37,943
0
L
12,976
1,265
486
7,466
20,748
19,161
0
14,578
5,743
0
35,397
L
Osiris
chase5120
Osiris
8,048
1,327
388
2,373
17,154
20,324
230
10,894
5,817
0
15,883
W
11,973
1,354
4,192
4,082
21,689
29,699
880
4,901
16,788
7,955
22,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,003
Gold Earned
53,651
134
Minions Killed
168
0
Camps Cleared
0
1,183,336
Distance Traveled
1,236,784
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,177
783
50
4
0
226,111
0
L
The Morrigan
9,497
731
34
3
0
192,387
2
L
Yemoja
9,171
705
8
1
0
204,351
10
L
Cernunnos
9,024
694
45
3
0
235,517
2
W
Achilles
10,933
841
21
2
0
271,675
0
W
Terra
10,629
818
11
1
0
249,489
5
W
Scylla
10,961
843
55
4
0
247,297
0
L
Chaac
10,568
813
31
2
0
290,328
3
L
Osiris
8,743
673
16
1
0
260,753
0
W
Mulan
10,951
842
31
2
0
242,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role