Player Matchup

Kumbhakarna
Kumbhakarna
Mjkl420
Kumbhakarna
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 89L
1,571 Elo+
Solo
Anubis
Anubis
Nacadau
Anubis
Level 30
God Stats
5W - 3L
1,604 SR
Queue Stats
40W - 22L
1,711 Elo+
Solo
Erlang Shen
Erlang Shen
Warmusso
Erlang Shen
Level 28
God Stats
4W - 1L
1,902 SR
Queue Stats
42W - 30L
1,660 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mikoolej
Tsukuyomi
Level 28
God Stats
8W - 5L
1,513 SR
Queue Stats
50W - 37L
1,653 Elo+
Party 1
Neith
Neith
xTheDestroyerCat
Neith
Level 18
God Stats
3W - 1L
1,755 SR
Queue Stats
31W - 21L
1,631 Elo+
Solo
Team Averages
Level 26
1,655 SR
1,645 Elo+

VS

Team Averages
Level 21
1,723 SR
1,606 Elo+
Charybdis
Charybdis
Lanlana
Charybdis
Level 23
God Stats
2W - 3L
1,670 SR
Queue Stats
36W - 42L
1,523 Elo+
Party 2
Raijin
Raijin
MrGrumpyKitten
Raijin
Level 27
God Stats
3W - 5L
1,741 SR
Queue Stats
104W - 84L
1,613 Elo+
Solo
Cerberus
Cerberus
Rurtzane
Cerberus
Level 23
God Stats
7W - 9L
1,710 SR
Queue Stats
13W - 22L
1,607 Elo+
Party 2
Nemesis
Nemesis
ZoZhnikX
Nemesis
Level 29
God Stats
3W - 3L
1,748 SR
Queue Stats
54W - 52L
1,579 Elo+
Solo
Loki
Loki
s1nisteru
Loki
Level 5
God Stats
1W - 1L
1,746 SR
Queue Stats
4W - 5L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Mjkl420
Kumbhakarna
8
0 / 0 / 3
5,181
518
776
4,114
1,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Nacadau
Anubis
12
6 / 0 / 3
7,452
745
4,403
2,222
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
Warmusso
Erlang Shen
10
2 / 4 / 1
6,063
606
4,996
7,146
5,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
mikoolej
Tsukuyomi
11
6 / 0 / 3
6,874
687
4,445
6,489
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 0
5,828
583
3,836
3,256
767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lanlana
Charybdis
7
0 / 3 / 0
4,444
444
2,928
4,578
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 0
4,724
472
626
5,248
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Rurtzane
Cerberus
7
0 / 2 / 0
4,826
483
1,823
5,119
2,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
ZoZhnikX
Nemesis
11
4 / 3 / 0
6,399
640
5,229
8,170
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Loki
7
0 / 4 / 1
4,594
459
837
5,285
887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
17
Kills
4
4
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Lanlana
Charybdis
0
3
0
0
W
Kumbhakarna
Mjkl420
Kumbhakarna
0
0
3
1.5
L
0
5
0
0
W
Anubis
Nacadau
Anubis
6
0
3
7.5
L
Cerberus
Rurtzane
Cerberus
0
2
0
0
W
Erlang Shen
Warmusso
Erlang Shen
2
4
1
0.63
L
Nemesis
ZoZhnikX
Nemesis
4
3
0
1.33
W
Tsukuyomi
mikoolej
Tsukuyomi
6
0
3
7.5
L
Loki
0
4
1
0.13
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,456
Damage
11,443
23,227
Taken
28,400
11,068
Mitigated
8,695
9,405
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Lanlana
Charybdis
2,928
1,561
0
990
4,578
888
54
1,035
3,543
0
18,510
W
Kumbhakarna
Mjkl420
Kumbhakarna
776
170
0
584
4,114
1,466
0
1,103
3,011
3,218
0
L
626
104
0
122
5,248
933
0
2,854
2,394
23,047
0
W
Anubis
Nacadau
Anubis
4,403
164
0
1,792
2,222
918
260
696
1,432
46,964
0
L
Cerberus
Rurtzane
Cerberus
1,823
161
0
1,776
5,119
2,824
0
875
4,244
11,220
0
W
Erlang Shen
Warmusso
Erlang Shen
4,996
2,210
0
1,462
7,146
5,893
0
0
7,146
0
22,964
L
Nemesis
ZoZhnikX
Nemesis
5,229
3,176
0
3,001
8,170
3,163
0
0
8,170
0
33,130
W
Tsukuyomi
mikoolej
Tsukuyomi
4,445
1,288
0
3,265
6,489
2,024
0
0
6,489
0
35,766
L
Loki
837
214
0
1,856
5,285
887
0
415
4,870
0
16,792
W
3,836
2,214
0
2,302
3,256
767
0
613
2,643
0
41,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,398
Gold Earned
24,987
296
Minions Killed
213
0
Camps Cleared
0
900,764
Distance Traveled
856,069
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,444
444
39
4
0
156,686
4
W
Kumbhakarna
5,181
518
5
1
0
153,494
7
L
Raijin
4,724
472
43
4
0
157,126
0
W
Anubis
7,452
745
94
9
0
170,027
2
L
Cerberus
4,826
483
24
2
0
175,930
5
W
Erlang Shen
6,063
606
50
5
0
182,580
0
L
Nemesis
6,399
640
67
7
0
181,866
1
W
Tsukuyomi
6,874
687
67
7
0
224,217
0
L
Loki
4,594
459
40
4
0
184,461
1
W
Neith
5,828
583
80
8
0
170,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role