Player Matchup

Thor
Thor
Frekinson
Thor
Level 16
God Stats
3W - 6L
1,611 SR
Queue Stats
63W - 56L
1,526 Elo+
Solo
Ah Puch
Ah Puch
Paranojike91
Ah Puch
Level 89
God Stats
3W - 5L
1,500 SR
Queue Stats
18W - 29L
1,707 Elo+
Party 1
Cthulhu
Cthulhu
Parlive
Cthulhu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,707 Elo+
Party 1
Sol
Sol
Sunburst17
Sol
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 118L
1,773 Elo+
Solo
Artemis
Artemis
батоха
Artemis
Level 25
God Stats
20W - 13L
1,638 SR
Queue Stats
122W - 120L
1,539 Elo+
Solo
Team Averages
Level 30
1,550 SR
1,650 Elo+

VS

Team Averages
Level 27
1,613 SR
1,554 Elo+
Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Declusions
Ah Puch
Level 26
God Stats
3W - 1L
1,729 SR
Queue Stats
20W - 17L
1,499 Elo+
Party 2
Mulan
Mulan
Malffi
Mulan
Level 27
God Stats
4W - 0L
1,634 SR
Queue Stats
19W - 10L
1,681 Elo+
Party 2
Izanami
Izanami
Simsoniitti
Izanami
Level 26
God Stats
5W - 1L
1,639 SR
Queue Stats
27W - 25L
1,522 Elo+
Party 2
Sol
Sol
samizuu
Sol
Level 29
God Stats
1W - 4L
1,563 SR
Queue Stats
32W - 23L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
0 / 1 / 1
9,197
766
2,052
2,203
620
Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Paranojike91
Ah Puch
20
1 / 4 / 11
12,689
1,057
18,487
19,125
7,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Parlive
Cthulhu
19
1 / 10 / 9
11,891
991
6,632
28,159
23,124
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

20
16 / 12 / 7
16,979
1,415
30,901
29,702
11,752
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
батоха
Artemis
20
7 / 17 / 13
14,240
1,187
23,730
29,270
11,929
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
9 / 6 / 16
13,688
1,141
17,710
15,974
6,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Declusions
Ah Puch
20
8 / 3 / 27
13,853
1,154
28,257
14,670
6,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Malffi
Mulan
20
7 / 2 / 25
13,923
1,160
17,842
18,801
22,269
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Izanami
Simsoniitti
Izanami
20
9 / 7 / 23
14,202
1,184
21,251
17,671
7,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
20
11 / 7 / 15
13,632
1,136
18,139
17,696
6,819
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
150
25
Kills
44
44
Deaths
25
41
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
6
16
2.83
W
Ah Puch
Declusions
Ah Puch
8
3
27
7.17
L
Thor
0
1
1
0.5
W
Mulan
Malffi
Mulan
7
2
25
9.75
L
Ah Puch
Paranojike91
Ah Puch
1
4
11
1.63
L
Cthulhu
Parlive
Cthulhu
1
10
9
0.55
W
Izanami
Simsoniitti
Izanami
9
7
23
2.93
L
16
12
7
1.63
W
Sol
11
7
15
2.64
L
Artemis
батоха
Artemis
7
17
13
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,802
Damage
103,199
108,459
Taken
84,812
54,865
Mitigated
49,598
11,128
Healing
15,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
17,710
9,342
0
1,357
15,974
6,815
0
11,302
4,672
0
37,748
W
Ah Puch
Declusions
Ah Puch
28,257
894
0
5,124
14,670
6,089
0
9,921
4,749
41,824
0
L
Thor
2,052
655
0
0
2,203
620
0
775
1,428
0
2,052
W
Mulan
Malffi
Mulan
17,842
2,493
0
4,096
18,801
22,269
0
11,225
7,576
3,871
30,886
L
Ah Puch
Paranojike91
Ah Puch
18,487
542
328
2,166
19,125
7,440
0
7,115
12,010
61,008
0
L
Cthulhu
Parlive
Cthulhu
6,632
240
0
0
28,159
23,124
0
17,931
10,228
20,050
0
W
Izanami
Simsoniitti
Izanami
21,251
15,146
0
2,521
17,671
7,606
0
11,663
6,008
0
54,662
L
30,901
11,154
0
5,977
29,702
11,752
0
10,744
18,958
59,917
0
W
Sol
18,139
8,470
0
2,769
17,696
6,819
0
11,909
5,787
43,771
366
L
Artemis
батоха
Artemis
23,730
16,696
215
2,442
29,270
11,929
0
11,752
17,518
0
39,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,996
Gold Earned
69,298
236
Minions Killed
259
5
Camps Cleared
9
903,380
Distance Traveled
1,084,256
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,688
1,141
56
5
1
203,610
0
W
Ah Puch
13,853
1,154
33
3
1
224,495
0
L
Thor
9,197
766
0
0
0
39,839
0
W
Mulan
13,923
1,160
40
3
2
255,792
1
L
Ah Puch
12,689
1,057
98
8
0
215,535
0
L
Cthulhu
11,891
991
24
2
0
201,465
1
W
Izanami
14,202
1,184
79
7
4
207,385
0
L
Sol
16,979
1,415
70
6
2
251,714
0
W
Sol
13,632
1,136
51
4
1
192,974
0
L
Artemis
14,240
1,187
44
4
3
194,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role