Player Matchup

Cupid
Cupid
BaisseRU
Cupid
Level 76
God Stats
4W - 3L
1,416 SR
Queue Stats
115W - 131L
1,344 Elo+
Party 2
Loki
Loki
Cagayan
Loki
Level 103
God Stats
0W - 2L
1,299 SR
Queue Stats
124W - 137L
1,346 Elo+
Party 2
Guan Yu
Guan Yu
Jyn Erso 596612
Guan Yu
Level 108
God Stats
3W - 2L
1,457 SR
Queue Stats
162W - 171L
1,331 Elo+
Solo
Set
Set
KJGMANDO1992
Set
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,330 Elo+
Solo
Neith
Neith
mrDarwin
Neith
Level 85
God Stats
1W - 1L
1,407 SR
Queue Stats
87W - 111L
1,314 Elo+
Solo
Team Averages
Level 87
1,416 SR
1,333 Elo+

VS

Team Averages
Level 97
1,435 SR
1,349 Elo+
Gilgamesh
Gilgamesh
Alky cHemist
Gilgamesh
Level 121
God Stats
7W - 2L
1,550 SR
Queue Stats
380W - 382L
1,357 Elo+
Party 1
Kuzenbo
Kuzenbo
DwarfGrumpy
Kuzenbo
Level 91
God Stats
2W - 1L
1,739 SR
Queue Stats
583W - 690L
1,314 Elo+
Solo
Chang'e
Chang'e
QuadOpe_
Chang'e
Level 89
God Stats
3W - 3L
1,338 SR
Queue Stats
377W - 381L
1,377 Elo+
Solo
Hachiman
Hachiman
ThEvilScotsman
Hachiman
Level 121
God Stats
3W - 3L
1,322 SR
Queue Stats
264W - 278L
1,325 Elo+
Party 1
Hera
Hera
soziopath07
Hera
Level 61
God Stats
1W - 1L
1,225 SR
Queue Stats
14W - 17L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BaisseRU
Cupid
16
5 / 3 / 3
9,158
763
11,253
10,647
4,351
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Cagayan
Loki
13
1 / 6 / 6
7,556
630
9,046
10,813
3,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 5 / 9
8,628
719
7,669
18,857
9,651
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 5 / 9
8,509
709
7,206
21,345
8,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
mrDarwin
Neith
16
3 / 4 / 6
8,784
732
10,826
12,585
5,189
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alky cHemist
Gilgamesh
15
4 / 4 / 9
9,307
776
7,911
10,933
8,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
DwarfGrumpy
Kuzenbo
16
1 / 2 / 15
9,747
812
9,382
17,545
32,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
QuadOpe_
Chang'e
18
7 / 3 / 11
10,261
855
19,436
17,877
11,506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
18
9 / 1 / 8
10,904
909
21,130
11,710
5,881
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 13
9,315
776
10,469
7,640
3,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
79
12
Kills
23
23
Deaths
14
33
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alky cHemist
Gilgamesh
4
4
9
2.13
L
Cupid
BaisseRU
Cupid
5
3
3
2.17
L
Loki
Cagayan
Loki
1
6
6
0.67
W
Kuzenbo
DwarfGrumpy
Kuzenbo
1
2
15
4.25
L
2
5
9
1.3
L
1
5
9
1.1
W
Chang'e
QuadOpe_
Chang'e
7
3
11
4.17
W
Hachiman
9
1
8
13
L
Neith
mrDarwin
Neith
3
4
6
1.5
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,000
Damage
68,328
74,247
Taken
65,705
31,886
Mitigated
61,909
30,647
Healing
26,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alky cHemist
Gilgamesh
7,911
2,206
1,402
1,018
10,933
8,202
625
0
10,933
0
20,674
L
Cupid
BaisseRU
Cupid
11,253
4,879
4,801
2,787
10,647
4,351
0
5,042
5,605
0
29,566
L
Loki
Cagayan
Loki
9,046
1,765
1,834
1,231
10,813
3,927
0
6,037
4,776
0
21,167
W
Kuzenbo
DwarfGrumpy
Kuzenbo
9,382
3,809
1,173
3,325
17,545
32,984
660
0
17,545
17,041
0
L
7,669
1,413
5,187
4,163
18,857
9,651
0
9,683
9,174
0
17,408
L
7,206
3,259
589
5,427
21,345
8,768
0
11,373
9,972
0
11,017
W
Chang'e
QuadOpe_
Chang'e
19,436
1,680
6,719
7,880
17,877
11,506
461
0
17,877
33,846
0
W
Hachiman
21,130
14,174
835
3,355
11,710
5,881
2,975
0
11,710
0
38,202
L
Neith
mrDarwin
Neith
10,826
4,187
1,134
3,494
12,585
5,189
19
7,152
5,433
0
25,523
W
10,469
3,931
15
571
7,640
3,336
886
0
7,640
21,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,635
Gold Earned
49,534
122
Minions Killed
125
0
Camps Cleared
0
1,070,875
Distance Traveled
1,050,294
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,307
776
25
2
0
198,863
0
L
Cupid
9,158
763
49
4
0
215,154
1
L
Loki
7,556
630
20
2
0
235,958
3
W
Kuzenbo
9,747
812
10
1
0
233,916
1
L
Guan Yu
8,628
719
18
2
0
234,195
2
L
Set
8,509
709
7
1
0
203,595
0
W
Chang'e
10,261
855
32
3
0
203,549
1
W
Hachiman
10,904
909
33
3
0
239,746
0
L
Neith
8,784
732
28
2
0
181,973
0
W
Hera
9,315
776
25
2
0
174,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role