Player Matchup

Scylla
Scylla
Asenshe
Scylla
Level 138
God Stats
1W - 3L
1,371 SR
Queue Stats
11W - 12L
1,468 Elo+
Party 2
Hercules
Hercules
Greasewell
Hercules
Level 141
God Stats
9W - 5L
1,690 SR
Queue Stats
390W - 211L
1,771 Elo+
Party 2
Fafnir
Fafnir
Stormed
Fafnir
Level 160
God Stats
6W - 3L
1,630 SR
Queue Stats
465W - 267L
1,749 Elo+
Party 2
Rama
Rama
charblizzard
Rama
Level 141
God Stats
12W - 14L
1,605 SR
Queue Stats
281W - 152L
1,769 Elo+
Party 2
Team Averages
Level 145
1,574 SR
1,689 Elo+

VS

Team Averages
Level 25
1,543 SR
1,567 Elo+
Terra
Terra
Denchik3354
Terra
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 8L
1,658 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MoNsTrFull
Morgan Le Fay
Level 29
God Stats
1W - 3L
1,723 SR
Queue Stats
2W - 7L
1,611 Elo+
Party 1
Fenrir
Fenrir
XenonTV
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hera
Hera
bloodyValenok13
Hera
Level 25
God Stats
0W - 2L
1,450 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Asenshe
Scylla
13
1 / 1 / 9
7,835
871
4,700
3,588
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Greasewell
Hercules
13
6 / 0 / 7
8,299
922
5,874
7,922
5,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Stormed
Fafnir
13
4 / 0 / 9
9,009
1,001
5,457
8,225
10,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
9 / 1 / 5
9,341
1,038
11,913
7,059
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,478
720
3,365
11,154
5,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
MoNsTrFull
Morgan Le Fay
12
2 / 5 / 0
7,089
788
7,465
7,380
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
XenonTV
Fenrir
11
0 / 5 / 1
6,101
678
1,829
5,990
2,666
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 0
6,105
678
2,564
7,833
3,645
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
20
Kills
2
2
Deaths
20
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
Asenshe
Scylla
1
1
9
5.5
L
0
4
1
0.13
W
Hercules
Greasewell
Hercules
6
0
7
9.5
L
Morgan Le Fay
MoNsTrFull
Morgan Le Fay
2
5
0
0.4
W
Fafnir
Stormed
Fafnir
4
0
9
8.5
L
Fenrir
XenonTV
Fenrir
0
5
1
0.1
L
0
6
0
0
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,944
Damage
15,223
26,794
Taken
32,357
20,763
Mitigated
14,877
9,058
Healing
3,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Asenshe
Scylla
4,700
484
0
1,268
3,588
1,194
996
2,397
1,191
24,960
0
L
3,365
805
512
667
11,154
5,928
108
4,553
6,464
9,403
0
W
Hercules
Greasewell
Hercules
5,874
1,540
0
4,758
7,922
5,391
457
3,709
3,053
0
13,210
L
Morgan Le Fay
MoNsTrFull
Morgan Le Fay
7,465
298
58
1,067
7,380
2,638
0
2,568
4,589
23,385
0
W
Fafnir
Stormed
Fafnir
5,457
1,352
0
2,063
8,225
10,927
394
3,616
4,609
17,060
0
L
Fenrir
XenonTV
Fenrir
1,829
620
0
86
5,990
2,666
0
1,270
4,430
44
7,567
L
2,564
572
32
1,119
7,833
3,645
150
1,838
5,811
17,138
0
W
11,913
7,115
0
969
7,059
3,251
2,854
4,109
2,950
0
43,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,484
Gold Earned
25,773
156
Minions Killed
102
8
Camps Cleared
6
664,882
Distance Traveled
553,586
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,835
871
50
6
1
153,547
3
L
Terra
6,478
720
13
1
1
142,915
1
W
Hercules
8,299
922
23
3
2
194,627
3
L
Morgan Le Fay
7,089
788
41
5
2
142,830
0
W
Fafnir
9,009
1,001
21
2
0
170,931
3
L
Fenrir
6,101
678
13
1
1
144,605
0
L
Hera
6,105
678
35
4
2
123,236
0
W
Rama
9,341
1,038
62
7
5
145,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role