Player Matchup

Bacchus
Bacchus
DrMac613420
Bacchus
Level 29
God Stats
7W - 9L
1,432 SR
Queue Stats
33W - 48L
1,219 Elo+
Party 1
Sol
Sol
Ktone777
Sol
Level 20
God Stats
14W - 30L
1,500 SR
Queue Stats
197W - 370L
1,176 Elo+
Solo
Charybdis
Charybdis
fesqqqa
Charybdis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,197 Elo+
Party 1
Team Averages
Level 44
1,477 SR
1,197 Elo+

VS

Team Averages
Level 63
1,310 SR
1,249 Elo+
Fenrir
Fenrir
Cevin Devil
Fenrir
Level 81
God Stats
2W - 2L
1,293 SR
Queue Stats
10W - 22L
1,212 Elo+
Solo
Sol
Sol
Goldenrexking
Sol
Level 49
God Stats
1W - 2L
1,339 SR
Queue Stats
57W - 55L
1,282 Elo+
Solo
Sun Wukong
Sun Wukong
Hyperelfbug2176
Sun Wukong
Level 58
God Stats
9W - 17L
1,298 SR
Queue Stats
158W - 253L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrMac613420
Bacchus
12
4 / 2 / 2
8,484
606
9,834
8,639
9,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 4 / 5
8,107
579
6,468
8,341
3,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
fesqqqa
Charybdis
10
1 / 10 / 3
7,696
550
5,633
14,408
4,185
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
9 / 1 / 7
10,471
748
7,241
9,507
4,137
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 1 / 8
10,370
741
12,564
14,440
5,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Hyperelfbug2176
Sun Wukong
13
1 / 4 / 7
9,378
670
7,083
13,944
6,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
16
16
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
1
7
12.5
L
Bacchus
DrMac613420
Bacchus
4
2
2
2.5
W
6
1
8
10
W
Sun Wukong
Hyperelfbug2176
Sun Wukong
1
4
7
1.13
L
1
4
5
0.88
L
Charybdis
fesqqqa
Charybdis
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,935
Damage
26,888
31,388
Taken
37,891
16,563
Mitigated
15,543
3,939
Healing
15,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,241
452
263
4,127
9,507
4,137
413
3,600
5,907
0
22,351
L
Bacchus
DrMac613420
Bacchus
9,834
520
0
2,210
8,639
9,175
0
3,280
5,359
23,747
0
W
12,564
2,568
0
7,997
14,440
5,219
145
8,191
6,249
48,535
0
W
Sun Wukong
Hyperelfbug2176
Sun Wukong
7,083
2,300
337
2,547
13,944
6,187
1,759
5,262
8,649
0
42,615
L
6,468
2,171
0
1,162
8,341
3,203
0
3,149
5,192
20,582
0
L
Charybdis
fesqqqa
Charybdis
5,633
2,963
0
567
14,408
4,185
0
6,229
8,179
0
16,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,287
Gold Earned
30,219
86
Minions Killed
167
1
Camps Cleared
12
705,228
Distance Traveled
785,091
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,471
748
29
2
3
283,446
0
L
Bacchus
8,484
606
25
2
0
284,399
0
W
Sol
10,370
741
79
6
2
254,058
0
W
Sun Wukong
9,378
670
59
4
7
247,587
1
L
Sol
8,107
579
44
3
1
211,996
0
L
Charybdis
7,696
550
17
1
0
208,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role