Player Matchup

Da Ji
Da Ji
Beastwolf55
Da Ji
Level 129
God Stats
4W - 1L
1,882 SR
Queue Stats
47W - 35L
1,676 Elo+
Party 1
Thor
Thor
Com4edy
Thor
Level 47
God Stats
4W - 2L
1,499 SR
Queue Stats
13W - 11L
1,669 Elo+
Party 1
Cthulhu
Cthulhu
TheFauncyOne
Cthulhu
Level 129
God Stats
2W - 0L
1,641 SR
Queue Stats
50W - 36L
1,684 Elo+
Party 1
Ah Puch
Ah Puch
com3edy
Ah Puch
Level 73
God Stats
2W - 1L
1,416 SR
Queue Stats
17W - 10L
1,693 Elo+
Party 1
Team Averages
Level 95
1,610 SR
1,681 Elo+

VS

Team Averages
Level 63
1,461 SR
1,562 Elo+
Cthulhu
Cthulhu
Faze KID1567
Cthulhu
Level 17
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Fxther
Zeus
Level 109
God Stats
0W - 1L
1,504 SR
Queue Stats
2W - 1L
1,696 Elo+
Party 2
Loki
Loki
MattG2909
Loki
Level 109
God Stats
6W - 14L
1,452 SR
Queue Stats
17W - 24L
1,355 Elo+
Solo
Neith
Neith
Mxther
Neith
Level 16
God Stats
2W - 1L
1,619 SR
Queue Stats
2W - 1L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 6
9,517
952
6,811
7,655
3,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Com4edy
Thor
13
0 / 1 / 8
8,202
820
2,286
5,082
2,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
TheFauncyOne
Cthulhu
16
8 / 2 / 5
10,182
1,018
12,621
10,765
11,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
com3edy
Ah Puch
15
5 / 1 / 4
9,304
930
6,706
5,778
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Faze KID1567
Cthulhu
12
0 / 6 / 1
6,871
687
1,489
9,146
5,440
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zeus
Fxther
Zeus
14
3 / 4 / 3
8,238
824
8,845
6,436
2,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
13
2 / 4 / 0
7,635
764
4,337
6,529
2,263
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Mxther
Neith
13
2 / 6 / 4
7,711
771
5,158
9,975
3,318
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
20
Kills
7
7
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
W
Thor
Com4edy
Thor
0
1
8
4
L
Cthulhu
Faze KID1567
Cthulhu
0
6
1
0.08
L
Zeus
Fxther
Zeus
3
4
3
1.13
L
Loki
2
4
0
0.5
L
Neith
Mxther
Neith
2
6
4
0.67
W
Cthulhu
TheFauncyOne
Cthulhu
8
2
5
5.25
W
Ah Puch
com3edy
Ah Puch
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,424
Damage
19,829
29,280
Taken
32,086
19,612
Mitigated
13,053
5,411
Healing
2,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,811
1,483
0
1,732
7,655
3,008
3,038
3,191
4,464
0
18,726
W
Thor
Com4edy
Thor
2,286
598
0
20
5,082
2,457
447
1,630
3,452
0
11,185
L
Cthulhu
Faze KID1567
Cthulhu
1,489
49
0
695
9,146
5,440
243
4,514
4,205
12,251
0
L
Zeus
Fxther
Zeus
8,845
1,174
0
190
6,436
2,032
39
3,751
2,431
30,086
0
L
Loki
4,337
931
0
1,103
6,529
2,263
60
3,450
2,816
0
18,464
L
Neith
Mxther
Neith
5,158
2,692
0
610
9,975
3,318
228
6,551
2,806
0
12,552
W
Cthulhu
TheFauncyOne
Cthulhu
12,621
495
156
1,892
10,765
11,718
353
4,755
6,010
38,642
0
W
Ah Puch
com3edy
Ah Puch
6,706
205
0
1,611
5,778
2,429
409
1,192
4,586
25,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,205
Gold Earned
30,455
174
Minions Killed
147
8
Camps Cleared
5
768,814
Distance Traveled
621,999
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,517
952
30
3
2
170,753
3
W
Thor
8,202
820
24
2
1
191,862
1
L
Cthulhu
6,871
687
30
3
0
165,618
0
L
Zeus
8,238
824
56
6
3
165,001
0
L
Loki
7,635
764
32
3
2
135,229
2
L
Neith
7,711
771
29
3
0
156,151
0
W
Cthulhu
10,182
1,018
62
6
2
215,063
0
W
Ah Puch
9,304
930
58
6
3
191,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role