Player Matchup

Chaac
Chaac
HottestDloyded
Chaac
Level 36
God Stats
1W - 3L
1,288 SR
Queue Stats
83W - 108L
1,394 Elo+
Party 2
Raijin
Raijin
HottestKrasava
Raijin
Level 29
God Stats
0W - 1L
1,306 SR
Queue Stats
82W - 98L
1,359 Elo+
Party 2
Ravana
Ravana
HottestTefal
Ravana
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 96L
1,405 Elo+
Party 2
Chang'e
Chang'e
HottestTrapella
Chang'e
Level 28
God Stats
6W - 9L
1,474 SR
Queue Stats
59W - 76L
1,387 Elo+
Party 2
Heimdallr
Heimdallr
Jcorsello1809
Heimdallr
Level 40
God Stats
47W - 58L
1,430 SR
Queue Stats
147W - 173L
1,352 Elo+
Solo
Team Averages
Level 33
1,400 SR
1,380 Elo+

VS

Team Averages
Level 58
1,490 SR
1,491 Elo+
Ra
Ra
 
Ra
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CaptainJack2305
Cthulhu
Level 24
God Stats
5W - 4L
1,546 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Hachiman
Hachiman
RaucousMetal8
Hachiman
Level 41
God Stats
9W - 2L
1,463 SR
Queue Stats
51W - 36L
1,490 Elo+
Party 1
Charybdis
Charybdis
Smithyboy013
Charybdis
Level 101
God Stats
5W - 6L
1,522 SR
Queue Stats
189W - 159L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TheRedDeath EU
Sun Wukong
Level 89
God Stats
9W - 8L
1,417 SR
Queue Stats
146W - 135L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
7,216
401
10,080
13,120
12,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 7 / 2
8,278
460
10,226
13,482
4,962
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
12
5 / 7 / 4
8,096
450
7,527
12,162
5,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 7 / 4
6,899
383
4,344
11,533
9,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Jcorsello1809
Heimdallr
13
3 / 6 / 5
8,332
463
12,273
11,114
4,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 8 / 2
7,450
414
713
8,410
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 14
8,826
490
6,069
15,426
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
RaucousMetal8
Hachiman
11
4 / 3 / 8
8,272
460
5,754
9,584
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Smithyboy013
Charybdis
19
19 / 0 / 5
12,017
668
21,836
13,859
5,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
TheRedDeath EU
Sun Wukong
16
6 / 2 / 8
10,001
556
10,967
15,016
9,719
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
14
Kills
32
32
Deaths
15
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
8
2
0.13
W
3
2
14
5
L
0
5
5
0.5
L
5
7
2
0.86
L
Ravana
5
7
4
1
L
1
7
4
0.43
L
Heimdallr
Jcorsello1809
Heimdallr
3
6
5
0.92
W
Hachiman
RaucousMetal8
Hachiman
4
3
8
2.67
W
Charybdis
Smithyboy013
Charybdis
19
0
5
21.5
W
Sun Wukong
TheRedDeath EU
Sun Wukong
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,450
Damage
45,339
61,411
Taken
62,295
36,970
Mitigated
31,029
10,580
Healing
20,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
713
291
0
620
8,410
2,254
1,312
3,359
4,546
22,236
0
W
6,069
373
1,530
4,769
15,426
11,663
27
3,590
11,302
22,100
0
L
10,080
872
0
2,234
13,120
12,655
0
1,387
11,733
9,286
20,234
L
10,226
1,078
0
2,570
13,482
4,962
0
1,165
12,317
47,114
0
L
Ravana
7,527
1,781
0
1,162
12,162
5,280
0
1,386
10,776
0
47,085
L
4,344
1,249
866
1,983
11,533
9,660
595
1,608
9,925
15,935
0
L
Heimdallr
Jcorsello1809
Heimdallr
12,273
5,870
0
1,765
11,114
4,413
376
1,236
9,878
0
52,471
W
Hachiman
RaucousMetal8
Hachiman
5,754
3,919
313
685
9,584
2,309
240
1,332
8,117
0
36,328
W
Charybdis
Smithyboy013
Charybdis
21,836
11,379
0
5,096
13,859
5,084
886
3,902
9,712
0
99,812
W
Sun Wukong
TheRedDeath EU
Sun Wukong
10,967
3,668
304
6,738
15,016
9,719
66
4,421
9,744
0
51,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,821
Gold Earned
46,566
289
Minions Killed
376
0
Camps Cleared
0
1,544,946
Distance Traveled
1,641,647
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,450
414
49
3
0
227,459
2
W
Cthulhu
8,826
490
30
2
0
385,976
1
L
Chaac
7,216
401
44
2
0
316,105
0
L
Raijin
8,278
460
79
4
0
282,869
2
L
Ravana
8,096
450
70
4
0
350,304
0
L
Chang'e
6,899
383
22
1
0
286,471
2
L
Heimdallr
8,332
463
74
4
0
309,197
1
W
Hachiman
8,272
460
49
3
0
351,557
0
W
Charybdis
12,017
668
153
9
0
335,980
0
W
Sun Wukong
10,001
556
95
5
0
340,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role