Player Matchup

Olorun
Olorun
Francis98848
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
Mahzow
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
PedroGalaxy
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
lilcanuto
Janus
Level 16
God Stats
39W - 54L
1,343 SR
Queue Stats
69W - 101L
1,391 Elo+
Party 1
Hercules
Hercules
rfb_2004
Hercules
Level 31
God Stats
7W - 15L
1,338 SR
Queue Stats
143W - 150L
1,349 Elo+
Party 1
Team Averages
Level 11
1,436 SR
1,448 Elo+

VS

Team Averages
Level 20
1,530 SR
1,292 Elo+
Yemoja
Yemoja
Bacucca
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,094 Elo+
Party 2
Odin
Odin
Dani10051
Odin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Raya19
Erlang Shen
Level 30
God Stats
2W - 1L
1,730 SR
Queue Stats
6W - 11L
1,137 Elo+
Solo
Ymir
Ymir
crazy129neptune
Ymir
Level 24
God Stats
8W - 13L
1,341 SR
Queue Stats
28W - 40L
1,236 Elo+
Party 2
Rama
Rama
sebi0709
Rama
Level 29
God Stats
8W - 3L
1,577 SR
Queue Stats
47W - 43L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
1 / 4 / 0
4,806
401
2,574
7,531
1,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Mahzow
Nemesis
9
3 / 4 / 1
5,843
487
6,301
6,911
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 7 / 1
5,024
419
3,711
7,321
2,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Janus
lilcanuto
Janus
11
3 / 1 / 3
6,594
550
5,756
6,293
1,672
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
rfb_2004
Hercules
7
2 / 3 / 1
5,196
433
2,091
6,989
4,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bacucca
Yemoja
10
4 / 1 / 4
6,572
548
3,909
4,243
2,837
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
9
2 / 4 / 1
6,002
500
2,245
9,419
6,964
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erlang Shen
Raya19
Erlang Shen
11
2 / 1 / 3
6,715
560
5,198
10,197
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 1 / 8
5,973
498
2,039
6,746
6,800
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
11
8 / 2 / 2
7,300
608
8,484
6,948
2,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
9
Kills
17
19
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bacucca
Yemoja
4
1
4
6
W
Odin
2
4
1
0.63
L
Olorun
1
4
0
0.25
L
Nemesis
Mahzow
Nemesis
3
4
1
0.88
L
0
7
1
0.07
W
Erlang Shen
Raya19
Erlang Shen
2
1
3
3.5
W
1
1
8
5
L
Janus
lilcanuto
Janus
3
1
3
4.5
L
Hercules
rfb_2004
Hercules
2
3
1
0.83
W
Rama
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,433
Damage
21,875
35,045
Taken
37,553
13,353
Mitigated
24,219
6,988
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bacucca
Yemoja
3,909
1,031
588
1,496
4,243
2,837
752
546
3,697
22,828
1,876
W
Odin
2,245
1,114
0
1,990
9,419
6,964
621
2,584
6,835
0
18,409
L
Olorun
2,574
1,179
96
2,005
7,531
1,950
310
1,083
6,448
9,927
0
L
Nemesis
Mahzow
Nemesis
6,301
2,932
0
475
6,911
3,283
113
752
6,159
0
23,523
L
3,711
1,981
0
1,410
7,321
2,047
570
1,235
6,086
0
16,617
W
Erlang Shen
Raya19
Erlang Shen
5,198
2,606
0
4,284
10,197
5,394
549
2,473
7,724
0
24,535
W
2,039
288
0
320
6,746
6,800
321
1,449
5,065
8,257
0
L
Janus
lilcanuto
Janus
5,756
850
0
1,236
6,293
1,672
783
657
5,636
35,064
0
L
Hercules
rfb_2004
Hercules
2,091
394
0
1,766
6,989
4,401
0
1,927
5,062
0
6,196
W
Rama
8,484
7,156
0
1,392
6,948
2,224
1,953
1,278
5,590
0
34,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,463
Gold Earned
32,562
164
Minions Killed
187
0
Camps Cleared
0
1,085,507
Distance Traveled
1,054,318
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,572
548
52
4
0
201,609
1
W
Odin
6,002
500
26
2
0
216,809
5
L
Olorun
4,806
401
22
2
0
201,153
3
L
Nemesis
5,843
487
45
4
0
234,746
1
L
Neith
5,024
419
32
3
0
228,362
1
W
Erlang Shen
6,715
560
42
4
0
212,713
0
W
Ymir
5,973
498
12
1
0
217,781
0
L
Janus
6,594
550
52
4
0
226,112
0
L
Hercules
5,196
433
13
1
0
195,134
0
W
Rama
7,300
608
55
5
0
205,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role