Player Matchup

Ullr
Ullr
 
Ullr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FrostyKitty94
Thor
Level 29
God Stats
3W - 6L
1,533 SR
Queue Stats
201W - 252L
1,450 Elo+
Party 2
Ymir
Ymir
Gudjack
Ymir
Level 24
God Stats
8W - 9L
1,476 SR
Queue Stats
89W - 107L
1,322 Elo+
Solo
Ra
Ra
Prozac22
Ra
Level 4
God Stats
2W - 1L
1,807 SR
Queue Stats
2W - 3L
1,351 Elo+
Party 2
Olorun
Olorun
UndeadSugar
Olorun
Level 29
God Stats
23W - 36L
1,389 SR
Queue Stats
179W - 216L
1,445 Elo+
Party 2
Team Averages
Level 23
1,541 SR
1,414 Elo+

VS

Team Averages
Level 27
1,554 SR
1,398 Elo+
Fenrir
Fenrir
Condox93
Fenrir
Level 23
God Stats
13W - 19L
1,392 SR
Queue Stats
32W - 46L
1,313 Elo+
Solo
Ah Puch
Ah Puch
MaxXViking
Ah Puch
Level 28
God Stats
4W - 2L
1,772 SR
Queue Stats
74W - 90L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
NutelaLudak
Baron Samedi
Level 44
God Stats
31W - 29L
1,524 SR
Queue Stats
107W - 129L
1,427 Elo+
Party 1
Neith
Neith
SpuzvaBong
Neith
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 21L
1,368 Elo+
Party 1
Xing Tian
Xing Tian
zneLe
Xing Tian
Level 35
God Stats
18W - 12L
1,582 SR
Queue Stats
109W - 143L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
2 / 3 / 5
11,471
956
12,368
16,367
6,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 18 / 4
11,665
972
11,575
27,959
10,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Gudjack
Ymir
18
1 / 13 / 6
11,971
998
11,280
30,846
38,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 9 / 4
10,504
875
10,266
14,663
5,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
17
3 / 8 / 3
11,323
944
13,458
20,381
7,538
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Condox93
Fenrir
20
10 / 5 / 23
13,003
1,084
17,102
19,506
14,234
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
MaxXViking
Ah Puch
20
13 / 1 / 20
12,859
1,072
21,664
5,852
3,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
NutelaLudak
Baron Samedi
20
10 / 1 / 29
13,950
1,163
25,629
11,012
6,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
20
14 / 3 / 27
14,030
1,169
28,114
11,639
5,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
zneLe
Xing Tian
20
4 / 0 / 31
12,442
1,037
12,127
17,555
20,304
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
181
10
Kills
51
51
Deaths
10
22
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
3
5
1.5
W
Fenrir
Condox93
Fenrir
10
5
23
4.3
L
3
18
4
0.28
L
Ymir
Gudjack
Ymir
1
13
6
0.31
W
Ah Puch
MaxXViking
Ah Puch
13
1
20
23
W
Baron Samedi
NutelaLudak
Baron Samedi
10
1
29
24.5
L
1
9
4
0.33
W
Neith
14
3
27
9.17
L
Olorun
3
8
3
0.56
W
Xing Tian
zneLe
Xing Tian
4
0
31
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,947
Damage
104,636
110,216
Taken
65,564
67,855
Mitigated
50,390
9,549
Healing
13,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
12,368
6,265
0
1,102
16,367
6,204
0
7,940
8,427
99
37,535
W
Fenrir
Condox93
Fenrir
17,102
5,572
0
1,611
19,506
14,234
0
9,769
9,737
0
28,866
L
11,575
2,344
0
78
27,959
10,553
0
12,732
15,227
0
19,453
L
Ymir
Gudjack
Ymir
11,280
3,360
0
1,606
30,846
38,409
0
20,010
10,836
34,010
0
W
Ah Puch
MaxXViking
Ah Puch
21,664
353
0
0
5,852
3,574
0
1,675
4,177
44,667
0
W
Baron Samedi
NutelaLudak
Baron Samedi
25,629
472
4,112
3,446
11,012
6,456
0
5,969
5,043
46,180
0
L
10,266
1,319
2,583
508
14,663
5,151
0
8,653
6,010
33,258
0
W
Neith
28,114
15,260
0
2,766
11,639
5,822
0
5,779
5,860
0
51,349
L
Olorun
13,458
7,292
640
3,032
20,381
7,538
0
10,085
10,296
35,953
0
W
Xing Tian
zneLe
Xing Tian
12,127
1,118
562
614
17,555
20,304
0
11,904
5,651
26,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,934
Gold Earned
66,284
214
Minions Killed
197
5
Camps Cleared
8
955,311
Distance Traveled
1,068,428
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,471
956
60
5
1
219,448
0
W
Fenrir
13,003
1,084
17
1
3
200,442
0
L
Thor
11,665
972
16
1
1
189,355
0
L
Ymir
11,971
998
50
4
0
162,488
2
W
Ah Puch
12,859
1,072
57
5
1
221,477
0
W
Baron Samedi
13,950
1,163
60
5
2
228,614
0
L
Ra
10,504
875
52
4
1
180,803
0
W
Neith
14,030
1,169
44
4
2
172,394
1
L
Olorun
11,323
944
36
3
2
203,217
0
W
Xing Tian
12,442
1,037
19
2
0
245,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role