Player Matchup

Anhur
Anhur
Alvawo
Anhur
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 68L
1,350 Elo+
Solo
Athena
Athena
Bojad
Athena
Level 99
God Stats
0W - 1L
1,806 SR
Queue Stats
23W - 28L
1,435 Elo+
Party 2
Merlin
Merlin
Lars805
Merlin
Level 100
God Stats
1W - 1L
1,789 SR
Queue Stats
19W - 24L
1,430 Elo+
Party 2
Nemesis
Nemesis
Valentina805
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,432 Elo+
Party 2
Raijin
Raijin
palte
Raijin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 163L
1,475 Elo+
Solo
Team Averages
Level 101
1,619 SR
1,424 Elo+

VS

Team Averages
Level 119
1,539 SR
1,475 Elo+
Discordia
Discordia
Altie
Discordia
Level 155
God Stats
1W - 0L
1,558 SR
Queue Stats
45W - 35L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
Dioné
Kukulkan
Level 160
God Stats
1W - 1L
1,527 SR
Queue Stats
56W - 48L
1,478 Elo+
Party 1
Xbalanque
Xbalanque
KoningKoekemoer
Xbalanque
Level 101
God Stats
2W - 1L
1,700 SR
Queue Stats
73W - 70L
1,478 Elo+
Party 1
Bacchus
Bacchus
PowerfullMuffinZ
Bacchus
Level 51
God Stats
1W - 1L
1,363 SR
Queue Stats
52W - 41L
1,437 Elo+
Party 1
Chiron
Chiron
Sloun
Chiron
Level 127
God Stats
2W - 4L
1,545 SR
Queue Stats
122W - 129L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alvawo
Anhur
18
4 / 6 / 6
11,469
637
10,094
16,197
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Bojad
Athena
20
3 / 9 / 9
12,789
711
15,669
39,804
37,297
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Merlin
Lars805
Merlin
20
5 / 9 / 8
14,579
810
27,410
19,135
9,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Valentina805
Nemesis
17
4 / 9 / 6
11,275
626
10,046
29,599
15,337
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
palte
Raijin
17
0 / 9 / 8
10,505
584
10,324
15,234
5,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Altie
Discordia
20
15 / 2 / 20
14,628
813
26,844
12,460
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Dioné
Kukulkan
20
5 / 4 / 21
12,948
719
18,923
15,572
7,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Xbalanque
KoningKoekemoer
Xbalanque
20
7 / 4 / 25
13,190
733
29,283
16,586
8,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 5 / 28
11,891
661
7,844
32,413
46,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Sloun
Chiron
20
14 / 2 / 18
13,915
773
24,392
17,568
8,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
154
16
Kills
42
42
Deaths
17
37
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Discordia
Altie
Discordia
15
2
20
12.5
L
Anhur
Alvawo
Anhur
4
6
6
1.17
L
Athena
Bojad
Athena
3
9
9
0.83
W
Kukulkan
Dioné
Kukulkan
5
4
21
3.88
W
Xbalanque
KoningKoekemoer
Xbalanque
7
4
25
4.88
L
Merlin
Lars805
Merlin
5
9
8
1
W
1
5
28
3
W
Chiron
Sloun
Chiron
14
2
18
11.5
L
Nemesis
Valentina805
Nemesis
4
9
6
0.78
L
Raijin
palte
Raijin
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,543
Damage
107,286
119,969
Taken
94,599
73,733
Mitigated
76,740
32,442
Healing
42,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Altie
Discordia
26,844
1,630
2,867
4,357
12,460
5,683
1,004
5,050
7,410
59,555
0
L
Anhur
Alvawo
Anhur
10,094
2,077
986
3,507
16,197
5,922
896
7,896
8,301
0
21,899
L
Athena
Bojad
Athena
15,669
3,719
513
9,691
39,804
37,297
126
13,554
26,250
27,448
0
W
Kukulkan
Dioné
Kukulkan
18,923
1,850
6,355
4,576
15,572
7,625
1,029
12,049
3,523
46,941
0
W
Xbalanque
KoningKoekemoer
Xbalanque
29,283
14,345
1,169
3,728
16,586
8,276
3,360
8,818
7,768
0
50,906
L
Merlin
Lars805
Merlin
27,410
776
3,349
3,080
19,135
9,753
0
10,005
9,130
67,413
0
W
7,844
1,010
2,326
7,383
32,413
46,982
292
14,984
17,429
12,840
0
W
Chiron
Sloun
Chiron
24,392
12,079
4,156
5,844
17,568
8,174
1,268
12,502
5,066
0
41,398
L
Nemesis
Valentina805
Nemesis
10,046
2,799
0
8,517
29,599
15,337
403
12,238
17,361
0
13,486
L
Raijin
palte
Raijin
10,324
1,776
1,351
1,448
15,234
5,424
287
9,918
5,316
28,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,617
Gold Earned
66,572
172
Minions Killed
201
0
Camps Cleared
0
1,397,055
Distance Traveled
1,712,144
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,628
813
45
3
0
376,383
4
L
Anhur
11,469
637
31
2
0
313,398
1
L
Athena
12,789
711
23
1
0
315,307
0
W
Kukulkan
12,948
719
58
3
0
347,516
0
W
Xbalanque
13,190
733
55
3
0
309,748
0
L
Merlin
14,579
810
89
5
0
264,882
1
W
Bacchus
11,891
661
13
1
0
329,864
0
W
Chiron
13,915
773
30
2
0
348,633
3
L
Nemesis
11,275
626
2
0
0
279,097
0
L
Raijin
10,505
584
27
2
0
224,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role