Player Matchup

Artio
Artio
 
Artio
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
DiscoDiscord
Jing Wei
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,418 Elo+
Party 2
Heimdallr
Heimdallr
JBM42
Heimdallr
Level 124
God Stats
4W - 1L
1,656 SR
Queue Stats
90W - 90L
1,501 Elo+
Party 2
Hachiman
Hachiman
JoelHained
Hachiman
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 67L
1,468 Elo+
Party 2
Kuzenbo
Kuzenbo
KumbhaKarma
Kuzenbo
Level 139
God Stats
7W - 7L
1,542 SR
Queue Stats
125W - 125L
1,478 Elo+
Party 2
Team Averages
Level 117
1,539 SR
1,473 Elo+

VS

Team Averages
Level 65
1,500 SR
1,369 Elo+
Ullr
Ullr
Enliclum
Ullr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,412 Elo+
Solo
Mulan
Mulan
Nataki
Mulan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,283 Elo+
Party 1
Jing Wei
Jing Wei
Restuch
Jing Wei
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,518 Elo+
Party 1
Medusa
Medusa
UrMumFTW
Medusa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,347 Elo+
Solo
Cerberus
Cerberus
WyvTheDestroyer
Cerberus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
2 / 3 / 13
10,876
777
3,536
15,585
21,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
DiscoDiscord
Jing Wei
17
4 / 5 / 13
10,732
767
10,522
16,038
6,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
JBM42
Heimdallr
18
7 / 2 / 9
11,309
808
14,531
10,014
4,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
JoelHained
Hachiman
16
3 / 4 / 11
10,059
719
15,407
15,356
6,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
KumbhaKarma
Kuzenbo
19
11 / 2 / 12
12,685
906
17,234
27,486
35,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
3 / 5 / 6
9,408
672
8,047
10,156
4,132
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Nataki
Mulan
14
1 / 6 / 4
8,299
593
10,346
23,103
21,198
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Restuch
Jing Wei
16
4 / 5 / 5
9,291
664
16,920
10,573
4,125
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
UrMumFTW
Medusa
18
3 / 5 / 7
10,438
746
14,785
11,291
4,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
16
4 / 6 / 5
9,857
704
13,774
18,110
22,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
27
Kills
15
16
Deaths
27
58
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
3
13
2.83
W
Jing Wei
DiscoDiscord
Jing Wei
4
5
13
2.1
L
Ullr
3
5
6
1.2
W
Heimdallr
JBM42
Heimdallr
7
2
9
5.75
W
Hachiman
JoelHained
Hachiman
3
4
11
2.13
W
Kuzenbo
KumbhaKarma
Kuzenbo
11
2
12
8.5
L
Mulan
Nataki
Mulan
1
6
4
0.5
L
Jing Wei
Restuch
Jing Wei
4
5
5
1.3
L
Medusa
UrMumFTW
Medusa
3
5
7
1.3
L
Cerberus
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,230
Damage
63,872
84,479
Taken
73,233
74,154
Mitigated
56,947
32,004
Healing
18,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,536
881
844
3,256
15,585
21,177
539
3,796
11,602
8,178
0
W
Jing Wei
DiscoDiscord
Jing Wei
10,522
8,064
772
3,431
16,038
6,851
1,494
3,250
12,437
0
20,938
L
Ullr
8,047
5,267
607
627
10,156
4,132
420
3,850
6,305
0
17,622
W
Heimdallr
JBM42
Heimdallr
14,531
5,913
1,160
2,393
10,014
4,594
1,885
1,465
6,706
0
34,115
W
Hachiman
JoelHained
Hachiman
15,407
6,888
1,103
4,952
15,356
6,289
1,853
2,506
11,861
0
33,220
W
Kuzenbo
KumbhaKarma
Kuzenbo
17,234
4,321
1,531
12,562
27,486
35,243
381
2,757
24,281
31,964
0
L
Mulan
Nataki
Mulan
10,346
1,411
421
7,320
23,103
21,198
324
5,766
17,337
0
14,887
L
Jing Wei
Restuch
Jing Wei
16,920
12,295
607
1,090
10,573
4,125
437
4,563
6,010
0
33,238
L
Medusa
UrMumFTW
Medusa
14,785
5,910
1,030
2,254
11,291
4,920
515
2,833
8,458
0
43,969
L
Cerberus
13,774
1,016
669
4,114
18,110
22,572
182
3,758
14,352
24,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,661
Gold Earned
47,293
143
Minions Killed
148
0
Camps Cleared
0
1,218,202
Distance Traveled
1,117,494
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,876
777
11
1
0
261,522
0
W
Jing Wei
10,732
767
22
2
0
260,460
5
L
Ullr
9,408
672
25
2
0
219,228
0
W
Heimdallr
11,309
808
55
4
0
219,699
0
W
Hachiman
10,059
719
36
3
0
235,665
3
W
Kuzenbo
12,685
906
19
1
0
240,856
4
L
Mulan
8,299
593
8
1
0
281,804
1
L
Jing Wei
9,291
664
43
3
0
217,093
0
L
Medusa
10,438
746
49
4
0
205,207
1
L
Cerberus
9,857
704
23
2
0
194,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role