Player Matchup

Sylvanus
Sylvanus
Bentaroni
Sylvanus
Level 67
God Stats
14W - 18L
1,499 SR
Queue Stats
107W - 103L
1,446 Elo+
Solo
Loki
Loki
BlUnTsLaY3r42000
Loki
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 19L
1,507 Elo+
Solo
Hel
Hel
MatheusFaisca
Hel
Level 127
God Stats
5W - 8L
1,431 SR
Queue Stats
65W - 72L
1,393 Elo+
Solo
Danzaburou
Danzaburou
S_C_A_N_O_R
Danzaburou
Level 119
God Stats
14W - 20L
1,477 SR
Queue Stats
136W - 156L
1,364 Elo+
Solo
Charybdis
Charybdis
tz0i
Charybdis
Level 56
God Stats
2W - 7L
1,757 SR
Queue Stats
7W - 13L
1,433 Elo+
Solo
Team Averages
Level 95
1,533 SR
1,429 Elo+

VS

Team Averages
Level 95
1,534 SR
1,410 Elo+
Jormungandr
Jormungandr
KillDeathbringer
Jormungandr
Level 67
God Stats
17W - 18L
1,527 SR
Queue Stats
78W - 84L
1,406 Elo+
Solo
Arachne
Arachne
MrKill3r
Arachne
Level 66
God Stats
30W - 12L
1,564 SR
Queue Stats
80W - 69L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
Sinful Scythe
Danzaburou
Level 109
God Stats
1W - 0L
1,720 SR
Queue Stats
62W - 45L
1,447 Elo+
Party 1
Tiamat
Tiamat
xXAlaenna95X
Tiamat
Level 107
God Stats
28W - 31L
1,450 SR
Queue Stats
390W - 422L
1,392 Elo+
Party 2
Anubis
Anubis
xx Dan24 xx
Anubis
Level 124
God Stats
27W - 36L
1,407 SR
Queue Stats
568W - 620L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bentaroni
Sylvanus
15
4 / 7 / 4
9,853
448
15,835
21,481
15,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 7 / 1
8,857
403
7,501
14,513
4,283
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 7 / 0
10,256
466
8,728
14,769
4,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
S_C_A_N_O_R
Danzaburou
17
0 / 4 / 0
10,347
470
8,774
19,282
8,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
tz0i
Charybdis
14
3 / 4 / 6
9,087
413
11,254
11,129
3,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KillDeathbringer
Jormungandr
17
3 / 3 / 7
11,276
513
7,130
20,853
24,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
MrKill3r
Arachne
20
6 / 1 / 6
13,313
605
10,888
17,110
10,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Sinful Scythe
Danzaburou
18
2 / 7 / 4
11,383
517
6,279
19,467
7,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
20
6 / 0 / 2
13,859
630
16,024
12,640
21,691
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
20
12 / 0 / 2
14,442
656
21,177
17,921
10,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
11
Kills
29
29
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bentaroni
Sylvanus
4
7
4
0.86
L
3
7
1
0.5
W
Jormungandr
KillDeathbringer
Jormungandr
3
3
7
2.17
L
1
7
0
0.14
W
Arachne
MrKill3r
Arachne
6
1
6
9
L
Danzaburou
S_C_A_N_O_R
Danzaburou
0
4
0
0
W
Danzaburou
Sinful Scythe
Danzaburou
2
7
4
0.57
L
Charybdis
tz0i
Charybdis
3
4
6
1.5
W
Tiamat
6
0
2
7
W
Anubis
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,092
Damage
61,498
81,174
Taken
87,991
35,322
Mitigated
74,983
23,883
Healing
41,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bentaroni
Sylvanus
15,835
4,433
1,042
5,373
21,481
15,324
30
9,743
11,738
57,588
11,309
L
7,501
1,046
0
440
14,513
4,283
0
6,185
8,328
0
46,351
W
Jormungandr
KillDeathbringer
Jormungandr
7,130
2,457
68
995
20,853
24,813
820
7,488
13,218
56,389
0
L
8,728
194
996
5,694
14,769
4,438
0
8,799
5,970
78,597
0
W
Arachne
MrKill3r
Arachne
10,888
6,978
0
9,493
17,110
10,436
0
3,387
13,723
0
131,105
L
Danzaburou
S_C_A_N_O_R
Danzaburou
8,774
5,061
0
9,404
19,282
8,140
0
14,133
5,149
0
77,537
W
Danzaburou
Sinful Scythe
Danzaburou
6,279
2,237
0
7,227
19,467
7,534
1,282
3,155
16,208
0
82,455
L
Charybdis
tz0i
Charybdis
11,254
6,575
0
934
11,129
3,137
72
5,753
5,376
0
45,479
W
Tiamat
16,024
1,718
160
8,637
12,640
21,691
605
786
11,854
87,084
0
W
Anubis
21,177
1,579
0
15,308
17,921
10,509
2,083
8,140
9,483
123,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,400
Gold Earned
64,273
569
Minions Killed
775
0
Camps Cleared
0
1,891,361
Distance Traveled
1,950,211
43
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,853
448
109
5
0
337,984
16
L
Loki
8,857
403
66
3
0
399,070
7
W
Jormungandr
11,276
513
87
4
0
356,132
0
L
Hel
10,256
466
163
7
0
409,288
12
W
Arachne
13,313
605
171
8
0
502,990
0
L
Danzaburou
10,347
470
171
8
0
359,420
5
W
Danzaburou
11,383
517
125
6
0
371,181
1
L
Charybdis
9,087
413
60
3
0
385,599
3
W
Tiamat
13,859
630
183
8
0
391,887
3
W
Anubis
14,442
656
209
10
0
328,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role