Player Matchup

Chronos
Chronos
 
Chronos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
Ares5King
Chaac
Level 29
God Stats
11W - 5L
1,504 SR
Queue Stats
73W - 59L
1,488 Elo+
Party 4
Thanatos
Thanatos
Luchenn
Thanatos
Level 3
God Stats
3W - 4L
1,684 SR
Queue Stats
14W - 11L
1,620 Elo+
Party 4
Nu Wa
Nu Wa
YeahImPrettyBad
Nu Wa
Level 29
God Stats
4W - 4L
1,869 SR
Queue Stats
208W - 200L
1,600 Elo+
Party 1
Charybdis
Charybdis
mjj2395
Charybdis
Level 24
God Stats
2W - 2L
1,497 SR
Queue Stats
6W - 14L
1,328 Elo+
Party 1
Team Averages
Level 34
1,611 SR
1,507 Elo+

VS

Team Averages
Level 10
1,406 SR
1,256 Elo+
Jormungandr
Jormungandr
DRIMURU
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,084 Elo+
Party 2
Nemesis
Nemesis
MrKitchengun
Nemesis
Level 8
God Stats
11W - 12L
1,264 SR
Queue Stats
31W - 39L
1,200 Elo+
Party 3
Ares
Ares
Vendeta21
Ares
Level 5
God Stats
4W - 3L
1,640 SR
Queue Stats
4W - 4L
1,549 Elo+
Party 3
Odin
Odin
Xylal
Odin
Level 18
God Stats
2W - 3L
1,358 SR
Queue Stats
21W - 27L
1,361 Elo+
Party 3
Cerberus
Cerberus
Никитос911
Cerberus
Level 18
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 2L
1,084 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
9 / 1 / 3
7,698
642
8,935
10,065
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Ares5King
Chaac
9
4 / 2 / 5
6,093
508
5,982
6,804
2,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Luchenn
Thanatos
9
6 / 3 / 1
6,508
542
2,933
7,185
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
6 / 1 / 11
7,777
648
12,267
9,183
3,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
mjj2395
Charybdis
10
1 / 0 / 1
5,943
495
2,221
2,835
673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DRIMURU
Jormungandr
7
0 / 7 / 4
4,953
413
3,583
8,762
7,275
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
MrKitchengun
Nemesis
10
2 / 4 / 3
6,296
525
6,123
10,011
2,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
9
1 / 2 / 1
6,037
503
1,071
7,079
2,505
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odin
Xylal
Odin
10
3 / 5 / 2
6,559
547
3,730
7,866
3,217
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 8 / 2
4,899
408
4,341
11,502
5,915
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
26
Kills
7
7
Deaths
26
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
9
1
3
10.5
W
Chaac
Ares5King
Chaac
4
2
5
3.25
L
Jormungandr
DRIMURU
Jormungandr
0
7
4
0.29
W
Thanatos
Luchenn
Thanatos
6
3
1
2.17
L
Nemesis
MrKitchengun
Nemesis
2
4
3
0.88
L
Ares
1
2
1
0.75
L
Odin
Xylal
Odin
3
5
2
0.8
W
6
1
11
11.5
W
Charybdis
mjj2395
Charybdis
1
0
1
1.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,338
Damage
18,848
36,072
Taken
45,220
12,711
Mitigated
21,746
18,533
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,935
3,645
0
5,037
10,065
3,329
564
1,064
9,001
34,470
0
W
Chaac
Ares5King
Chaac
5,982
2,209
135
2,382
6,804
2,672
72
2,665
4,139
0
20,878
L
Jormungandr
DRIMURU
Jormungandr
3,583
1,219
0
0
8,762
7,275
0
4,892
3,870
20,935
0
W
Thanatos
Luchenn
Thanatos
2,933
1,070
0
6,097
7,185
2,599
0
965
6,220
0
35,478
L
Nemesis
MrKitchengun
Nemesis
6,123
3,575
0
2,261
10,011
2,834
0
4,763
5,248
0
34,390
L
Ares
1,071
286
255
2,145
7,079
2,505
154
1,273
5,806
11,952
0
L
Odin
Xylal
Odin
3,730
1,274
0
935
7,866
3,217
36
5,043
2,823
3,292
11,176
W
12,267
3,581
0
4,882
9,183
3,438
343
5,346
3,837
56,566
0
W
Charybdis
mjj2395
Charybdis
2,221
1,146
0
0
2,835
673
166
107
2,728
0
26,329
L
4,341
768
0
1,899
11,502
5,915
0
5,231
6,271
12,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,019
Gold Earned
28,744
284
Minions Killed
176
0
Camps Cleared
0
989,060
Distance Traveled
1,026,894
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,698
642
58
5
0
204,595
3
W
Chaac
6,093
508
32
3
0
182,374
1
L
Jormungandr
4,953
413
32
3
0
190,062
2
W
Thanatos
6,508
542
57
5
0
222,750
4
L
Nemesis
6,296
525
68
6
0
207,660
0
L
Ares
6,037
503
21
2
0
205,506
1
L
Odin
6,559
547
30
3
0
229,732
0
W
Nu Wa
7,777
648
85
7
0
202,602
3
W
Charybdis
5,943
495
52
4
0
176,739
0
L
Cerberus
4,899
408
25
2
0
193,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role