Player Matchup

Nu Wa
Nu Wa
Charmed By Ahri
Nu Wa
Level 159
God Stats
21W - 16L
1,647 SR
Queue Stats
213W - 171L
1,689 Elo+
Solo
Tyr
Tyr
CosmicBanana
Tyr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 256L
1,625 Elo+
Party 1
Nemesis
Nemesis
KrogothTA
Nemesis
Level 125
God Stats
11W - 14L
1,524 SR
Queue Stats
296W - 297L
1,644 Elo+
Solo
Cerberus
Cerberus
LebronsAxe
Cerberus
Level 149
God Stats
13W - 8L
1,712 SR
Queue Stats
224W - 200L
1,617 Elo+
Party 1
Rama
Rama
Rokusho66
Rama
Level 154
God Stats
5W - 6L
1,628 SR
Queue Stats
350W - 338L
1,591 Elo+
Solo
Team Averages
Level 149
1,602 SR
1,633 Elo+

VS

Team Averages
Level 122
1,644 SR
1,642 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DanyoPapiSabroso
Tyr
Level 139
God Stats
90W - 68L
1,667 SR
Queue Stats
287W - 265L
1,717 Elo+
Solo
Thanatos
Thanatos
MeΙiodas
Thanatos
Level 126
God Stats
107W - 52L
1,812 SR
Queue Stats
357W - 280L
1,706 Elo+
Solo
Bacchus
Bacchus
MntGoon
Bacchus
Level 57
God Stats
10W - 6L
1,670 SR
Queue Stats
242W - 149L
1,720 Elo+
Solo
Merlin
Merlin
oJimbei
Merlin
Level 160
God Stats
10W - 9L
1,573 SR
Queue Stats
341W - 315L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
6,510
592
6,250
7,374
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 4 / 1
6,300
573
2,324
8,421
3,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
KrogothTA
Nemesis
11
3 / 2 / 3
6,423
584
5,647
8,391
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
LebronsAxe
Cerberus
8
0 / 4 / 1
4,974
452
4,583
8,069
4,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
9
1 / 6 / 0
5,536
503
3,427
7,071
2,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 1 / 3
7,571
688
4,904
6,054
1,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 4
7,362
669
4,967
8,893
6,527
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
MeΙiodas
Thanatos
12
6 / 3 / 3
7,036
640
5,677
7,490
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
MntGoon
Bacchus
9
4 / 1 / 3
6,309
574
5,603
9,091
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
oJimbei
Merlin
11
3 / 3 / 2
6,648
604
5,853
5,299
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
20
20
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
3
5.5
L
3
4
3
1.13
L
2
4
1
0.63
W
3
1
4
5
L
Nemesis
KrogothTA
Nemesis
3
2
3
2.25
L
Cerberus
LebronsAxe
Cerberus
0
4
1
0.13
W
Thanatos
MeΙiodas
Thanatos
6
3
3
2.5
W
Bacchus
MntGoon
Bacchus
4
1
3
5.5
L
Rama
1
6
0
0.17
W
Merlin
oJimbei
Merlin
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,231
Damage
27,004
39,326
Taken
36,827
15,444
Mitigated
17,383
10,407
Healing
17,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,904
1,811
0
2,634
6,054
1,709
0
972
5,022
0
50,843
L
6,250
1,329
53
2,095
7,374
2,220
78
4,270
3,104
37,234
0
L
2,324
898
0
2,711
8,421
3,231
0
0
8,421
0
31,766
W
4,967
698
0
4,418
8,893
6,527
0
1,569
7,220
0
46,632
L
Nemesis
KrogothTA
Nemesis
5,647
2,825
0
2,151
8,391
3,722
0
1,504
6,887
0
33,507
L
Cerberus
LebronsAxe
Cerberus
4,583
280
0
2,183
8,069
4,263
0
3,310
4,759
23,197
0
W
Thanatos
MeΙiodas
Thanatos
5,677
867
0
7,283
7,490
2,916
342
1,048
6,374
0
36,682
W
Bacchus
MntGoon
Bacchus
5,603
1,093
0
2,534
9,091
4,587
0
3,861
5,143
14,794
0
L
Rama
3,427
2,930
0
1,214
7,071
2,008
0
2,372
4,699
0
30,032
W
Merlin
oJimbei
Merlin
5,853
369
0
791
5,299
1,644
0
2,950
2,183
39,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,743
Gold Earned
34,926
342
Minions Killed
385
0
Camps Cleared
0
1,071,306
Distance Traveled
1,146,279
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,571
688
109
10
0
218,547
1
L
Nu Wa
6,510
592
75
7
0
202,652
5
L
Tyr
6,300
573
81
7
0
225,709
1
W
Tyr
7,362
669
101
9
0
239,054
6
L
Nemesis
6,423
584
63
6
0
244,272
5
L
Cerberus
4,974
452
49
4
0
212,355
9
W
Thanatos
7,036
640
71
6
0
237,442
2
W
Bacchus
6,309
574
23
2
0
227,665
3
L
Rama
5,536
503
74
7
0
186,318
3
W
Merlin
6,648
604
81
7
0
223,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role