Player Matchup

Chaac
Chaac
Ledrik
Chaac
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 5L
1,364 Elo+
Party 1
Xing Tian
Xing Tian
NomajYT
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,518 Elo+
Party 1
Janus
Janus
Papelafiche
Janus
Level 7
God Stats
3W - 1L
1,710 SR
Queue Stats
10W - 8L
1,457 Elo+
Party 1
Fenrir
Fenrir
SPAGNOL142
Fenrir
Level 10
God Stats
13W - 12L
1,333 SR
Queue Stats
98W - 103L
1,161 Elo+
Solo
Bakasura
Bakasura
djstart2s
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,424 Elo+
Party 1
Team Averages
Level 10
1,509 SR
1,385 Elo+

VS

Team Averages
Level 23
1,435 SR
1,400 Elo+
Bellona
Bellona
Bigola
Bellona
Level 27
God Stats
8W - 13L
1,301 SR
Queue Stats
194W - 215L
1,408 Elo+
Solo
Merlin
Merlin
Fede_Balaguer
Merlin
Level 16
God Stats
11W - 9L
1,479 SR
Queue Stats
92W - 48L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GattteR
Morgan Le Fay
Level 27
God Stats
3W - 1L
1,228 SR
Queue Stats
9W - 6L
1,473 Elo+
Solo
Cerberus
Cerberus
MurderKng36
Cerberus
Level 28
God Stats
23W - 18L
1,613 SR
Queue Stats
206W - 203L
1,461 Elo+
Solo
Loki
Loki
cotovelo
Loki
Level 18
God Stats
3W - 3L
1,553 SR
Queue Stats
8W - 11L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ledrik
Chaac
11
4 / 2 / 0
6,070
552
5,819
7,319
4,070
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
NomajYT
Xing Tian
7
0 / 3 / 3
4,702
427
2,040
9,111
4,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 6 / 0
4,345
395
2,358
6,289
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
SPAGNOL142
Fenrir
8
2 / 3 / 0
5,632
512
1,869
6,485
1,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
djstart2s
Bakasura
7
0 / 1 / 2
4,850
441
1,173
5,183
1,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bigola
Bellona
10
1 / 3 / 1
5,975
543
4,664
8,884
5,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 1 / 1
7,502
682
4,129
3,102
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
GattteR
Morgan Le Fay
10
6 / 0 / 2
6,682
607
7,830
4,408
1,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
MurderKng36
Cerberus
9
1 / 1 / 7
6,274
570
3,304
6,241
4,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
7
2 / 1 / 1
5,441
495
1,812
3,839
953
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
14
15
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bigola
Bellona
1
3
1
0.5
W
4
1
1
4.5
W
Morgan Le Fay
GattteR
Morgan Le Fay
6
0
2
7
L
Chaac
Ledrik
Chaac
4
2
0
2
W
Cerberus
MurderKng36
Cerberus
1
1
7
4.5
L
Xing Tian
NomajYT
Xing Tian
0
3
3
0.5
L
0
6
0
0
L
Fenrir
SPAGNOL142
Fenrir
2
3
0
0.67
W
Loki
2
1
1
2.5
L
Bakasura
djstart2s
Bakasura
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,259
Damage
21,739
34,387
Taken
26,474
13,501
Mitigated
13,592
3,328
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bigola
Bellona
4,664
1,387
0
3,103
8,884
5,886
260
1,409
7,214
0
27,088
W
4,129
661
0
966
3,102
1,005
552
613
2,377
59,812
0
W
Morgan Le Fay
GattteR
Morgan Le Fay
7,830
961
0
2,563
4,408
1,574
1,430
1,335
2,909
29,822
0
L
Chaac
Ledrik
Chaac
5,819
1,482
0
1,319
7,319
4,070
105
2,007
5,312
3,742
23,200
W
Cerberus
MurderKng36
Cerberus
3,304
735
0
1,813
6,241
4,174
768
1,182
4,790
13,371
0
L
Xing Tian
NomajYT
Xing Tian
2,040
304
0
8
9,111
4,313
0
5,319
3,792
7,764
0
L
2,358
119
0
130
6,289
1,748
0
4,269
2,020
14,198
0
L
Fenrir
SPAGNOL142
Fenrir
1,869
888
0
683
6,485
1,877
81
2,486
3,999
0
12,297
W
Loki
1,812
747
0
0
3,839
953
0
270
3,569
0
17,903
L
Bakasura
djstart2s
Bakasura
1,173
908
0
1,188
5,183
1,493
0
1,182
4,001
0
12,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,599
Gold Earned
31,874
141
Minions Killed
308
0
Camps Cleared
0
1,109,512
Distance Traveled
1,043,834
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,975
543
69
6
0
214,466
1
W
Merlin
7,502
682
126
11
0
200,594
7
W
Morgan Le Fay
6,682
607
48
4
0
220,557
3
L
Chaac
6,070
552
44
4
0
220,373
1
W
Cerberus
6,274
570
25
2
0
212,167
2
L
Xing Tian
4,702
427
6
1
0
223,495
1
L
Janus
4,345
395
22
2
0
215,627
0
L
Fenrir
5,632
512
27
2
0
225,528
0
W
Loki
5,441
495
40
4
0
196,050
2
L
Bakasura
4,850
441
42
4
0
224,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role