Player Matchup

Izanami
Izanami
KingPepinJr
Izanami
Level 27
God Stats
17W - 16L
1,492 SR
Queue Stats
108W - 131L
1,366 Elo+
Solo
Cerberus
Cerberus
Scopion87
Cerberus
Level 27
God Stats
19W - 15L
1,509 SR
Queue Stats
230W - 313L
1,427 Elo+
Party 1
Bacchus
Bacchus
Siro Wolfe
Bacchus
Level 28
God Stats
6W - 9L
1,352 SR
Queue Stats
68W - 93L
1,374 Elo+
Solo
Nu Wa
Nu Wa
TrayMAFIA305
Nu Wa
Level 37
God Stats
3W - 7L
1,351 SR
Queue Stats
187W - 168L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
Trinnord305
Kukulkan
Level 26
God Stats
97W - 153L
1,436 SR
Queue Stats
159W - 221L
1,431 Elo+
Party 1
Team Averages
Level 29
1,428 SR
1,412 Elo+

VS

Team Averages
Level 29
1,564 SR
1,372 Elo+
Nike
Nike
Ads23siempre
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,144 Elo+
Solo
Kukulkan
Kukulkan
DreadNautDuke
Kukulkan
Level 18
God Stats
4W - 8L
1,454 SR
Queue Stats
7W - 18L
1,405 Elo+
Party 2
Fenrir
Fenrir
Negrodamis202
Fenrir
Level 29
God Stats
0W - 3L
1,365 SR
Queue Stats
15W - 33L
1,223 Elo+
Solo
Ravana
Ravana
PBGxPND4HNTR
Ravana
Level 3
God Stats
1W - 1L
1,794 SR
Queue Stats
1W - 2L
1,645 Elo+
Party 2
Chaac
Chaac
XxQuanGottixX
Chaac
Level 89
God Stats
1W - 2L
1,709 SR
Queue Stats
6W - 16L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingPepinJr
Izanami
20
11 / 6 / 20
13,699
1,054
27,985
14,106
4,837
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Scopion87
Cerberus
20
14 / 1 / 20
14,058
1,081
21,476
18,793
14,485
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
Siro Wolfe
Bacchus
20
8 / 0 / 29
13,691
1,053
20,782
12,996
19,721
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 2 / 25
14,360
1,105
36,741
11,115
4,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Trinnord305
Kukulkan
18
0 / 1 / 5
10,225
787
2,293
4,046
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 14 / 4
10,286
791
3,725
23,104
7,818
Kukulkan
DreadNautDuke
Kukulkan
17
0 / 7 / 6
11,001
846
15,919
20,550
7,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 9 / 4
12,025
925
13,015
27,011
14,483
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
18
1 / 8 / 6
11,260
866
8,904
17,311
6,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 6 / 5
12,639
972
15,175
28,739
21,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
35
44
Kills
10
10
Deaths
44
99
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
14
4
0.14
L
Kukulkan
DreadNautDuke
Kukulkan
0
7
6
0.43
W
Izanami
KingPepinJr
Izanami
11
6
20
3.5
L
4
9
4
0.67
L
Ravana
1
8
6
0.5
W
Cerberus
Scopion87
Cerberus
14
1
20
24
W
Bacchus
Siro Wolfe
Bacchus
8
0
29
22.5
W
11
2
25
11.75
W
Kukulkan
Trinnord305
Kukulkan
0
1
5
2.5
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,277
Damage
56,738
61,056
Taken
116,715
44,876
Mitigated
57,261
6,298
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,725
502
0
0
23,104
7,818
0
14,787
8,317
0
13,022
L
Kukulkan
DreadNautDuke
Kukulkan
15,919
2,521
354
2,123
20,550
7,264
0
16,459
4,091
55,697
0
W
Izanami
KingPepinJr
Izanami
27,985
25,738
0
609
14,106
4,837
0
2,125
11,981
0
47,193
L
13,015
4,677
0
386
27,011
14,483
0
18,023
8,988
0
25,100
L
Ravana
8,904
561
89
1,305
17,311
6,236
0
13,227
4,084
0
26,316
W
Cerberus
Scopion87
Cerberus
21,476
2,687
0
3,982
18,793
14,485
0
5,987
12,806
47,138
0
W
Bacchus
Siro Wolfe
Bacchus
20,782
1,014
367
400
12,996
19,721
0
3,349
9,647
33,662
0
W
36,741
9,185
0
702
11,115
4,185
0
2,879
8,236
59,127
0
W
Kukulkan
Trinnord305
Kukulkan
2,293
0
0
238
4,046
1,648
0
1,579
2,467
10,115
0
L
15,175
2,079
216
6,574
28,739
21,460
0
18,796
9,943
0
56,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,033
Gold Earned
57,211
215
Minions Killed
232
2
Camps Cleared
4
964,333
Distance Traveled
1,115,901
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,286
791
18
1
0
166,431
1
L
Kukulkan
11,001
846
85
7
1
201,019
3
W
Izanami
13,699
1,054
60
5
0
190,910
0
L
Fenrir
12,025
925
23
2
1
237,638
0
L
Ravana
11,260
866
33
3
1
257,833
1
W
Cerberus
14,058
1,081
64
5
0
249,494
4
W
Bacchus
13,691
1,053
21
2
0
248,779
0
W
Nu Wa
14,360
1,105
52
4
2
213,023
0
W
Kukulkan
10,225
787
18
1
0
62,127
1
L
Chaac
12,639
972
73
6
1
252,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role