Player Matchup

Fafnir
Fafnir
CharlieMFD
Fafnir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 72L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ImGeeked-_-reKt
Ah Muzen Cab
Level 99
God Stats
10W - 15L
1,421 SR
Queue Stats
198W - 256L
1,438 Elo+
Party 2
Anubis
Anubis
unholyseggs
Anubis
Level 29
God Stats
46W - 46L
1,590 SR
Queue Stats
75W - 79L
1,510 Elo+
Party 2
Team Averages
Level 48
1,504 SR
1,461 Elo+

VS

Team Averages
Level 11
1,278 SR
1,493 Elo+
Sol
Sol
Ashthadon
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
BigBadRick
Jing Wei
Level 25
God Stats
0W - 2L
1,197 SR
Queue Stats
20W - 20L
1,478 Elo+
Solo
Bellona
Bellona
I__AM_BATMANxx
Bellona
Level 4
God Stats
0W - 1L
1,138 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CharlieMFD
Fafnir
13
4 / 0 / 15
10,581
814
3,241
15,180
13,233
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
ImGeeked-_-reKt
Ah Muzen Cab
14
9 / 1 / 12
10,501
808
14,457
10,167
4,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
13
8 / 2 / 11
10,324
794
14,485
8,405
3,744
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 3
7,420
571
4,084
13,626
2,257
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
BigBadRick
Jing Wei
13
2 / 3 / 1
8,298
638
10,106
11,901
2,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 9 / 0
7,795
600
6,172
16,300
10,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
21
Kills
3
3
Deaths
21
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
L
Jing Wei
BigBadRick
Jing Wei
2
3
1
0.83
W
Fafnir
CharlieMFD
Fafnir
4
0
15
11.5
L
1
9
0
0.11
W
Ah Muzen Cab
ImGeeked-_-reKt
Ah Muzen Cab
9
1
12
15
W
Anubis
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,183
Damage
20,362
33,752
Taken
41,827
20,979
Mitigated
15,458
13,694
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,084
1,717
0
1,043
13,626
2,257
0
6,161
7,465
9,107
0
L
Jing Wei
BigBadRick
Jing Wei
10,106
6,577
0
3,276
11,901
2,878
0
5,842
6,059
0
36,108
W
Fafnir
CharlieMFD
Fafnir
3,241
761
0
7,491
15,180
13,233
552
2,520
12,660
8,673
0
L
6,172
1,268
0
653
16,300
10,323
0
6,828
9,472
119
13,786
W
Ah Muzen Cab
ImGeeked-_-reKt
Ah Muzen Cab
14,457
5,593
0
3,267
10,167
4,002
1,015
1,342
8,825
0
40,717
W
Anubis
14,485
349
350
2,586
8,405
3,744
327
485
7,920
37,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,406
Gold Earned
23,513
118
Minions Killed
121
3
Camps Cleared
5
728,684
Distance Traveled
638,003
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,420
571
11
1
0
196,677
0
L
Jing Wei
8,298
638
85
7
4
227,717
1
W
Fafnir
10,581
814
10
1
0
263,454
0
L
Bellona
7,795
600
25
2
1
213,609
0
W
Ah Muzen Cab
10,501
808
56
4
0
253,622
0
W
Anubis
10,324
794
52
4
3
211,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role