Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Ehooon
Set
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
Philosophrone
Izanami
Level 69
God Stats
8W - 9L
1,416 SR
Queue Stats
216W - 231L
1,387 Elo+
Party 2
Hel
Hel
The_Silly_Law
Hel
Level 64
God Stats
1W - 2L
1,316 SR
Queue Stats
115W - 124L
1,382 Elo+
Solo
Heimdallr
Heimdallr
UnNainTuable
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,107 Elo+
Party 2
Team Averages
Level 66
1,446 SR
1,375 Elo+

VS

Team Averages
Level 113
1,533 SR
1,456 Elo+
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
CERVAL84
Yemoja
Level 158
God Stats
8W - 26L
1,264 SR
Queue Stats
758W - 827L
1,422 Elo+
Party 3
Osiris
Osiris
Rossisberg
Osiris
Level 65
God Stats
3W - 1L
1,900 SR
Queue Stats
352W - 393L
1,380 Elo+
Party 1
Erlang Shen
Erlang Shen
hano2a123
Erlang Shen
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
1 / 4 / 21
13,205
600
21,572
57,434
81,546
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
Ehooon
Set
18
2 / 5 / 10
12,782
581
10,175
18,050
10,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
20
4 / 2 / 10
13,379
608
20,705
28,308
15,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 2 / 19
14,859
675
26,318
33,624
20,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
UnNainTuable
Heimdallr
20
16 / 2 / 13
16,341
743
39,193
23,544
13,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
4 / 4 / 9
13,472
612
50,044
11,693
5,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
 
Hou Yi
20
3 / 5 / 11
13,349
607
31,722
20,956
9,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
CERVAL84
Yemoja
20
3 / 2 / 12
13,537
615
14,275
20,346
21,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
Rossisberg
Osiris
19
4 / 11 / 7
13,031
592
24,001
29,547
31,619
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
hano2a123
Erlang Shen
17
1 / 7 / 12
11,688
531
17,138
47,546
26,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
66
29
Kills
15
15
Deaths
29
73
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
21
2.88
L
Vulcan
 
Vulcan
4
4
9
2.13
L
Hou Yi
 
Hou Yi
3
5
11
1.7
L
Yemoja
CERVAL84
Yemoja
3
2
12
4.5
W
Set
Ehooon
Set
2
5
10
1.4
W
Izanami
4
2
10
4.5
L
Osiris
Rossisberg
Osiris
4
11
7
0.68
W
6
2
19
7.75
W
Heimdallr
UnNainTuable
Heimdallr
16
2
13
11.25
L
Erlang Shen
hano2a123
Erlang Shen
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,963
Damage
137,180
160,960
Taken
130,088
140,736
Mitigated
94,129
104,452
Healing
59,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
21,572
1,203
3,178
19,187
57,434
81,546
212
19,120
38,314
35,050
0
L
Vulcan
 
Vulcan
50,044
15,655
3,335
1,741
11,693
5,944
723
5,270
6,423
88,741
0
L
Hou Yi
 
Hou Yi
31,722
13,389
2,897
4,313
20,956
9,453
942
7,028
13,928
0
71,734
L
Yemoja
CERVAL84
Yemoja
14,275
2,024
14,208
4,885
20,346
21,081
462
7,872
12,474
32,870
0
W
Set
Ehooon
Set
10,175
3,196
1,114
2,193
18,050
10,055
344
8,689
9,361
0
26,333
W
Izanami
20,705
11,070
2,642
5,533
28,308
15,008
3,906
12,342
15,966
0
51,698
L
Osiris
Rossisberg
Osiris
24,001
8,961
1,600
2,269
29,547
31,619
1,196
11,511
18,016
0
35,954
W
26,318
2,574
38,571
23,581
33,624
20,712
576
15,035
18,589
52,826
0
W
Heimdallr
UnNainTuable
Heimdallr
39,193
19,588
2,662
5,791
23,544
13,415
1,973
9,133
14,411
0
87,462
L
Erlang Shen
hano2a123
Erlang Shen
17,138
5,667
4,904
19,520
47,546
26,032
547
16,209
31,337
0
24,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,566
Gold Earned
65,077
273
Minions Killed
209
0
Camps Cleared
0
2,077,935
Distance Traveled
2,030,626
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,205
600
16
1
0
430,489
5
L
Vulcan
13,472
612
74
3
0
475,045
0
L
Hou Yi
13,349
607
66
3
0
362,079
1
L
Yemoja
13,537
615
35
2
0
406,015
0
W
Set
12,782
581
42
2
0
397,392
0
W
Izanami
13,379
608
57
3
0
395,389
0
L
Osiris
13,031
592
28
1
0
430,440
1
W
Hel
14,859
675
58
3
0
443,867
3
W
Heimdallr
16,341
743
100
5
0
410,798
8
L
Erlang Shen
11,688
531
6
0
0
357,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role