Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DwarfGrumpy
Zeus
Level 91
God Stats
14W - 17L
1,389 SR
Queue Stats
583W - 690L
1,303 Elo+
Solo
Bakasura
Bakasura
TheChosenOne1705
Bakasura
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,342 Elo+
Solo
Anubis
Anubis
daughterofsun707
Anubis
Level 62
God Stats
2W - 0L
1,314 SR
Queue Stats
114W - 107L
1,350 Elo+
Solo
Chang'e
Chang'e
finibini420
Chang'e
Level 129
God Stats
9W - 10L
1,543 SR
Queue Stats
378W - 435L
1,389 Elo+
Solo
Team Averages
Level 96
1,449 SR
1,377 Elo+

VS

Team Averages
Level 75
1,468 SR
1,335 Elo+
Bellona
Bellona
 
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
KJGMANDO1992
Susano
Level 65
God Stats
0W - 2L
1,285 SR
Queue Stats
54W - 59L
1,340 Elo+
Solo
Cabrakan
Cabrakan
TheCookieSlayer
Cabrakan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,164 Elo+
Solo
Sol
Sol
mrDarwin
Sol
Level 85
God Stats
3W - 1L
1,751 SR
Queue Stats
87W - 111L
1,323 Elo+
Solo
Ullr
Ullr
vic-competi_1991
Ullr
Level 67
God Stats
8W - 11L
1,303 SR
Queue Stats
350W - 424L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
6 / 2 / 21
9,637
964
6,029
11,758
12,187
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 1 / 21
9,254
925
13,359
9,257
4,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
13 / 1 / 20
10,718
1,072
8,784
12,136
5,999
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 1 / 26
9,520
952
10,331
7,224
4,944
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
finibini420
Chang'e
17
5 / 1 / 27
9,639
964
9,261
8,502
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 9 / 2
6,133
613
5,782
12,925
12,129
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
13
0 / 8 / 4
6,914
691
5,608
10,727
12,080
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
13
1 / 8 / 3
7,255
726
2,431
12,527
14,111
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
4 / 6 / 1
9,476
948
8,833
9,570
3,501
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 5 / 1
6,902
690
8,411
10,361
3,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
17
36
Kills
6
6
Deaths
36
115
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
2
21
8.25
L
Bellona
 
Bellona
0
9
2
0.11
W
6
1
21
16.5
L
Susano
0
8
4
0.25
W
13
1
20
23
L
Cabrakan
1
8
3
0.31
W
6
1
26
19
W
Chang'e
finibini420
Chang'e
5
1
27
18.5
L
4
6
1
0.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,764
Damage
31,065
48,877
Taken
56,110
32,111
Mitigated
45,440
30,150
Healing
7,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,029
425
750
1,224
11,758
12,187
486
1,925
9,833
11,211
0
L
Bellona
 
Bellona
5,782
1,653
262
495
12,925
12,129
0
8,783
3,580
0
8,865
W
13,359
2,486
1,405
3,639
9,257
4,902
1,431
2,131
7,126
29,941
0
L
Susano
5,608
454
950
659
10,727
12,080
0
6,767
3,294
0
15,662
W
8,784
6,136
1,403
3,955
12,136
5,999
571
2,377
9,759
0
10,344
L
Cabrakan
2,431
442
239
574
12,527
14,111
0
10,080
2,325
5,482
0
W
10,331
1,003
2,286
1,534
7,224
4,944
1,064
1,555
5,669
19,135
0
W
Chang'e
finibini420
Chang'e
9,261
1,178
9,216
4,738
8,502
4,079
1,011
3,276
5,226
30,016
0
L
8,833
844
391
1,655
9,570
3,501
0
6,521
2,629
25,465
0
L
8,411
3,900
471
2,231
10,361
3,619
0
6,829
3,452
0
16,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,768
Gold Earned
36,680
128
Minions Killed
73
0
Camps Cleared
0
1,089,625
Distance Traveled
720,549
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,637
964
14
1
0
240,995
1
L
Bellona
6,133
613
6
1
0
139,515
0
W
Zeus
9,254
925
33
3
0
170,320
0
L
Susano
6,914
691
17
2
0
161,700
0
W
Bakasura
10,718
1,072
24
2
0
251,826
0
L
Cabrakan
7,255
726
2
0
0
154,531
1
W
Anubis
9,520
952
13
1
0
206,382
0
W
Chang'e
9,639
964
44
4
0
220,102
1
L
Sol
9,476
948
33
3
0
135,867
0
L
Ullr
6,902
690
15
2
0
128,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role