Player Matchup

Apollo
Apollo
Ezekiel37
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,733 Elo+
Solo
Guan Yu
Guan Yu
Nmamut
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,797 Elo+
Solo
Chaac
Chaac
Qwetzaclcoal
Chaac
Level 23
God Stats
12W - 14L
1,516 SR
Queue Stats
19W - 26L
1,406 Elo+
Solo
Raijin
Raijin
Tanreon
Raijin
Level 20
God Stats
3W - 1L
1,614 SR
Queue Stats
20W - 14L
1,695 Elo+
Solo
Erlang Shen
Erlang Shen
YmirIsntHere
Erlang Shen
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 36L
1,745 Elo+
Solo
Team Averages
Level 18
1,526 SR
1,675 Elo+

VS

Team Averages
Level 24
1,753 SR
1,664 Elo+
Kuzenbo
Kuzenbo
CaptainMeatb
Kuzenbo
Level 24
God Stats
11W - 7L
1,750 SR
Queue Stats
75W - 62L
1,724 Elo+
Party 1
Sylvanus
Sylvanus
DrakeStuh
Sylvanus
Level 29
God Stats
11W - 6L
1,719 SR
Queue Stats
100W - 79L
1,695 Elo+
Party 1
The Morrigan
The Morrigan
Novacaane
The Morrigan
Level 30
God Stats
5W - 4L
1,817 SR
Queue Stats
152W - 115L
1,703 Elo+
Party 1
Hou Yi
Hou Yi
cashmonies
Hou Yi
Level 25
God Stats
2W - 1L
1,739 SR
Queue Stats
56W - 51L
1,580 Elo+
Solo
Arachne
Arachne
kobrakommand0
Arachne
Level 14
God Stats
1W - 1L
1,740 SR
Queue Stats
31W - 30L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ezekiel37
Apollo
20
7 / 4 / 6
16,129
597
16,999
20,653
8,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Nmamut
Guan Yu
18
2 / 4 / 11
12,983
481
6,648
22,554
25,546
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
0 / 3 / 18
13,163
488
11,688
20,456
24,033
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Tanreon
Raijin
20
2 / 4 / 10
14,077
521
12,682
22,194
9,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
YmirIsntHere
Erlang Shen
20
20 / 2 / 4
18,680
692
33,092
25,749
20,897
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CaptainMeatb
Kuzenbo
16
3 / 8 / 7
11,385
422
14,983
30,024
47,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
DrakeStuh
Sylvanus
18
3 / 5 / 4
12,208
452
16,189
22,818
26,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

The Morrigan
Novacaane
The Morrigan
19
6 / 5 / 4
12,399
459
12,150
13,871
5,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
cashmonies
Hou Yi
19
4 / 6 / 5
12,774
473
19,651
23,644
9,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
20
1 / 8 / 3
12,282
455
9,762
21,184
10,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
31
Kills
17
17
Deaths
32
49
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CaptainMeatb
Kuzenbo
3
8
7
0.81
L
Sylvanus
DrakeStuh
Sylvanus
3
5
4
1
W
Apollo
Ezekiel37
Apollo
7
4
6
2.5
W
Guan Yu
Nmamut
Guan Yu
2
4
11
1.88
L
The Morrigan
Novacaane
The Morrigan
6
5
4
1.6
W
0
3
18
3
W
Raijin
Tanreon
Raijin
2
4
10
1.75
W
Erlang Shen
YmirIsntHere
Erlang Shen
20
2
4
11
L
Hou Yi
cashmonies
Hou Yi
4
6
5
1.08
L
Arachne
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,109
Damage
72,735
111,606
Taken
111,541
88,229
Mitigated
100,765
44,230
Healing
29,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CaptainMeatb
Kuzenbo
14,983
4,076
0
3,068
30,024
47,999
14
4,308
25,398
33,889
0
L
Sylvanus
DrakeStuh
Sylvanus
16,189
3,121
3,182
7,684
22,818
26,866
382
2,857
19,666
57,410
13,587
W
Apollo
Ezekiel37
Apollo
16,999
10,293
0
6,882
20,653
8,278
5,510
6,946
13,619
0
169,718
W
Guan Yu
Nmamut
Guan Yu
6,648
1,298
4,821
10,990
22,554
25,546
882
8,533
13,919
0
32,411
L
The Morrigan
Novacaane
The Morrigan
12,150
1,800
0
1,100
13,871
5,949
0
831
12,882
94,815
3,435
W
11,688
1,254
0
5,979
20,456
24,033
1,088
8,621
11,730
0
52,191
W
Raijin
Tanreon
Raijin
12,682
848
329
6,694
22,194
9,475
1,242
8,978
12,944
94,315
0
W
Erlang Shen
YmirIsntHere
Erlang Shen
33,092
17,788
0
8,535
25,749
20,897
1,370
8,231
17,392
0
190,123
L
Hou Yi
cashmonies
Hou Yi
19,651
11,899
0
8,647
23,644
9,618
0
1,694
21,869
0
105,482
L
Arachne
9,762
5,953
0
5,984
21,184
10,333
1,619
2,526
18,515
0
113,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,032
Gold Earned
61,048
721
Minions Killed
637
0
Camps Cleared
0
2,688,309
Distance Traveled
2,240,812
40
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,385
422
34
1
0
475,920
4
L
Sylvanus
12,208
452
116
4
0
406,635
3
W
Apollo
16,129
597
228
8
0
515,044
12
W
Guan Yu
12,983
481
44
2
0
537,619
4
L
The Morrigan
12,399
459
161
6
0
431,913
7
W
Chaac
13,163
488
80
3
0
568,778
2
W
Raijin
14,077
521
158
6
0
473,122
12
W
Erlang Shen
18,680
692
211
8
0
593,746
10
L
Hou Yi
12,774
473
158
6
0
458,964
3
L
Arachne
12,282
455
168
6
0
467,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role