Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
GodlyTP1
Bakasura
Level 121
God Stats
30W - 26L
1,512 SR
Queue Stats
299W - 322L
1,480 Elo+
Solo
Chang'e
Chang'e
Sukishoo
Chang'e
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,443 Elo+
Solo
Cthulhu
Cthulhu
wisboxer44
Cthulhu
Level 67
God Stats
1W - 2L
1,208 SR
Queue Stats
13W - 16L
1,428 Elo+
Party 1
Team Averages
Level 105
1,444 SR
1,470 Elo+

VS

Team Averages
Level 90
1,454 SR
1,496 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MustangBetty
Sol
Level 96
God Stats
471W - 549L
1,459 SR
Queue Stats
1,198W - 1,382L
1,452 Elo+
Solo
Hercules
Hercules
Number1Ninong
Hercules
Level 69
God Stats
17W - 47L
1,313 SR
Queue Stats
636W - 672L
1,523 Elo+
Solo
Scylla
Scylla
TheAppriser
Scylla
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
300W - 352L
1,487 Elo+
Solo
Nox
Nox
XXXFIRELORDXXX
Nox
Level 109
God Stats
92W - 93L
1,497 SR
Queue Stats
341W - 350L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
3 / 1 / 11
10,646
968
9,947
19,099
15,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
 
Kuzenbo
16
0 / 0 / 7
9,431
857
4,879
7,685
9,707
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
GodlyTP1
Bakasura
17
9 / 0 / 5
12,400
1,127
17,703
11,801
5,821
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Sukishoo
Chang'e
17
3 / 2 / 10
10,462
951
6,751
8,410
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
wisboxer44
Cthulhu
16
1 / 3 / 7
9,688
881
11,653
13,637
13,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

256

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
0 / 2 / 4
9,247
841
11,979
6,671
2,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 3 / 3
9,388
853
10,006
10,139
3,388
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Number1Ninong
Hercules
17
3 / 5 / 3
10,501
955
13,759
21,284
15,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
16
2 / 4 / 4
9,798
891
9,718
10,748
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 2 / 4
8,902
809
7,782
7,086
2,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
16
Kills
6
6
Deaths
16
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
1
11
8.5
W
Kuzenbo
 
Kuzenbo
0
0
7
3.5
L
Danzaburou
 
Danzaburou
0
2
4
1
W
Bakasura
GodlyTP1
Bakasura
9
0
5
11.5
L
1
3
3
0.83
L
Hercules
Number1Ninong
Hercules
3
5
3
0.9
W
Chang'e
Sukishoo
Chang'e
3
2
10
4
L
Scylla
2
4
4
1
L
0
2
4
1
W
Cthulhu
wisboxer44
Cthulhu
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,933
Damage
53,244
60,632
Taken
55,928
47,805
Mitigated
26,095
22,316
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
9,947
1,029
294
6,466
19,099
15,874
0
6,407
11,988
17,891
0
W
Kuzenbo
 
Kuzenbo
4,879
1,958
62
1,426
7,685
9,707
0
3,901
3,349
16,469
0
L
Danzaburou
 
Danzaburou
11,979
4,317
0
1,469
6,671
2,251
0
3,296
3,045
0
33,265
W
Bakasura
GodlyTP1
Bakasura
17,703
13,120
0
4,388
11,801
5,821
0
4,221
7,268
0
31,213
L
10,006
2,574
0
1,485
10,139
3,388
0
7,989
1,800
32,821
0
L
Hercules
Number1Ninong
Hercules
13,759
3,294
0
7,942
21,284
15,185
0
13,652
6,227
201
39,996
W
Chang'e
Sukishoo
Chang'e
6,751
1,132
4,483
2,792
8,410
3,145
0
5,613
2,644
30,842
0
L
Scylla
9,718
1,063
0
107
10,748
2,985
0
4,645
4,909
26,412
0
L
7,782
193
0
0
7,086
2,286
0
3,648
2,569
15,768
0
W
Cthulhu
wisboxer44
Cthulhu
11,653
659
1,307
1,098
13,637
13,258
0
6,862
6,384
33,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,627
Gold Earned
47,836
227
Minions Killed
219
10
Camps Cleared
4
1,037,577
Distance Traveled
990,043
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,646
968
21
2
0
229,489
0
W
Kuzenbo
9,431
857
19
2
0
204,793
1
L
Danzaburou
9,247
841
57
5
1
195,823
0
W
Bakasura
12,400
1,127
53
5
8
242,368
3
L
Sol
9,388
853
48
4
1
173,316
0
L
Hercules
10,501
955
52
5
0
214,096
3
W
Chang'e
10,462
951
69
6
1
166,993
2
L
Scylla
9,798
891
40
4
1
194,419
0
L
Nox
8,902
809
22
2
1
212,389
0
W
Cthulhu
9,688
881
65
6
1
193,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role