Player Matchup

Loki
Loki
BouncyWheeler26
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,725 Elo+
Party 1
Thor
Thor
GorditoRikolino
Thor
Level 27
God Stats
0W - 1L
1,482 SR
Queue Stats
5W - 9L
1,329 Elo+
Party 3
Jormungandr
Jormungandr
Ktone777
Jormungandr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 97L
1,734 Elo+
Solo
Kumbhakarna
Kumbhakarna
PrecooledHat0
Kumbhakarna
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,699 Elo+
Party 1
Raijin
Raijin
chuypistolas
Raijin
Level 136
God Stats
0W - 1L
1,781 SR
Queue Stats
11W - 8L
1,578 Elo+
Party 3
Team Averages
Level 65
1,553 SR
1,613 Elo+

VS

Team Averages
Level 116
1,390 SR
1,513 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ByMathZzz
Medusa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 119L
1,528 Elo+
Party 2
Bellona
Bellona
IChazyI
Bellona
Level 122
God Stats
3W - 3L
1,268 SR
Queue Stats
260W - 243L
1,491 Elo+
Party 2
Fafnir
Fafnir
oxkor
Fafnir
Level 153
God Stats
6W - 5L
1,255 SR
Queue Stats
321W - 325L
1,526 Elo+
Party 2
Hera
Hera
washuM
Hera
Level 159
God Stats
8W - 8L
1,429 SR
Queue Stats
407W - 388L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 4
9,272
713
7,004
13,597
5,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 7 / 9
10,536
810
10,932
14,960
11,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Ktone777
Jormungandr
12
0 / 5 / 6
7,838
603
549
8,240
3,138
Kumbhakarna
PrecooledHat0
Kumbhakarna
18
3 / 6 / 5
9,621
740
4,594
18,206
23,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Raijin
18
9 / 6 / 5
11,351
873
17,508
13,573
5,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 4 / 11
9,825
756
8,075
8,543
3,245
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
ByMathZzz
Medusa
17
3 / 5 / 13
10,599
815
7,814
10,689
4,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
IChazyI
Bellona
19
9 / 5 / 15
12,297
946
15,572
15,219
17,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
oxkor
Fafnir
17
5 / 3 / 17
11,604
893
7,564
16,072
19,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
washuM
Hera
19
14 / 5 / 12
12,637
972
22,641
12,492
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
101
22
Kills
33
33
Deaths
22
29
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
4
11
1.88
L
4
9
4
0.67
W
Medusa
ByMathZzz
Medusa
3
5
13
1.9
L
6
7
9
1.5
W
Bellona
IChazyI
Bellona
9
5
15
3.3
L
Jormungandr
Ktone777
Jormungandr
0
5
6
0.6
L
Kumbhakarna
PrecooledHat0
Kumbhakarna
3
6
5
0.92
L
Raijin
9
6
5
1.92
W
Fafnir
oxkor
Fafnir
5
3
17
4.5
W
Hera
washuM
Hera
14
5
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,587
Damage
61,666
68,576
Taken
63,015
49,216
Mitigated
49,283
12,752
Healing
19,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,075
609
121
943
8,543
3,245
1,015
5,227
3,316
17,229
0
L
7,004
1,549
95
881
13,597
5,451
321
6,799
6,798
0
18,174
W
Medusa
ByMathZzz
Medusa
7,814
3,006
1,410
1,936
10,689
4,380
3,759
1,839
7,424
0
29,939
L
10,932
2,766
2,333
1,852
14,960
11,370
0
7,866
7,094
0
23,934
W
Bellona
IChazyI
Bellona
15,572
4,284
1,618
2,970
15,219
17,226
643
4,439
10,780
0
27,442
L
Jormungandr
Ktone777
Jormungandr
549
71
0
0
8,240
3,138
0
6,276
1,964
1,811
0
L
Kumbhakarna
PrecooledHat0
Kumbhakarna
4,594
641
1,126
1,251
18,206
23,669
0
9,273
8,933
12,616
0
L
Raijin
17,508
864
1,245
3,969
13,573
5,588
120
8,066
5,507
39,599
0
W
Fafnir
oxkor
Fafnir
7,564
1,549
956
5,154
16,072
19,331
195
5,679
10,393
17,352
0
W
Hera
washuM
Hera
22,641
5,247
1,714
2,996
12,492
5,101
388
5,467
7,025
37,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,618
Gold Earned
56,962
107
Minions Killed
143
0
Camps Cleared
0
1,021,359
Distance Traveled
1,181,330
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,825
756
37
3
0
221,889
1
L
Loki
9,272
713
21
2
0
198,966
0
W
Medusa
10,599
815
48
4
0
226,023
0
L
Thor
10,536
810
31
2
0
241,289
0
W
Bellona
12,297
946
14
1
0
250,726
0
L
Jormungandr
7,838
603
2
0
0
109,651
0
L
Kumbhakarna
9,621
740
26
2
0
231,646
1
L
Raijin
11,351
873
27
2
0
239,807
1
W
Fafnir
11,604
893
9
1
0
248,722
0
W
Hera
12,637
972
35
3
0
233,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role