Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Harlquinn
Nox
Level 25
God Stats
1W - 3L
1,147 SR
Queue Stats
1W - 3L
1,158 Elo+
Party 1
Jormungandr
Jormungandr
Rengaciaa
Jormungandr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,158 Elo+
Party 1
Artemis
Artemis
Sweetyc8
Artemis
Level 21
God Stats
3W - 6L
1,423 SR
Queue Stats
6W - 11L
1,328 Elo+
Party 1
Arachne
Arachne
WOLFHOWLDRAgon
Arachne
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,317 Elo+
Party 1
Team Averages
Level 52
1,414 SR
1,292 Elo+

VS

Team Averages
Level 44
1,577 SR
1,469 Elo+
Artemis
Artemis
CrystalChrisi
Artemis
Level 23
God Stats
39W - 57L
1,574 SR
Queue Stats
111W - 186L
1,427 Elo+
Party 3
Zeus
Zeus
MeviusKing
Zeus
Level 40
God Stats
19W - 23L
1,533 SR
Queue Stats
449W - 562L
1,435 Elo+
Party 3
Merlin
Merlin
Neevix
Merlin
Level 33
God Stats
18W - 15L
1,629 SR
Queue Stats
125W - 130L
1,451 Elo+
Party 2
Chaac
Chaac
SxmAres
Chaac
Level 93
God Stats
9W - 4L
1,564 SR
Queue Stats
86W - 54L
1,641 Elo+
Party 2
Artio
Artio
medoed12
Artio
Level 33
God Stats
8W - 5L
1,586 SR
Queue Stats
162W - 221L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
16 / 0 / 15
14,057
1,278
23,513
10,188
10,507
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 3 / 12
11,025
1,002
5,424
8,639
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Rengaciaa
Jormungandr
19
2 / 2 / 28
11,394
1,036
10,637
14,850
17,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Sweetyc8
Artemis
18
3 / 1 / 24
11,288
1,026
14,380
8,011
4,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
11 / 2 / 15
12,089
1,099
16,090
11,572
5,426
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

238

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
2 / 7 / 3
10,605
964
7,811
12,329
4,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 7 / 2
10,962
997
12,064
11,867
3,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Neevix
Merlin
17
1 / 7 / 6
10,658
969
15,541
13,019
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
SxmAres
Chaac
17
2 / 9 / 4
10,500
955
12,571
22,522
24,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
medoed12
Artio
17
0 / 6 / 5
9,642
877
2,582
15,495
17,007
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
28
36
Kills
8
8
Deaths
36
94
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
16
0
15
23.5
L
Artemis
2
7
3
0.5
W
4
3
12
3.33
L
3
7
2
0.57
L
Merlin
Neevix
Merlin
1
7
6
0.57
W
Jormungandr
Rengaciaa
Jormungandr
2
2
28
8
W
Artemis
Sweetyc8
Artemis
3
1
24
15
L
Chaac
SxmAres
Chaac
2
9
4
0.44
W
11
2
15
9.25
L
Artio
medoed12
Artio
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,044
Damage
50,569
53,260
Taken
75,232
41,756
Mitigated
54,312
6,922
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
23,513
1,995
0
4,008
10,188
10,507
0
7,062
3,126
63,083
0
L
Artemis
7,811
3,391
0
434
12,329
4,277
0
7,579
4,750
0
23,740
W
5,424
890
0
729
8,639
4,245
0
3,967
4,672
20,378
0
L
12,064
1,088
0
116
11,867
3,926
0
5,108
6,759
43,764
0
L
Merlin
Neevix
Merlin
15,541
225
0
64
13,019
4,582
0
7,373
5,646
58,212
0
W
Jormungandr
Rengaciaa
Jormungandr
10,637
2,032
0
0
14,850
17,481
0
10,587
4,263
19,085
0
W
Artemis
Sweetyc8
Artemis
14,380
6,588
0
0
8,011
4,097
0
3,002
5,009
0
33,818
L
Chaac
SxmAres
Chaac
12,571
2,507
0
3,868
22,522
24,520
0
10,108
12,414
0
29,349
W
16,090
11,081
0
2,185
11,572
5,426
0
5,569
6,003
0
21,669
L
Artio
medoed12
Artio
2,582
741
444
592
15,495
17,007
0
9,406
6,089
6,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,853
Gold Earned
52,367
229
Minions Killed
228
9
Camps Cleared
7
1,016,996
Distance Traveled
953,431
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,057
1,278
127
12
0
229,046
0
L
Artemis
10,605
964
30
3
1
156,153
0
W
Nox
11,025
1,002
43
4
0
183,342
1
L
Zeus
10,962
997
72
7
5
189,428
3
L
Merlin
10,658
969
83
8
1
207,690
0
W
Jormungandr
11,394
1,036
13
1
3
202,302
0
W
Artemis
11,288
1,026
34
3
4
174,760
0
L
Chaac
10,500
955
37
3
0
212,272
0
W
Arachne
12,089
1,099
12
1
2
227,546
1
L
Artio
9,642
877
6
1
0
187,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role