Player Matchup

Serqet
Serqet
 
Serqet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AverageJoe316
Izanami
Level 142
God Stats
13W - 10L
1,567 SR
Queue Stats
134W - 125L
1,430 Elo+
Party 2
Osiris
Osiris
Boomsnaggle
Osiris
Level 96
God Stats
0W - 1L
1,652 SR
Queue Stats
146W - 137L
1,490 Elo+
Solo
Discordia
Discordia
I-Fitz-l
Discordia
Level 102
God Stats
1W - 1L
1,552 SR
Queue Stats
1W - 2L
1,504 Elo+
Party 2
Chang'e
Chang'e
starlesserin
Chang'e
Level 109
God Stats
27W - 25L
1,536 SR
Queue Stats
159W - 163L
1,458 Elo+
Solo
Team Averages
Level 111
1,561 SR
1,477 Elo+

VS

Team Averages
Level 87
1,682 SR
1,596 Elo+
Fenrir
Fenrir
Cam1507
Fenrir
Level 145
God Stats
11W - 1L
1,812 SR
Queue Stats
70W - 45L
1,631 Elo+
Party 1
Vamana
Vamana
Despaer95
Vamana
Level 49
God Stats
15W - 11L
1,718 SR
Queue Stats
56W - 45L
1,611 Elo+
Party 1
Kukulkan
Kukulkan
LukaDoncicJr7
Kukulkan
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 15L
1,624 Elo+
Party 1
Fafnir
Fafnir
XDutchxBoyX
Fafnir
Level 146
God Stats
7W - 1L
1,709 SR
Queue Stats
236W - 197L
1,644 Elo+
Party 1
Cupid
Cupid
zigforce
Cupid
Level 78
God Stats
16W - 8L
1,670 SR
Queue Stats
325W - 308L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
6 / 9 / 2
11,189
1,119
8,404
16,433
9,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
17
1 / 3 / 8
10,444
1,044
12,227
15,325
5,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
17
3 / 12 / 6
10,326
1,033
8,728
19,066
15,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
I-Fitz-l
Discordia
16
1 / 8 / 5
9,238
924
7,828
13,689
4,707
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
starlesserin
Chang'e
17
1 / 7 / 8
10,385
1,039
12,602
19,075
9,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

62

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cam1507
Fenrir
18
22 / 4 / 10
13,580
1,358
26,852
15,410
9,850
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
Despaer95
Vamana
17
3 / 2 / 16
10,413
1,041
11,621
15,687
8,003
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
LukaDoncicJr7
Kukulkan
17
5 / 2 / 19
10,882
1,088
16,529
6,535
2,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
18
2 / 1 / 24
12,224
1,222
8,308
14,158
16,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cupid
zigforce
Cupid
18
7 / 3 / 10
10,944
1,094
13,629
7,097
2,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
118
12
Kills
39
39
Deaths
12
29
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
6
9
2
0.78
L
Izanami
1
3
8
1.67
L
Osiris
3
12
6
0.5
W
Fenrir
Cam1507
Fenrir
22
4
10
6.75
W
Vamana
Despaer95
Vamana
3
2
16
5.5
L
Discordia
I-Fitz-l
Discordia
1
8
5
0.44
W
Kukulkan
LukaDoncicJr7
Kukulkan
5
2
19
7.25
W
Fafnir
2
1
24
14
L
Chang'e
starlesserin
Chang'e
1
7
8
0.71
W
Cupid
zigforce
Cupid
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,789
Damage
76,939
83,588
Taken
58,887
44,873
Mitigated
39,493
7,358
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,404
1,187
0
0
16,433
9,231
0
3,461
12,972
336
14,992
L
Izanami
12,227
7,283
0
726
15,325
5,234
0
4,429
10,896
0
49,967
L
Osiris
8,728
4,891
0
0
19,066
15,737
0
8,858
10,208
0
18,803
W
Fenrir
Cam1507
Fenrir
26,852
8,406
0
1,488
15,410
9,850
0
4,595
10,527
0
39,009
W
Vamana
Despaer95
Vamana
11,621
7,423
0
1,913
15,687
8,003
0
7,229
6,876
236
21,867
L
Discordia
I-Fitz-l
Discordia
7,828
560
0
331
13,689
4,707
0
3,890
9,799
17,384
0
W
Kukulkan
LukaDoncicJr7
Kukulkan
16,529
1,898
0
587
6,535
2,579
0
3,082
3,453
29,497
0
W
Fafnir
8,308
2,623
0
3,343
14,158
16,716
0
3,578
8,525
21,210
0
L
Chang'e
starlesserin
Chang'e
12,602
1,408
3,556
2,745
19,075
9,964
0
4,389
14,686
38,295
0
W
Cupid
zigforce
Cupid
13,629
5,922
631
534
7,097
2,345
0
2,220
4,037
0
39,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,582
Gold Earned
58,043
185
Minions Killed
183
5
Camps Cleared
4
910,086
Distance Traveled
942,702
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,189
1,119
7
1
3
194,744
1
L
Izanami
10,444
1,044
82
8
1
176,077
0
L
Osiris
10,326
1,033
29
3
0
174,688
0
W
Fenrir
13,580
1,358
23
2
2
188,228
0
W
Vamana
10,413
1,041
25
3
0
217,090
0
L
Discordia
9,238
924
21
2
1
173,813
0
W
Kukulkan
10,882
1,088
30
3
0
180,578
1
W
Fafnir
12,224
1,222
16
2
0
184,153
5
L
Chang'e
10,385
1,039
46
5
0
190,764
1
W
Cupid
10,944
1,094
89
9
2
172,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role