Player Matchup

Raijin
Raijin
Alvawo
Raijin
Level 118
God Stats
2W - 1L
1,771 SR
Queue Stats
65W - 68L
1,373 Elo+
Solo
Cthulhu
Cthulhu
Ascheriit95
Cthulhu
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
348W - 372L
1,415 Elo+
Party 2
Sobek
Sobek
Miatros
Sobek
Level 70
God Stats
2W - 2L
1,831 SR
Queue Stats
40W - 33L
1,567 Elo+
Solo
Serqet
Serqet
apotenqul
Serqet
Level 127
God Stats
15W - 16L
1,416 SR
Queue Stats
621W - 652L
1,413 Elo+
Party 2
Olorun
Olorun
palte
Olorun
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 163L
1,486 Elo+
Solo
Team Averages
Level 95
1,604 SR
1,451 Elo+

VS

Team Averages
Level 113
1,533 SR
1,436 Elo+
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Berryllix
Zeus
Level 149
God Stats
2W - 1L
1,504 SR
Queue Stats
53W - 55L
1,514 Elo+
Party 1
Fenrir
Fenrir
EvTeo
Fenrir
Level 46
God Stats
1W - 0L
1,449 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Kettus
Kuzenbo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,137 Elo+
Party 1
Susano
Susano
Renekia
Susano
Level 128
God Stats
1W - 0L
1,709 SR
Queue Stats
47W - 44L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alvawo
Raijin
15
0 / 2 / 8
7,822
711
10,756
8,591
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Ascheriit95
Cthulhu
14
0 / 4 / 8
7,562
687
13,006
16,205
13,912
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sobek
Miatros
Sobek
14
4 / 6 / 5
8,108
737
6,592
14,464
16,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
apotenqul
Serqet
13
1 / 5 / 7
7,649
695
8,676
9,754
3,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
palte
Olorun
14
4 / 5 / 4
8,106
737
10,103
9,152
3,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
5 / 1 / 15
9,176
834
8,423
17,396
11,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
18
11 / 2 / 7
10,124
920
23,351
9,373
4,242
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
EvTeo
Fenrir
14
2 / 2 / 13
7,950
723
6,090
7,486
3,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Kettus
Kuzenbo
14
2 / 2 / 16
8,478
771
5,365
12,243
17,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
Renekia
Susano
15
2 / 2 / 16
8,592
781
8,553
13,162
11,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
9
Kills
22
22
Deaths
9
32
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
1
15
12.5
L
Raijin
Alvawo
Raijin
0
2
8
2
L
Cthulhu
Ascheriit95
Cthulhu
0
4
8
1
W
Zeus
11
2
7
7.25
W
Fenrir
EvTeo
Fenrir
2
2
13
4.25
W
Kuzenbo
Kettus
Kuzenbo
2
2
16
5
L
Sobek
Miatros
Sobek
4
6
5
1.08
W
Susano
Renekia
Susano
2
2
16
5
L
Serqet
apotenqul
Serqet
1
5
7
0.9
L
Olorun
palte
Olorun
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,133
Damage
51,782
58,166
Taken
59,660
40,768
Mitigated
48,511
11,227
Healing
27,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,423
494
1,884
8,719
17,396
11,468
324
13,004
3,876
19,580
0
L
Raijin
Alvawo
Raijin
10,756
893
827
1,999
8,591
3,381
0
6,690
1,901
24,712
0
L
Cthulhu
Ascheriit95
Cthulhu
13,006
605
1,518
1,370
16,205
13,912
0
10,171
6,034
25,166
0
W
Zeus
23,351
2,955
0
3,330
9,373
4,242
812
5,277
3,239
42,976
0
W
Fenrir
EvTeo
Fenrir
6,090
2,009
0
468
7,486
3,881
0
5,645
1,165
0
8,165
W
Kuzenbo
Kettus
Kuzenbo
5,365
2,374
1,274
1,547
12,243
17,270
750
9,195
2,870
9,094
0
L
Sobek
Miatros
Sobek
6,592
680
0
1,535
14,464
16,479
0
8,230
6,234
11,735
0
W
Susano
Renekia
Susano
8,553
1,126
4,970
5,707
13,162
11,650
427
7,336
5,646
0
16,471
L
Serqet
apotenqul
Serqet
8,676
521
1,522
1,199
9,754
3,643
0
5,272
4,482
0
8,117
L
Olorun
palte
Olorun
10,103
5,787
469
788
9,152
3,353
0
6,776
2,376
19,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,247
Gold Earned
44,320
91
Minions Killed
99
0
Camps Cleared
0
934,538
Distance Traveled
1,083,129
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,176
834
28
3
0
216,411
0
L
Raijin
7,822
711
25
2
0
195,742
0
L
Cthulhu
7,562
687
29
3
0
198,062
1
W
Zeus
10,124
920
44
4
0
174,572
2
W
Fenrir
7,950
723
8
1
0
247,540
0
W
Kuzenbo
8,478
771
6
1
0
209,714
0
L
Sobek
8,108
737
3
0
0
184,199
0
W
Susano
8,592
781
13
1
0
234,892
1
L
Serqet
7,649
695
9
1
0
197,012
0
L
Olorun
8,106
737
25
2
0
159,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role