Player Matchup

Nemesis
Nemesis
AlbenisDiaz
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,270 Elo+
Party 1
Ra
Ra
Armendoo
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,441 Elo+
Party 1
Erlang Shen
Erlang Shen
TheMilk69
Erlang Shen
Level 29
God Stats
1W - 1L
1,483 SR
Queue Stats
38W - 54L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
jose_a_3_11
Danzaburou
Level 41
God Stats
14W - 8L
1,688 SR
Queue Stats
232W - 285L
1,325 Elo+
Party 1
Sobek
Sobek
thedaggles
Sobek
Level 63
God Stats
13W - 15L
1,422 SR
Queue Stats
76W - 104L
1,336 Elo+
Party 1
Team Averages
Level 29
1,519 SR
1,346 Elo+

VS

Team Averages
Level 25
1,492 SR
1,377 Elo+
Tyr
Tyr
Evanator138
Tyr
Level 25
God Stats
9W - 14L
1,551 SR
Queue Stats
47W - 44L
1,478 Elo+
Solo
Kukulkan
Kukulkan
HighQSam
Kukulkan
Level 23
God Stats
36W - 28L
1,431 SR
Queue Stats
36W - 29L
1,330 Elo+
Party 2
Ullr
Ullr
MADWRLDD
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,226 Elo+
Party 2
Sylvanus
Sylvanus
Merilstorm
Sylvanus
Level 29
God Stats
26W - 26L
1,510 SR
Queue Stats
126W - 145L
1,425 Elo+
Solo
Odin
Odin
Spytle
Odin
Level 30
God Stats
14W - 14L
1,468 SR
Queue Stats
62W - 67L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlbenisDiaz
Nemesis
12
0 / 4 / 6
8,356
380
2,215
12,050
6,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
7 / 7 / 6
10,945
498
14,475
17,654
7,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
TheMilk69
Erlang Shen
16
3 / 7 / 4
10,101
459
9,432
22,168
24,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
jose_a_3_11
Danzaburou
18
4 / 3 / 5
11,566
526
9,578
13,096
5,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
13
1 / 8 / 7
8,439
384
4,995
28,645
38,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 8
10,983
499
10,015
18,873
19,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
HighQSam
Kukulkan
17
7 / 6 / 7
11,762
535
19,986
12,458
6,098
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
16
11 / 1 / 7
11,974
544
13,859
8,415
3,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Merilstorm
Sylvanus
15
3 / 3 / 13
11,298
514
6,216
16,028
21,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
Spytle
Odin
17
8 / 3 / 7
11,971
544
13,992
13,308
7,445
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
15
Kills
29
29
Deaths
15
28
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlbenisDiaz
Nemesis
0
4
6
0.75
L
7
7
6
1.43
W
0
2
8
2
W
Kukulkan
HighQSam
Kukulkan
7
6
7
1.75
W
Ullr
11
1
7
14.5
W
Sylvanus
Merilstorm
Sylvanus
3
3
13
3.17
W
Odin
Spytle
Odin
8
3
7
3.83
L
Erlang Shen
TheMilk69
Erlang Shen
3
7
4
0.71
L
Danzaburou
jose_a_3_11
Danzaburou
4
3
5
2.17
L
Sobek
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,695
Damage
64,068
93,613
Taken
69,082
82,317
Mitigated
58,268
20,558
Healing
20,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlbenisDiaz
Nemesis
2,215
452
0
2,180
12,050
6,925
277
2,257
9,783
0
42,934
L
14,475
1,458
4,402
5,907
17,654
7,462
1,295
6,543
10,941
62,937
0
W
10,015
2,952
276
6,689
18,873
19,310
894
3,943
14,010
0
43,646
W
Kukulkan
HighQSam
Kukulkan
19,986
2,064
271
231
12,458
6,098
4,656
6,162
6,147
72,932
0
W
Ullr
13,859
5,449
0
1,534
8,415
3,732
6,671
1,642
6,773
0
55,373
W
Sylvanus
Merilstorm
Sylvanus
6,216
1,877
4,397
5,074
16,028
21,683
1,807
5,039
10,897
26,635
0
W
Odin
Spytle
Odin
13,992
2,256
0
2,240
13,308
7,445
1,834
2,684
10,483
0
70,829
L
Erlang Shen
TheMilk69
Erlang Shen
9,432
4,534
407
4,114
22,168
24,041
265
5,363
16,585
0
40,307
L
Danzaburou
jose_a_3_11
Danzaburou
9,578
5,899
0
212
13,096
5,759
2,271
3,701
9,301
0
87,024
L
Sobek
4,995
487
627
2,709
28,645
38,130
326
7,670
20,590
20,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,407
Gold Earned
57,988
420
Minions Killed
431
0
Camps Cleared
0
1,859,534
Distance Traveled
1,958,461
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,356
380
76
3
0
412,982
0
L
Ra
10,945
498
110
5
0
348,337
1
W
Tyr
10,983
499
66
3
0
409,649
1
W
Kukulkan
11,762
535
135
6
0
397,997
3
W
Ullr
11,974
544
88
4
0
404,448
1
W
Sylvanus
11,298
514
34
2
0
350,855
3
W
Odin
11,971
544
108
5
0
395,512
7
L
Erlang Shen
10,101
459
86
4
0
328,888
3
L
Danzaburou
11,566
526
128
6
0
364,947
1
L
Sobek
8,439
384
20
1
0
404,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role