Player Matchup

Olorun
Olorun
CypherSZN
Olorun
Level 121
God Stats
2W - 3L
1,397 SR
Queue Stats
215W - 184L
1,596 Elo+
Party 2
Hera
Hera
ShadëtheGraey
Hera
Level 149
God Stats
2W - 1L
1,510 SR
Queue Stats
69W - 53L
1,631 Elo+
Solo
Ymir
Ymir
agni
Ymir
Level 142
God Stats
4W - 1L
1,745 SR
Queue Stats
138W - 115L
1,683 Elo+
Solo
Cernunnos
Cernunnos
chancebeboutyo
Cernunnos
Level 149
God Stats
7W - 9L
1,518 SR
Queue Stats
441W - 414L
1,619 Elo+
Party 2
Sun Wukong
Sun Wukong
chase5120
Sun Wukong
Level 149
God Stats
11W - 8L
1,682 SR
Queue Stats
381W - 384L
1,569 Elo+
Party 2
Team Averages
Level 142
1,570 SR
1,620 Elo+

VS

Team Averages
Level 135
1,499 SR
1,556 Elo+
Thor
Thor
 
Thor
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DRÀG0N
Mercury
Level 160
God Stats
2W - 9L
1,762 SR
Queue Stats
368W - 320L
1,629 Elo+
Party 1
Sun Wukong
Sun Wukong
ThorinOake
Sun Wukong
Level 125
God Stats
2W - 3L
1,545 SR
Queue Stats
82W - 94L
1,598 Elo+
Solo
Fafnir
Fafnir
op16
Fafnir
Level 137
God Stats
0W - 3L
1,191 SR
Queue Stats
115W - 130L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CypherSZN
Olorun
18
8 / 4 / 12
10,913
839
17,577
11,739
6,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 3 / 17
10,360
797
15,234
9,768
4,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ymir
agni
Ymir
15
2 / 3 / 20
10,057
774
9,609
13,929
13,473
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
chancebeboutyo
Cernunnos
18
7 / 2 / 12
10,580
814
22,924
12,803
8,292
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
chase5120
Sun Wukong
19
6 / 1 / 16
10,935
841
8,284
16,551
18,244
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 6 / 3
9,963
766
9,547
15,200
9,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
 
Kumbhakarna
12
0 / 6 / 5
7,819
601
4,103
18,451
19,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
DRÀG0N
Mercury
15
0 / 5 / 9
8,382
645
12,585
10,659
5,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ThorinOake
Sun Wukong
15
2 / 5 / 8
8,296
638
12,957
25,659
18,599
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
op16
Fafnir
17
5 / 5 / 6
9,886
760
9,911
16,582
21,617
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
43
27
Kills
12
13
Deaths
27
77
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
6
3
1.08
L
Kumbhakarna
 
Kumbhakarna
0
6
5
0.42
W
Olorun
CypherSZN
Olorun
8
4
12
3.5
L
Mercury
DRÀG0N
Mercury
0
5
9
0.9
W
4
3
17
4.17
L
Sun Wukong
ThorinOake
Sun Wukong
2
5
8
1.2
W
Ymir
agni
Ymir
2
3
20
4
W
Cernunnos
chancebeboutyo
Cernunnos
7
2
12
6.5
W
Sun Wukong
chase5120
Sun Wukong
6
1
16
14
L
Fafnir
op16
Fafnir
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,628
Damage
49,103
64,790
Taken
86,551
51,214
Mitigated
74,937
20,900
Healing
31,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,547
586
914
3,648
15,200
9,625
0
8,695
6,457
0
24,516
L
Kumbhakarna
 
Kumbhakarna
4,103
491
2,792
3,711
18,451
19,165
0
9,404
9,013
8,042
0
W
Olorun
CypherSZN
Olorun
17,577
9,899
2,625
3,113
11,739
6,603
3,103
1,871
9,868
38,697
0
L
Mercury
DRÀG0N
Mercury
12,585
5,683
2,135
1,882
10,659
5,931
51
4,817
5,842
0
30,532
W
15,234
3,310
76
2,142
9,768
4,602
1,099
1,718
8,050
36,731
0
L
Sun Wukong
ThorinOake
Sun Wukong
12,957
1,505
1,049
9,435
25,659
18,599
0
12,401
13,204
323
23,191
W
Ymir
agni
Ymir
9,609
865
1,609
2,578
13,929
13,473
0
4,461
9,468
18,853
0
W
Cernunnos
chancebeboutyo
Cernunnos
22,924
10,602
655
2,054
12,803
8,292
1,023
3,197
9,606
0
31,816
W
Sun Wukong
chase5120
Sun Wukong
8,284
1,521
677
5,371
16,551
18,244
453
3,032
13,519
0
16,819
L
Fafnir
op16
Fafnir
9,911
2,337
1,398
4,351
16,582
21,617
16
6,960
9,615
18,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,845
Gold Earned
44,346
135
Minions Killed
104
0
Camps Cleared
0
1,176,647
Distance Traveled
1,211,124
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,963
766
33
3
0
218,377
0
L
Kumbhakarna
7,819
601
3
0
0
234,374
0
W
Olorun
10,913
839
32
2
0
206,889
0
L
Mercury
8,382
645
38
3
0
292,112
0
W
Hera
10,360
797
57
4
0
228,200
0
L
Sun Wukong
8,296
638
14
1
0
240,494
0
W
Ymir
10,057
774
19
1
0
216,014
1
W
Cernunnos
10,580
814
13
1
0
250,244
4
W
Sun Wukong
10,935
841
14
1
0
275,300
0
L
Fafnir
9,886
760
16
1
0
225,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role