Player Matchup

Bellona
Bellona
DababyLessgo
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Ravana
Ravana
Walbos
Ravana
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,331 Elo+
Party 1
Charybdis
Charybdis
heen59
Charybdis
Level 29
God Stats
23W - 19L
1,613 SR
Queue Stats
107W - 87L
1,410 Elo+
Party 1
Neith
Neith
longstarcos
Neith
Level 28
God Stats
1W - 2L
1,404 SR
Queue Stats
111W - 96L
1,552 Elo+
Solo
Ares
Ares
thev9669
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,503 SR
1,458 Elo+

VS

Team Averages
Level 21
1,528 SR
1,278 Elo+
Agni
Agni
 
Agni
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Bacucca
Hachiman
Level 14
God Stats
0W - 3L
1,201 SR
Queue Stats
11W - 18L
1,107 Elo+
Party 2
Ares
Ares
TheExpendable4
Ares
Level 16
God Stats
0W - 1L
1,727 SR
Queue Stats
13W - 20L
1,133 Elo+
Party 2
Odin
Odin
crazy129neptune
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,245 Elo+
Party 2
Osiris
Osiris
vernelen1
Osiris
Level 29
God Stats
5W - 3L
1,712 SR
Queue Stats
130W - 144L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DababyLessgo
Bellona
11
0 / 2 / 2
7,419
412
3,341
10,143
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
Walbos
Ravana
15
3 / 2 / 0
9,606
534
4,960
8,122
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
heen59
Charybdis
17
10 / 2 / 1
11,212
623
14,630
9,373
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 1
9,001
500
6,609
9,778
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
12
0 / 5 / 12
8,610
478
4,843
14,769
8,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
1 / 2 / 1
6,026
335
885
2,429
451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Bacucca
Hachiman
12
6 / 5 / 2
7,939
441
10,406
10,710
3,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 7
6,656
370
3,251
13,126
9,293
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 3 / 2
6,698
372
1,346
8,740
6,799
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
vernelen1
Osiris
17
10 / 2 / 4
10,293
572
14,703
12,519
10,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
15
Kills
17
17
Deaths
16
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
1
0.75
L
Hachiman
Bacucca
Hachiman
6
5
2
1.4
W
Bellona
DababyLessgo
Bellona
0
2
2
0.5
L
0
4
7
0.88
W
Ravana
Walbos
Ravana
3
2
0
1.5
L
0
3
2
0.33
W
Charybdis
heen59
Charybdis
10
2
1
5.25
W
2
6
1
0.42
W
Ares
0
5
12
1.2
L
Osiris
vernelen1
Osiris
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,383
Damage
30,591
52,185
Taken
47,524
26,640
Mitigated
30,027
15,786
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
885
96
0
990
2,429
451
0
106
2,323
7,298
0
L
Hachiman
Bacucca
Hachiman
10,406
4,759
0
1,763
10,710
3,412
1,173
1,029
9,681
0
40,928
W
Bellona
DababyLessgo
Bellona
3,341
1,599
0
3,157
10,143
7,575
206
344
9,799
0
38,957
L
3,251
121
0
690
13,126
9,293
177
2,521
10,605
8,260
0
W
Ravana
Walbos
Ravana
4,960
1,876
0
4,046
8,122
3,084
994
401
7,721
0
63,502
L
1,346
394
0
75
8,740
6,799
513
135
8,605
0
13,120
W
Charybdis
heen59
Charybdis
14,630
9,432
0
3,813
9,373
3,546
3,062
372
9,001
0
67,461
W
6,609
2,137
0
1,516
9,778
4,366
590
2,017
7,761
0
55,005
W
Ares
4,843
735
0
3,254
14,769
8,069
240
1,002
13,767
19,054
0
L
Osiris
vernelen1
Osiris
14,703
7,438
0
4,845
12,519
10,072
0
1,052
11,467
0
76,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,848
Gold Earned
37,612
385
Minions Killed
241
0
Camps Cleared
0
1,451,374
Distance Traveled
1,367,622
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,026
335
15
1
0
84,984
1
L
Hachiman
7,939
441
70
4
0
274,059
0
W
Bellona
7,419
412
56
3
0
265,145
2
L
Ares
6,656
370
11
1
0
299,266
1
W
Ravana
9,606
534
119
7
0
313,297
0
L
Odin
6,698
372
26
1
0
352,083
0
W
Charybdis
11,212
623
103
6
0
293,167
3
W
Neith
9,001
500
85
5
0
276,304
4
W
Ares
8,610
478
22
1
0
303,461
5
L
Osiris
10,293
572
119
7
0
357,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role