Player Matchup

Geb
Geb
Martex_84
Geb
Level 29
God Stats
4W - 2L
1,671 SR
Queue Stats
21W - 33L
1,372 Elo+
Party 2
Achilles
Achilles
UnoHimsef
Achilles
Level 29
God Stats
6W - 8L
1,488 SR
Queue Stats
97W - 96L
1,409 Elo+
Solo
Cernunnos
Cernunnos
agel_of_death999
Cernunnos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,353 Elo+
Party 2
Tiamat
Tiamat
graysonmarshall1
Tiamat
Level 16
God Stats
4W - 2L
1,717 SR
Queue Stats
70W - 85L
1,378 Elo+
Solo
Kali
Kali
lixo_distinto
Kali
Level 23
God Stats
3W - 2L
1,284 SR
Queue Stats
46W - 36L
1,433 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,389 Elo+

VS

Team Averages
Level 8
1,369 SR
1,405 Elo+
Ah Muzen Cab
Ah Muzen Cab
Brandon4014K
Ah Muzen Cab
Level 10
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 1L
1,711 Elo+
Solo
Tiamat
Tiamat
Erin777
Tiamat
Level 10
God Stats
11W - 10L
1,222 SR
Queue Stats
87W - 96L
1,417 Elo+
Solo
Thanatos
Thanatos
Homunculus_o_o
Thanatos
Level 7
God Stats
1W - 4L
1,209 SR
Queue Stats
8W - 13L
1,263 Elo+
Party 1
Bellona
Bellona
iEndlesswaltz22
Bellona
Level 5
God Stats
2W - 2L
1,167 SR
Queue Stats
7W - 10L
1,132 Elo+
Party 1
Sun Wukong
Sun Wukong
xRTxRampage
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 14
9,830
546
5,068
17,188
19,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
UnoHimsef
Achilles
18
9 / 0 / 6
11,688
649
9,805
10,079
8,998
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
17
20 / 1 / 5
12,115
673
26,972
8,444
4,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
12 / 0 / 3
12,090
672
15,912
16,803
9,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 1 / 5
10,864
604
4,515
16,118
7,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brandon4014K
Ah Muzen Cab
13
3 / 9 / 3
7,680
427
6,671
13,596
3,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Erin777
Tiamat
9
0 / 15 / 0
6,118
340
5,811
15,248
5,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
12
0 / 10 / 0
7,445
414
2,242
12,665
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 9 / 1
6,161
342
5,171
20,699
11,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
xRTxRampage
Sun Wukong
10
1 / 7 / 1
6,808
378
1,402
15,332
10,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
9
49
Kills
4
6
Deaths
50
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Brandon4014K
Ah Muzen Cab
3
9
3
0.5
L
Tiamat
Erin777
Tiamat
0
15
0
0
L
Thanatos
0
10
0
0
W
1
4
14
2
W
Achilles
UnoHimsef
Achilles
9
0
6
12
W
Cernunnos
20
1
5
22.5
W
12
0
3
13.5
L
0
9
1
0.06
W
7
1
5
9.5
L
Sun Wukong
xRTxRampage
Sun Wukong
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,272
Damage
21,297
68,632
Taken
77,540
49,177
Mitigated
34,510
24,882
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Brandon4014K
Ah Muzen Cab
6,671
2,209
0
1,859
13,596
3,039
0
2,491
11,065
0
39,050
L
Tiamat
Erin777
Tiamat
5,811
672
0
358
15,248
5,541
641
9,585
5,184
23,442
0
L
Thanatos
2,242
430
0
4,203
12,665
4,242
427
350
11,566
0
32,347
W
5,068
200
0
276
17,188
19,490
1,078
0
17,188
27,811
0
W
Achilles
UnoHimsef
Achilles
9,805
1,554
0
2,878
10,079
8,998
2,020
378
9,648
0
57,678
W
Cernunnos
26,972
12,791
0
4,401
8,444
4,379
4,825
0
8,444
0
82,274
W
15,912
1,921
0
8,768
16,803
9,138
2,697
4,595
11,536
71,747
0
L
5,171
2,204
0
3,454
20,699
11,327
707
4,718
15,728
0
24,681
W
4,515
1,706
0
8,559
16,118
7,172
0
290
15,828
0
85,546
L
Sun Wukong
xRTxRampage
Sun Wukong
1,402
254
0
816
15,332
10,361
0
3,001
12,146
0
10,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,587
Gold Earned
34,212
514
Minions Killed
220
0
Camps Cleared
0
1,711,751
Distance Traveled
1,479,480
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,680
427
77
4
0
308,030
2
L
Tiamat
6,118
340
25
1
0
248,301
0
L
Thanatos
7,445
414
72
4
0
298,066
0
W
Geb
9,830
546
49
3
0
350,536
0
W
Achilles
11,688
649
115
6
0
365,820
0
W
Cernunnos
12,115
673
133
7
0
329,091
0
W
Tiamat
12,090
672
128
7
0
296,985
0
L
Bellona
6,161
342
30
2
0
313,753
1
W
Kali
10,864
604
89
5
0
369,319
0
L
Sun Wukong
6,808
378
16
1
0
311,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role