Player Matchup

Terra
Terra
ChampADMsqn
Terra
Level 14
God Stats
1W - 2L
1,521 SR
Queue Stats
4W - 6L
1,301 Elo+
Party 1
Anubis
Anubis
ScrublyDubly
Anubis
Level 28
God Stats
0W - 1L
1,708 SR
Queue Stats
1W - 3L
1,301 Elo+
Party 1
Janus
Janus
XXxDarkFlamexX
Janus
Level 31
God Stats
0W - 1L
1,521 SR
Queue Stats
2W - 3L
1,301 Elo+
Party 1
Tsukuyomi
Tsukuyomi
diogodaniel22312
Tsukuyomi
Level 4
God Stats
1W - 2L
1,369 SR
Queue Stats
1W - 2L
1,400 Elo+
Party 1
Ao Kuang
Ao Kuang
zNexus77
Ao Kuang
Level 6
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 3L
1,127 Elo+
Party 1
Team Averages
Level 17
1,487 SR
1,286 Elo+

VS

Team Averages
Level 38
1,499 SR
1,462 Elo+
Guan Yu
Guan Yu
Horremerjung
Guan Yu
Level 16
God Stats
7W - 4L
1,572 SR
Queue Stats
9W - 6L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pepesitosesy
Morgan Le Fay
Level 125
God Stats
3W - 4L
1,625 SR
Queue Stats
235W - 273L
1,351 Elo+
Party 3
Neith
Neith
anufra420
Neith
Level 27
God Stats
39W - 33L
1,582 SR
Queue Stats
94W - 89L
1,374 Elo+
Solo
Ymir
Ymir
json030
Ymir
Level 18
God Stats
1W - 0L
1,217 SR
Queue Stats
18W - 14L
1,507 Elo+
Party 2
Loki
Loki
llaki1122
Loki
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
74W - 92L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 8
10,784
385
4,353
25,103
22,650
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
19
14 / 9 / 2
14,140
505
38,427
26,657
14,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
2 / 5 / 9
11,758
420
19,700
13,782
3,684
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
15
0 / 9 / 8
10,513
375
11,523
16,819
8,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
zNexus77
Ao Kuang
16
3 / 8 / 2
11,748
420
7,617
24,041
8,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Horremerjung
Guan Yu
19
8 / 2 / 15
13,219
472
10,011
23,981
23,333
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Pepesitosesy
Morgan Le Fay
20
16 / 5 / 9
14,634
523
30,838
23,416
8,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
anufra420
Neith
19
6 / 6 / 12
12,891
460
17,832
26,283
9,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
json030
Ymir
17
4 / 3 / 13
12,759
456
10,269
24,471
34,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
18
3 / 7 / 21
12,667
452
12,316
23,314
15,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
107
21
Kills
37
38
Deaths
23
29
Assists
70
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
W
Guan Yu
Horremerjung
Guan Yu
8
2
15
7.75
W
Morgan Le Fay
Pepesitosesy
Morgan Le Fay
16
5
9
4.1
L
Anubis
14
9
2
1.67
L
2
5
9
1.3
W
Neith
anufra420
Neith
6
6
12
2
L
Tsukuyomi
0
9
8
0.44
W
Ymir
json030
Ymir
4
3
13
3.5
W
Loki
3
7
21
1.93
L
Ao Kuang
zNexus77
Ao Kuang
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,620
Damage
81,266
106,402
Taken
121,465
57,973
Mitigated
92,124
22,031
Healing
37,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,353
1,040
3,473
4,293
25,103
22,650
359
9,312
15,394
15,827
0
W
Guan Yu
Horremerjung
Guan Yu
10,011
1,566
3,559
5,972
23,981
23,333
822
16,647
7,334
0
40,036
W
Morgan Le Fay
Pepesitosesy
Morgan Le Fay
30,838
1,865
919
5,911
23,416
8,673
1,010
15,924
7,492
111,594
0
L
Anubis
38,427
973
0
8,727
26,657
14,991
786
12,601
13,653
87,673
0
L
19,700
1,298
0
1,118
13,782
3,684
557
3,750
9,981
78,025
0
W
Neith
anufra420
Neith
17,832
10,597
0
14,340
26,283
9,951
5,325
12,243
14,040
0
99,978
L
Tsukuyomi
11,523
2,014
0
861
16,819
8,525
0
6,796
9,920
0
38,959
W
Ymir
json030
Ymir
10,269
1,326
0
1,432
24,471
34,899
753
11,695
12,776
35,769
0
W
Loki
12,316
3,966
0
5,363
23,314
15,268
209
13,588
9,726
0
79,210
L
Ao Kuang
zNexus77
Ao Kuang
7,617
2,562
0
3,559
24,041
8,123
0
8,648
15,244
67,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,943
Gold Earned
66,170
384
Minions Killed
496
0
Camps Cleared
0
2,327,920
Distance Traveled
2,556,458
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,784
385
19
1
0
486,744
13
W
Guan Yu
13,219
472
78
3
0
540,116
2
W
Morgan Le Fay
14,634
523
126
5
0
535,910
1
L
Anubis
14,140
505
107
4
0
429,389
5
L
Janus
11,758
420
109
4
0
507,470
4
W
Neith
12,891
460
142
5
0
429,953
0
L
Tsukuyomi
10,513
375
53
2
0
440,011
3
W
Ymir
12,759
456
41
1
0
515,476
8
W
Loki
12,667
452
109
4
0
535,003
2
L
Ao Kuang
11,748
420
96
3
0
464,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role