Player Matchup

Loki
Loki
Jholol
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
Magicalbom
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Solo
Baba Yaga
Baba Yaga
Richellito
Baba Yaga
Level 19
God Stats
4W - 7L
1,431 SR
Queue Stats
17W - 21L
1,450 Elo+
Party 1
Xing Tian
Xing Tian
SchiiZo
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 199L
1,608 Elo+
Solo
Artemis
Artemis
thallesb
Artemis
Level 8
God Stats
0W - 2L
1,266 SR
Queue Stats
11W - 10L
1,450 Elo+
Party 1
Team Averages
Level 15
1,439 SR
1,515 Elo+

VS

Team Averages
Level 18
1,452 SR
1,479 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CaardiB
Yemoja
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 82L
1,231 Elo+
Solo
Arachne
Arachne
Kyo_Mvp
Arachne
Level 29
God Stats
21W - 19L
1,604 SR
Queue Stats
99W - 83L
1,524 Elo+
Solo
Charybdis
Charybdis
Rzng0d
Charybdis
Level 29
God Stats
1W - 0L
1,157 SR
Queue Stats
29W - 36L
1,457 Elo+
Solo
Agni
Agni
thana93xx
Agni
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Jholol
Loki
9
1 / 3 / 2
5,879
452
2,260
7,803
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Magicalbom
Sun Wukong
7
0 / 3 / 0
5,041
388
1,293
7,859
5,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Richellito
Baba Yaga
11
1 / 5 / 0
6,465
497
5,718
8,942
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
SchiiZo
Xing Tian
11
3 / 2 / 0
6,500
500
4,313
10,453
5,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
thallesb
Artemis
11
2 / 6 / 1
6,533
503
7,068
8,534
2,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 3 / 3
6,624
510
6,046
5,389
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
CaardiB
Yemoja
9
1 / 2 / 6
6,111
470
1,402
5,911
4,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Kyo_Mvp
Arachne
11
5 / 0 / 4
7,152
550
5,322
7,940
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
Rzng0d
Charybdis
11
7 / 1 / 2
7,382
568
6,548
6,979
2,105
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
14
4 / 1 / 2
8,331
641
9,616
9,707
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
7
Kills
18
19
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
3
3
0.83
W
Yemoja
CaardiB
Yemoja
1
2
6
2
L
Loki
Jholol
Loki
1
3
2
0.67
W
Arachne
Kyo_Mvp
Arachne
5
0
4
7
L
Sun Wukong
Magicalbom
Sun Wukong
0
3
0
0
L
Baba Yaga
Richellito
Baba Yaga
1
5
0
0.2
W
Charybdis
Rzng0d
Charybdis
7
1
2
8
L
Xing Tian
SchiiZo
Xing Tian
3
2
0
1.5
L
Artemis
thallesb
Artemis
2
6
1
0.42
W
Agni
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,652
Damage
28,934
43,591
Taken
35,926
18,707
Mitigated
14,368
8,313
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,046
2,129
0
1,000
5,389
1,456
936
2,104
3,285
40,778
0
W
Yemoja
CaardiB
Yemoja
1,402
625
1,493
463
5,911
4,072
297
681
5,230
8,994
0
L
Loki
Jholol
Loki
2,260
1,003
0
1,960
7,803
1,768
0
1,627
6,063
0
21,551
W
Arachne
Kyo_Mvp
Arachne
5,322
4,066
0
2,959
7,940
3,053
556
2,923
5,017
0
34,089
L
Sun Wukong
Magicalbom
Sun Wukong
1,293
211
0
62
7,859
5,280
0
2,748
4,890
0
13,773
L
Baba Yaga
Richellito
Baba Yaga
5,718
240
0
1,397
8,942
3,327
244
7,196
1,659
33,244
0
W
Charybdis
Rzng0d
Charybdis
6,548
4,140
54
1,678
6,979
2,105
397
0
6,979
0
32,075
L
Xing Tian
SchiiZo
Xing Tian
4,313
307
0
3,489
10,453
5,651
0
3,445
6,816
35,521
0
L
Artemis
thallesb
Artemis
7,068
3,724
0
1,405
8,534
2,681
0
1,370
7,099
0
29,169
W
Agni
9,616
638
92
3,999
9,707
3,682
32
4,323
5,384
62,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,418
Gold Earned
35,600
250
Minions Killed
294
0
Camps Cleared
0
1,158,260
Distance Traveled
1,218,269
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,624
510
66
5
0
205,841
1
W
Yemoja
6,111
470
13
1
0
212,214
0
L
Loki
5,879
452
45
3
0
247,866
0
W
Arachne
7,152
550
62
5
0
310,662
0
L
Sun Wukong
5,041
388
21
2
0
229,849
0
L
Baba Yaga
6,465
497
71
5
0
235,186
4
W
Charybdis
7,382
568
52
4
0
237,890
0
L
Xing Tian
6,500
500
57
4
0
238,464
4
L
Artemis
6,533
503
56
4
0
206,895
0
W
Agni
8,331
641
101
8
0
251,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role