Player Matchup

Merlin
Merlin
 
Merlin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Marythewarrior17
Loki
Level 59
God Stats
8W - 16L
1,358 SR
Queue Stats
57W - 91L
1,342 Elo+
Party 3
Ares
Ares
MrWaffleTV
Ares
Level 69
God Stats
16W - 5L
1,613 SR
Queue Stats
16W - 5L
1,663 Elo+
Party 2
Da Ji
Da Ji
Mr_Rainbow_05
Da Ji
Level 89
God Stats
45W - 64L
1,417 SR
Queue Stats
206W - 261L
1,375 Elo+
Party 3
Team Averages
Level 95
1,478 SR
1,476 Elo+

VS

Team Averages
Level 102
1,515 SR
1,495 Elo+
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
Cub023
Ares
Level 67
God Stats
4W - 4L
1,569 SR
Queue Stats
198W - 248L
1,378 Elo+
Solo
Kukulkan
Kukulkan
Mysteriöser
Kukulkan
Level 119
God Stats
4W - 0L
1,705 SR
Queue Stats
118W - 118L
1,572 Elo+
Party 4
King Arthur
King Arthur
Tätschgrind
King Arthur
Level 111
God Stats
17W - 36L
1,301 SR
Queue Stats
316W - 282L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 5 / 3
7,861
524
5,087
8,652
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
 
Hou Yi
11
1 / 4 / 1
6,947
463
5,180
8,384
2,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 1
6,918
461
1,833
8,948
5,386
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 2
6,190
413
4,304
7,854
7,661
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 3 / 2
7,269
485
5,015
10,981
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
8 / 2 / 3
9,521
635
9,684
8,935
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
 
Hun Batz
11
0 / 3 / 6
7,030
469
1,999
8,907
3,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
Cub023
Ares
11
1 / 0 / 6
6,713
448
3,648
7,352
6,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Mysteriöser
Kukulkan
16
6 / 1 / 1
9,250
617
7,635
6,382
3,229
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Tätschgrind
King Arthur
15
5 / 0 / 1
8,989
599
6,635
5,916
4,141
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
20
20
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
5
3
0.9
L
Hou Yi
 
Hou Yi
1
4
1
0.38
W
Izanami
 
Izanami
8
2
3
4.75
W
Hun Batz
 
Hun Batz
0
3
6
1
W
Ares
Cub023
Ares
1
0
6
4
L
0
6
1
0.08
L
0
2
2
0.5
L
2
3
2
1
W
Kukulkan
Mysteriöser
Kukulkan
6
1
1
6.5
W
King Arthur
Tätschgrind
King Arthur
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,419
Damage
29,601
44,819
Taken
37,492
23,644
Mitigated
20,891
5,078
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,087
142
0
1,614
8,652
3,641
0
3,402
5,250
43,057
0
L
Hou Yi
 
Hou Yi
5,180
2,301
0
1,416
8,384
2,722
0
832
7,552
0
38,888
W
Izanami
 
Izanami
9,684
7,676
0
1,935
8,935
3,876
672
2,413
6,426
0
67,865
W
Hun Batz
 
Hun Batz
1,999
143
0
0
8,907
3,295
0
1,596
7,189
0
40,525
W
Ares
Cub023
Ares
3,648
280
0
920
7,352
6,350
99
2,508
4,758
12,157
0
L
1,833
411
0
250
8,948
5,386
0
756
8,192
0
34,089
L
4,304
340
0
0
7,854
7,661
0
3,165
4,689
26,114
0
L
5,015
833
0
1,798
10,981
4,234
0
3,128
7,853
0
34,022
W
Kukulkan
Mysteriöser
Kukulkan
7,635
1,106
0
1,489
6,382
3,229
837
1,974
4,272
72,622
0
W
King Arthur
Tätschgrind
King Arthur
6,635
478
0
886
5,916
4,141
302
416
5,456
0
58,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,185
Gold Earned
41,503
355
Minions Killed
481
0
Camps Cleared
0
1,437,005
Distance Traveled
1,448,402
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,861
524
91
6
0
268,844
8
L
Hou Yi
6,947
463
65
4
0
284,173
1
W
Izanami
9,521
635
134
9
0
262,741
8
W
Hun Batz
7,030
469
75
5
0
295,078
0
W
Ares
6,713
448
6
0
0
298,102
7
L
Loki
6,918
461
80
5
0
281,705
3
L
Ares
6,190
413
50
3
0
282,625
6
L
Da Ji
7,269
485
69
5
0
319,658
2
W
Kukulkan
9,250
617
144
10
0
283,393
3
W
King Arthur
8,989
599
122
8
0
309,088
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role