Player Matchup

Izanami
Izanami
Dallasys
Izanami
Level 27
God Stats
5W - 7L
1,444 SR
Queue Stats
9W - 15L
1,509 Elo+
Solo
Olorun
Olorun
Dreamer87
Olorun
Level 12
God Stats
2W - 2L
1,471 SR
Queue Stats
18W - 20L
1,513 Elo+
Party 3
Kali
Kali
ILoveBadesalZz
Kali
Level 7
God Stats
0W - 2L
1,539 SR
Queue Stats
16W - 22L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
Vogellord1510
Gilgamesh
Level 5
God Stats
12W - 24L
1,500 SR
Queue Stats
18W - 32L
1,337 Elo+
Solo
Yemoja
Yemoja
Yuumiyu
Yemoja
Level 12
God Stats
5W - 6L
1,588 SR
Queue Stats
14W - 20L
1,491 Elo+
Party 3
Team Averages
Level 13
1,509 SR
1,457 Elo+

VS

Team Averages
Level 18
1,561 SR
1,491 Elo+
Ganesha
Ganesha
Darzone
Ganesha
Level 21
God Stats
5W - 2L
1,652 SR
Queue Stats
8W - 4L
1,523 Elo+
Party 2
Artemis
Artemis
ICONET
Artemis
Level 25
God Stats
4W - 2L
1,590 SR
Queue Stats
5W - 3L
1,523 Elo+
Party 2
Ra
Ra
LordMineHD
Ra
Level 27
God Stats
3W - 1L
1,627 SR
Queue Stats
7W - 4L
1,523 Elo+
Party 2
Bellona
Bellona
SolidPanda04
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,557 Elo+
Party 1
Thanatos
Thanatos
trovoVukulele
Thanatos
Level 11
God Stats
7W - 5L
1,438 SR
Queue Stats
18W - 21L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dallasys
Izanami
17
1 / 5 / 8
11,253
469
13,730
15,304
5,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Dreamer87
Olorun
18
5 / 5 / 9
12,133
506
16,540
13,345
5,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
11 / 5 / 5
13,311
555
11,711
21,735
9,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Vogellord1510
Gilgamesh
12
1 / 13 / 1
9,145
381
4,325
23,173
14,266
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
Yuumiyu
Yemoja
14
1 / 7 / 9
10,117
422
9,040
15,281
12,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Darzone
Ganesha
16
0 / 3 / 19
11,859
494
9,864
23,308
36,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ICONET
Artemis
18
8 / 2 / 9
12,068
503
16,962
12,994
6,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 2 / 12
12,908
538
11,561
11,289
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SolidPanda04
Bellona
18
13 / 7 / 8
13,679
570
20,991
24,333
25,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
trovoVukulele
Thanatos
19
10 / 6 / 6
13,788
575
11,762
16,039
8,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
89
19
Kills
35
35
Deaths
20
32
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dallasys
Izanami
1
5
8
1
W
Ganesha
Darzone
Ganesha
0
3
19
3.17
L
Olorun
Dreamer87
Olorun
5
5
9
1.9
W
Artemis
ICONET
Artemis
8
2
9
6.25
L
11
5
5
2.7
W
4
2
12
5
W
Bellona
SolidPanda04
Bellona
13
7
8
2.43
L
Gilgamesh
Vogellord1510
Gilgamesh
1
13
1
0.12
L
Yemoja
Yuumiyu
Yemoja
1
7
9
0.79
W
Thanatos
trovoVukulele
Thanatos
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,346
Damage
71,140
88,838
Taken
87,963
47,277
Mitigated
81,008
22,858
Healing
32,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dallasys
Izanami
13,730
7,844
0
3,311
15,304
5,136
1,697
5,318
9,986
0
82,339
W
Ganesha
Darzone
Ganesha
9,864
946
0
2,130
23,308
36,305
1,743
6,325
16,983
38,879
0
L
Olorun
Dreamer87
Olorun
16,540
9,672
916
3,886
13,345
5,811
0
4,171
9,174
68,595
4,333
W
Artemis
ICONET
Artemis
16,962
9,009
0
4,779
12,994
6,314
1,059
5,537
7,457
0
96,203
L
11,711
6,233
0
9,037
21,735
9,608
0
4,728
17,007
0
75,714
W
11,561
890
2,793
4,287
11,289
5,091
6,388
4,786
6,503
84,163
0
W
Bellona
SolidPanda04
Bellona
20,991
6,159
0
6,459
24,333
25,175
3,085
6,264
18,069
6,409
69,026
L
Gilgamesh
Vogellord1510
Gilgamesh
4,325
517
0
2,579
23,173
14,266
372
2,320
20,853
11,624
26,781
L
Yemoja
Yuumiyu
Yemoja
9,040
1,692
2,651
478
15,281
12,456
176
6,898
8,383
25,972
0
W
Thanatos
trovoVukulele
Thanatos
11,762
2,519
0
12,405
16,039
8,123
2,730
3,575
12,464
0
80,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,959
Gold Earned
64,302
434
Minions Killed
547
0
Camps Cleared
0
2,075,804
Distance Traveled
2,082,200
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,253
469
141
6
0
427,859
7
W
Ganesha
11,859
494
9
0
0
426,823
7
L
Olorun
12,133
506
121
5
0
441,632
5
W
Artemis
12,068
503
148
6
0
403,779
2
L
Kali
13,311
555
96
4
0
471,647
0
W
Ra
12,908
538
163
7
0
415,528
1
W
Bellona
13,679
570
118
5
0
414,713
0
L
Gilgamesh
9,145
381
58
2
0
317,594
0
L
Yemoja
10,117
422
18
1
0
417,072
10
W
Thanatos
13,788
575
109
5
0
421,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role