Player Matchup

Thanatos
Thanatos
KingMeAsChampDad
Thanatos
Level 122
God Stats
15W - 24L
1,458 SR
Queue Stats
495W - 560L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
MrEgotastic
Cthulhu
Level 67
God Stats
2W - 1L
1,836 SR
Queue Stats
107W - 102L
1,555 Elo+
Party 2
Raijin
Raijin
TenouosDante
Raijin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,676 Elo+
Party 2
Team Averages
Level 79
1,598 SR
1,561 Elo+

VS

Team Averages
Level 30
1,613 SR
1,526 Elo+
Erlang Shen
Erlang Shen
ImStacky
Erlang Shen
Level 54
God Stats
12W - 7L
1,830 SR
Queue Stats
369W - 239L
1,626 Elo+
Party 1
Nu Wa
Nu Wa
Skeezzy7
Nu Wa
Level 29
God Stats
12W - 15L
1,509 SR
Queue Stats
160W - 79L
1,633 Elo+
Party 1
Nemesis
Nemesis
Vnu4ok
Nemesis
Level 7
God Stats
6W - 6L
1,500 SR
Queue Stats
18W - 28L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 9
11,320
755
9,927
11,577
4,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
MrEgotastic
Cthulhu
14
5 / 2 / 9
10,308
687
13,534
14,356
13,681
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
14
4 / 2 / 11
10,192
679
9,163
8,969
2,687
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ImStacky
Erlang Shen
13
2 / 6 / 5
10,023
668
8,883
14,290
7,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Skeezzy7
Nu Wa
14
4 / 5 / 3
10,358
691
12,030
12,095
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Vnu4ok
Nemesis
12
1 / 7 / 5
9,013
601
6,572
13,285
3,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
18
Kills
7
7
Deaths
18
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ImStacky
Erlang Shen
2
6
5
0.75
W
9
3
9
4.5
W
Cthulhu
MrEgotastic
Cthulhu
5
2
9
4.75
L
Nu Wa
Skeezzy7
Nu Wa
4
5
3
1.1
W
Raijin
4
2
11
4.75
L
Nemesis
Vnu4ok
Nemesis
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,624
Damage
27,485
34,902
Taken
39,670
20,403
Mitigated
13,562
15,630
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ImStacky
Erlang Shen
8,883
3,671
0
5,213
14,290
7,577
1,153
7,937
6,023
0
28,327
W
9,927
2,681
0
10,328
11,577
4,035
1,689
3,240
8,337
0
37,464
W
Cthulhu
MrEgotastic
Cthulhu
13,534
628
321
3,811
14,356
13,681
86
6,652
7,704
43,384
0
L
Nu Wa
Skeezzy7
Nu Wa
12,030
4,308
160
4,026
12,095
2,812
915
7,345
4,617
46,400
0
W
Raijin
9,163
1,012
252
918
8,969
2,687
576
2,993
5,976
30,126
0
L
Nemesis
Vnu4ok
Nemesis
6,572
2,086
0
1,968
13,285
3,173
898
7,796
5,314
359
16,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,820
Gold Earned
29,394
181
Minions Killed
140
6
Camps Cleared
6
793,618
Distance Traveled
787,256
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,023
668
40
3
3
285,323
1
W
Thanatos
11,320
755
78
5
3
290,956
5
W
Cthulhu
10,308
687
54
4
1
269,392
2
L
Nu Wa
10,358
691
80
5
1
237,981
0
W
Raijin
10,192
679
49
3
2
233,270
0
L
Nemesis
9,013
601
20
1
2
263,952
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role