Player Matchup

Bellona
Bellona
ASAP-SLK
Bellona
Level 63
God Stats
25W - 20L
1,455 SR
Queue Stats
325W - 294L
1,478 Elo+
Party 2
Ganesha
Ganesha
Barca_ManCity
Ganesha
Level 26
God Stats
10W - 6L
1,603 SR
Queue Stats
117W - 106L
1,480 Elo+
Party 2
Merlin
Merlin
tmuggastacks14
Merlin
Level 65
God Stats
217W - 167L
1,430 SR
Queue Stats
331W - 272L
1,437 Elo+
Party 2
Team Averages
Level 51
1,496 SR
1,465 Elo+

VS

Team Averages
Level 99
1,617 SR
1,502 Elo+
Horus
Horus
Dr_Bubbles_000
Horus
Level 146
God Stats
29W - 15L
1,707 SR
Queue Stats
401W - 299L
1,606 Elo+
Party 1
Janus
Janus
Ski_Meme_Trash42
Janus
Level 127
God Stats
8W - 7L
1,644 SR
Queue Stats
254W - 204L
1,554 Elo+
Party 1
Chiron
Chiron
sukunasvessel_
Chiron
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 113L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ASAP-SLK
Bellona
14
4 / 1 / 8
10,349
647
13,954
12,452
10,240
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
13
0 / 2 / 11
10,402
650
5,138
15,790
16,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
8 / 2 / 4
11,234
702
18,053
8,823
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
9,763
610
7,267
17,580
19,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 2 / 3
9,463
591
15,229
12,436
4,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 5 / 2
9,864
617
6,092
12,288
4,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
12
Kills
5
5
Deaths
12
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
ASAP-SLK
Bellona
4
1
8
8
W
Ganesha
0
2
11
2.75
L
0
5
5
0.5
L
2
2
3
1.75
L
3
5
2
0.8
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,145
Damage
28,588
37,065
Taken
42,304
29,866
Mitigated
27,921
13,719
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ASAP-SLK
Bellona
13,954
2,063
614
4,195
12,452
10,240
384
4,442
8,010
0
35,232
W
Ganesha
5,138
462
583
5,795
15,790
16,537
431
7,107
8,683
21,705
0
L
7,267
2,343
1,043
5,255
17,580
19,039
78
9,621
7,235
0
15,170
L
15,229
989
0
4,400
12,436
4,871
188
5,078
6,857
51,790
0
L
6,092
2,049
1,020
2,096
12,288
4,011
0
7,221
4,641
0
23,765
W
18,053
581
327
2,205
8,823
3,089
689
3,771
5,052
47,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,985
Gold Earned
29,090
159
Minions Killed
155
5
Camps Cleared
3
884,708
Distance Traveled
843,830
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,349
647
62
4
2
310,064
0
W
Ganesha
10,402
650
3
0
0
289,773
1
L
Horus
9,763
610
17
1
0
285,251
0
L
Janus
9,463
591
87
5
2
302,441
2
L
Chiron
9,864
617
51
3
1
256,138
1
W
Merlin
11,234
702
94
6
3
284,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role