Player Matchup

Cthulhu
Cthulhu
RjxSnow
Cthulhu
Level 125
God Stats
2W - 1L
1,303 SR
Queue Stats
124W - 156L
1,394 Elo+
Solo
Ah Puch
Ah Puch
Skarrsnikk
Ah Puch
Level 90
God Stats
2W - 1L
1,263 SR
Queue Stats
50W - 96L
1,307 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bolser
Ah Muzen Cab
Level 122
God Stats
6W - 7L
1,280 SR
Queue Stats
67W - 120L
1,279 Elo+
Party 2
Team Averages
Level 112
1,282 SR
1,327 Elo+

VS

Team Averages
Level 67
1,545 SR
1,396 Elo+
Discordia
Discordia
CapoJiji
Discordia
Level 68
God Stats
0W - 1L
1,537 SR
Queue Stats
35W - 54L
1,398 Elo+
Party 1
Thanatos
Thanatos
Trozeus
Thanatos
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 23L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
king_bloodw1ng
Sun Wukong
Level 66
God Stats
0W - 1L
1,597 SR
Queue Stats
32W - 58L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RjxSnow
Cthulhu
12
2 / 2 / 2
7,820
711
6,141
11,666
10,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Skarrsnikk
Ah Puch
11
1 / 1 / 4
7,463
678
5,278
4,145
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
bolser
Ah Muzen Cab
11
2 / 2 / 3
7,831
712
5,038
6,626
2,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CapoJiji
Discordia
10
2 / 3 / 3
7,191
654
5,057
5,735
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Trozeus
Thanatos
11
2 / 1 / 3
7,290
663
8,578
6,260
2,263
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
king_bloodw1ng
Sun Wukong
10
1 / 1 / 3
6,885
626
3,778
9,808
11,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
5
Kills
5
5
Deaths
5
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
CapoJiji
Discordia
2
3
3
1.17
W
Cthulhu
RjxSnow
Cthulhu
2
2
2
1.5
W
Ah Puch
Skarrsnikk
Ah Puch
1
1
4
3
L
Thanatos
Trozeus
Thanatos
2
1
3
3.5
W
Ah Muzen Cab
bolser
Ah Muzen Cab
2
2
3
1.75
L
Sun Wukong
king_bloodw1ng
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,457
Damage
17,413
22,437
Taken
21,803
13,642
Mitigated
15,347
6,072
Healing
3,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CapoJiji
Discordia
5,057
415
0
0
5,735
1,736
0
2,581
2,842
26,042
0
W
Cthulhu
RjxSnow
Cthulhu
6,141
146
100
3,080
11,666
10,124
81
2,475
9,191
23,352
0
W
Ah Puch
Skarrsnikk
Ah Puch
5,278
101
0
160
4,145
1,396
0
1,154
2,991
26,016
0
L
Thanatos
Trozeus
Thanatos
8,578
2,341
0
3,559
6,260
2,263
0
3,469
2,529
0
13,435
W
Ah Muzen Cab
bolser
Ah Muzen Cab
5,038
1,807
0
2,732
6,626
2,122
917
1,833
4,793
0
23,700
L
Sun Wukong
king_bloodw1ng
Sun Wukong
3,778
768
0
0
9,808
11,348
0
4,700
4,337
0
12,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,114
Gold Earned
21,366
139
Minions Killed
102
8
Camps Cleared
3
657,523
Distance Traveled
627,871
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,191
654
47
4
1
171,362
1
W
Cthulhu
7,820
711
32
3
0
225,724
2
W
Ah Puch
7,463
678
56
5
5
210,445
1
L
Thanatos
7,290
663
21
2
0
245,036
3
W
Ah Muzen Cab
7,831
712
51
5
3
221,354
1
L
Sun Wukong
6,885
626
34
3
2
211,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role