Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BaiaNuZoiFundo
Kuzenbo
Level 121
God Stats
0W - 1L
1,744 SR
Queue Stats
76W - 89L
1,513 Elo+
Party 1
Artemis
Artemis
J3f3rson61
Artemis
Level 121
God Stats
0W - 2L
1,332 SR
Queue Stats
85W - 94L
1,441 Elo+
Party 2
Bakasura
Bakasura
Noturno9999
Bakasura
Level 156
God Stats
1W - 2L
1,347 SR
Queue Stats
83W - 92L
1,434 Elo+
Party 2
Tsukuyomi
Tsukuyomi
leobinho20
Tsukuyomi
Level 144
God Stats
0W - 1L
1,843 SR
Queue Stats
38W - 39L
1,450 Elo+
Party 2
Team Averages
Level 120
1,553 SR
1,468 Elo+

VS

Team Averages
Level 119
1,589 SR
1,601 Elo+
Chaac
Chaac
Chuuckin
Chaac
Level 159
God Stats
15W - 8L
1,599 SR
Queue Stats
563W - 373L
1,656 Elo+
Party 3
Hera
Hera
LauraVSF
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 121L
1,530 Elo+
Party 3
Agni
Agni
NOTROLLS
Agni
Level 25
God Stats
2W - 0L
1,474 SR
Queue Stats
55W - 48L
1,504 Elo+
Solo
Chronos
Chronos
xzDarkAngelxz
Chronos
Level 142
God Stats
5W - 3L
1,666 SR
Queue Stats
392W - 235L
1,657 Elo+
Party 3
Bacchus
Bacchus
zSevens
Bacchus
Level 160
God Stats
3W - 1L
1,703 SR
Queue Stats
206W - 130L
1,657 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 8 / 2
7,695
770
5,029
12,012
15,086
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 5 / 7
6,990
699
6,549
13,621
20,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
J3f3rson61
Artemis
13
2 / 7 / 8
7,807
781
7,597
9,813
3,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Noturno9999
Bakasura
13
2 / 8 / 5
8,033
803
5,417
13,111
5,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
leobinho20
Tsukuyomi
13
4 / 9 / 3
7,690
769
13,797
12,521
4,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chuuckin
Chaac
17
8 / 2 / 18
10,121
1,012
12,084
12,745
11,394
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
16
8 / 2 / 12
9,673
967
9,519
7,328
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
16
6 / 3 / 13
9,321
932
8,617
10,120
4,321
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
15
12 / 2 / 13
10,034
1,003
17,414
9,501
3,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
zSevens
Bacchus
16
3 / 2 / 23
9,256
926
7,312
10,546
14,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
116
11
Kills
37
37
Deaths
11
25
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
8
2
0.5
L
0
5
7
0.7
W
Chaac
Chuuckin
Chaac
8
2
18
8.5
L
Artemis
J3f3rson61
Artemis
2
7
8
0.86
W
Hera
8
2
12
7
W
Agni
6
3
13
4.17
L
Bakasura
Noturno9999
Bakasura
2
8
5
0.56
L
Tsukuyomi
leobinho20
Tsukuyomi
4
9
3
0.61
W
Chronos
12
2
13
9.25
W
Bacchus
zSevens
Bacchus
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,389
Damage
54,946
61,078
Taken
50,240
49,058
Mitigated
36,764
6,403
Healing
15,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,029
1,119
299
569
12,012
15,086
0
9,019
2,993
821
7,454
L
6,549
2,255
471
1,642
13,621
20,044
0
9,222
4,399
11,270
0
W
Chaac
Chuuckin
Chaac
12,084
1,927
345
4,999
12,745
11,394
0
2,155
9,880
0
24,605
L
Artemis
J3f3rson61
Artemis
7,597
2,502
802
1,003
9,813
3,751
0
6,406
3,407
0
22,805
W
Hera
9,519
2,708
1,352
1,551
7,328
3,001
873
1,060
6,268
22,864
0
W
Agni
8,617
786
223
1,515
10,120
4,321
1,035
830
9,290
17,962
0
L
Bakasura
Noturno9999
Bakasura
5,417
3,513
85
950
13,111
5,532
0
9,536
3,575
0
8,950
L
Tsukuyomi
leobinho20
Tsukuyomi
13,797
2,618
82
500
12,521
4,645
0
8,679
3,842
0
20,510
W
Chronos
17,414
8,882
261
1,731
9,501
3,975
2,322
1,177
7,992
28,391
0
W
Bacchus
zSevens
Bacchus
7,312
1,183
1,883
1,376
10,546
14,073
478
1,500
8,593
13,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,215
Gold Earned
48,405
66
Minions Killed
123
0
Camps Cleared
0
736,671
Distance Traveled
937,650
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,695
770
6
1
0
133,093
0
L
Kuzenbo
6,990
699
9
1
0
171,604
0
W
Chaac
10,121
1,012
41
4
0
171,551
0
L
Artemis
7,807
781
19
2
0
110,467
1
W
Hera
9,673
967
26
3
0
188,948
0
W
Agni
9,321
932
17
2
0
193,473
1
L
Bakasura
8,033
803
25
3
0
153,032
0
L
Tsukuyomi
7,690
769
7
1
0
168,475
0
W
Chronos
10,034
1,003
31
3
0
188,749
3
W
Bacchus
9,256
926
8
1
0
194,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role