Player Matchup

Chaac
Chaac
SmoothedBrain
Chaac
Level 11
God Stats
4W - 2L
1,768 SR
Queue Stats
6W - 6L
1,505 Elo+
Party 2
Neith
Neith
Tgriff145
Neith
Level 6
God Stats
0W - 2L
1,364 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo
Hel
Hel
teiflingclown
Hel
Level 63
God Stats
0W - 2L
1,335 SR
Queue Stats
1W - 3L
1,389 Elo+
Party 2
Team Averages
Level 27
1,489 SR
1,395 Elo+

VS

Team Averages
Level 67
1,570 SR
1,406 Elo+
Odin
Odin
Darth_Pecker
Odin
Level 28
God Stats
2W - 1L
1,548 SR
Queue Stats
144W - 139L
1,438 Elo+
Party 1
Sol
Sol
DieDieNacho
Sol
Level 28
God Stats
10W - 12L
1,567 SR
Queue Stats
121W - 131L
1,431 Elo+
Party 1
Cupid
Cupid
WYZEGUYxinxHD
Cupid
Level 145
God Stats
6W - 5L
1,595 SR
Queue Stats
195W - 289L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
9,230
615
9,050
19,432
12,147
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Tgriff145
Neith
12
1 / 3 / 2
8,432
562
4,057
8,941
4,798
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 4 / 3
9,017
601
7,092
9,938
6,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 9
9,589
639
7,525
11,315
10,903
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 9
9,883
659
18,490
8,879
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 2 / 4
10,542
703
7,897
7,670
2,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
11
11
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
2
1
9
6.5
L
2
4
4
1
L
Neith
Tgriff145
Neith
1
3
2
0.67
W
7
2
4
4.5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,199
Damage
33,912
38,311
Taken
27,864
23,284
Mitigated
16,241
14,644
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,525
1,417
604
1,006
11,315
10,903
57
3,608
7,707
0
24,572
W
18,490
3,284
623
4,545
8,879
2,753
1,426
2,260
6,619
47,257
0
L
9,050
1,171
0
4,519
19,432
12,147
0
9,724
9,004
0
34,828
L
Neith
Tgriff145
Neith
4,057
1,232
0
873
8,941
4,798
226
3,603
4,948
0
20,859
W
7,897
5,135
747
2,464
7,670
2,585
1,371
1,626
6,044
0
37,151
L
7,092
446
5,008
4,244
9,938
6,339
246
4,622
4,968
18,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
30,014
140
Minions Killed
172
5
Camps Cleared
8
748,251
Distance Traveled
790,327
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,589
639
32
2
0
262,666
0
W
Sol
9,883
659
78
5
4
283,021
0
L
Chaac
9,230
615
56
4
3
259,129
4
L
Neith
8,432
562
50
3
2
232,924
0
W
Cupid
10,542
703
62
4
4
244,640
2
L
Hel
9,017
601
34
2
0
256,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role