Player Matchup

Morgan Le Fay
Morgan Le Fay
Hank3r1999
Morgan Le Fay
Level 120
God Stats
2W - 1L
1,694 SR
Queue Stats
12W - 17L
1,440 Elo+
Solo
Sobek
Sobek
Jacob6Strings
Sobek
Level 116
God Stats
0W - 2L
1,284 SR
Queue Stats
216W - 147L
1,498 Elo+
Party 1
Awilix
Awilix
ibeatyouinufc69
Awilix
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
253W - 167L
1,523 Elo+
Party 1
Team Averages
Level 88
1,493 SR
1,487 Elo+

VS

Team Averages
Level 29
1,641 SR
1,691 Elo+
Guan Yu
Guan Yu
CJuice893
Guan Yu
Level 29
God Stats
3W - 2L
1,538 SR
Queue Stats
32W - 9L
1,707 Elo+
Solo
Neith
Neith
TombKnockeD
Neith
Level 12
God Stats
3W - 0L
1,886 SR
Queue Stats
6W - 0L
1,826 Elo+
Solo
Anubis
Anubis
hew_janus420
Anubis
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 42L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hank3r1999
Morgan Le Fay
9
0 / 5 / 3
6,345
635
7,142
6,320
1,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 3
6,961
696
4,280
14,220
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 6 / 1
7,041
704
6,600
8,844
2,626
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CJuice893
Guan Yu
12
7 / 1 / 6
8,521
852
10,163
11,441
9,165
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 2 / 8
7,185
719
6,214
6,685
2,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
13
5 / 1 / 9
7,964
796
7,048
5,385
2,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
14
14
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CJuice893
Guan Yu
7
1
6
10
L
Morgan Le Fay
Hank3r1999
Morgan Le Fay
0
5
3
0.3
L
1
3
3
0.83
W
2
2
8
3
W
Anubis
5
1
9
9.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,022
Damage
23,425
29,384
Taken
23,511
14,424
Mitigated
14,187
6,566
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CJuice893
Guan Yu
10,163
1,913
1,863
3,942
11,441
9,165
158
4,969
6,472
0
16,592
L
Morgan Le Fay
Hank3r1999
Morgan Le Fay
7,142
1,229
0
466
6,320
1,239
0
1,149
5,171
24,592
0
L
4,280
277
230
5,870
14,220
10,559
0
4,063
10,157
17,081
0
W
6,214
2,795
915
2,331
6,685
2,333
183
2,682
4,003
0
23,361
W
Anubis
7,048
558
0
1,500
5,385
2,689
315
3,983
1,402
26,960
0
L
6,600
1,915
0
0
8,844
2,626
0
2,290
6,554
0
13,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,347
Gold Earned
23,670
82
Minions Killed
114
4
Camps Cleared
5
528,006
Distance Traveled
571,619
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,521
852
12
1
0
215,162
10
L
Morgan Le Fay
6,345
635
41
4
3
155,971
4
L
Sobek
6,961
696
19
2
1
188,959
1
W
Neith
7,185
719
50
5
2
167,680
2
W
Anubis
7,964
796
52
5
3
188,777
1
L
Awilix
7,041
704
22
2
0
183,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role