Player Matchup

Sobek
Sobek
Elliotboy12
Sobek
Level 5
God Stats
2W - 5L
1,066 SR
Queue Stats
17W - 24L
918 Elo+
Party 1
Ymir
Ymir
Jacon
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LadyLoki666
Baron Samedi
Level 28
God Stats
4W - 7L
1,392 SR
Queue Stats
32W - 58L
1,276 Elo+
Solo
Kuzenbo
Kuzenbo
TSGfshyscles
Kuzenbo
Level 28
God Stats
8W - 19L
1,192 SR
Queue Stats
84W - 101L
1,239 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cerrest
Morgan Le Fay
Level 18
God Stats
7W - 3L
1,625 SR
Queue Stats
29W - 40L
1,289 Elo+
Solo
Team Averages
Level 16
1,355 SR
1,244 Elo+

VS

Team Averages
Level 21
1,341 SR
1,238 Elo+
Olorun
Olorun
Dr_Pain58
Olorun
Level 27
God Stats
29W - 25L
1,444 SR
Queue Stats
84W - 95L
1,279 Elo+
Solo
Ah Puch
Ah Puch
Max_hatKnax
Ah Puch
Level 8
God Stats
1W - 1L
1,289 SR
Queue Stats
3W - 6L
1,202 Elo+
Solo
Jing Wei
Jing Wei
Thomze18
Jing Wei
Level 29
God Stats
15W - 17L
1,271 SR
Queue Stats
33W - 37L
1,251 Elo+
Solo
Aphrodite
Aphrodite
g_andes
Aphrodite
Level 24
God Stats
51W - 69L
1,274 SR
Queue Stats
276W - 310L
1,200 Elo+
Solo
Tsukuyomi
Tsukuyomi
mulahbaby999
Tsukuyomi
Level 16
God Stats
5W - 3L
1,427 SR
Queue Stats
11W - 13L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 5
13,017
420
11,709
22,065
20,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
Jacon
Ymir
20
11 / 1 / 7
16,660
537
25,271
25,122
35,371
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
LadyLoki666
Baron Samedi
8
0 / 2 / 2
8,680
280
2,037
4,067
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TSGfshyscles
Kuzenbo
19
7 / 6 / 5
13,000
419
19,202
21,863
15,729
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
cerrest
Morgan Le Fay
20
16 / 1 / 5
17,551
566
43,416
21,397
21,800
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dr_Pain58
Olorun
20
4 / 5 / 4
15,686
506
26,092
28,581
10,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
Max_hatKnax
Ah Puch
17
2 / 15 / 3
11,638
375
6,146
18,743
6,216
Jing Wei
Thomze18
Jing Wei
20
1 / 6 / 0
13,366
431
6,197
23,896
6,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
g_andes
Aphrodite
16
0 / 10 / 0
11,766
380
6,107
28,804
17,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
mulahbaby999
Tsukuyomi
20
7 / 5 / 1
15,835
511
18,815
29,433
10,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
40
Kills
14
15
Deaths
41
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
Dr_Pain58
Olorun
4
5
4
1.2
L
6
5
5
1.7
L
Ymir
Jacon
Ymir
11
1
7
14.5
L
Baron Samedi
LadyLoki666
Baron Samedi
0
2
2
0.5
W
Ah Puch
Max_hatKnax
Ah Puch
2
15
3
0.23
L
Kuzenbo
TSGfshyscles
Kuzenbo
7
6
5
1.58
W
Jing Wei
Thomze18
Jing Wei
1
6
0
0.17
L
Morgan Le Fay
cerrest
Morgan Le Fay
16
1
5
18.5
W
Aphrodite
g_andes
Aphrodite
0
10
0
0
W
Tsukuyomi
mulahbaby999
Tsukuyomi
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,635
Damage
63,357
94,514
Taken
129,457
95,063
Mitigated
51,040
15,720
Healing
43,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Dr_Pain58
Olorun
26,092
14,985
317
13,633
28,581
10,354
5,832
24,145
3,950
120,355
0
L
11,709
1,179
0
2,769
22,065
20,768
2,339
9,728
12,337
43,957
0
L
Ymir
Jacon
Ymir
25,271
5,315
397
754
25,122
35,371
288
8,667
16,455
107,014
0
L
Baron Samedi
LadyLoki666
Baron Samedi
2,037
106
0
708
4,067
1,395
0
3,059
1,008
12,388
0
W
Ah Puch
Max_hatKnax
Ah Puch
6,146
866
0
920
18,743
6,216
51
14,879
3,496
28,698
0
L
Kuzenbo
TSGfshyscles
Kuzenbo
19,202
5,091
0
0
21,863
15,729
1,321
12,007
9,856
74,591
0
W
Jing Wei
Thomze18
Jing Wei
6,197
3,253
0
2,688
23,896
6,608
2,560
18,765
5,131
0
89,889
L
Morgan Le Fay
cerrest
Morgan Le Fay
43,416
4,699
1,216
9,876
21,397
21,800
3,541
4,884
16,513
160,240
0
W
Aphrodite
g_andes
Aphrodite
6,107
1,045
2,851
12,337
28,804
17,262
699
25,314
3,404
47,869
0
W
Tsukuyomi
mulahbaby999
Tsukuyomi
18,815
5,688
0
10,606
29,433
10,600
203
17,364
11,841
0
136,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,908
Gold Earned
68,291
564
Minions Killed
657
0
Camps Cleared
0
2,297,278
Distance Traveled
2,746,715
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,686
506
208
7
0
518,915
0
L
Sobek
13,017
420
78
3
0
546,809
2
L
Ymir
16,660
537
147
5
0
543,670
1
L
Baron Samedi
8,680
280
18
1
0
111,815
1
W
Ah Puch
11,638
375
41
1
0
541,664
1
L
Kuzenbo
13,000
419
95
3
0
498,178
0
W
Jing Wei
13,366
431
154
5
0
600,113
1
L
Morgan Le Fay
17,551
566
226
7
0
596,806
3
W
Aphrodite
11,766
380
79
3
0
486,856
0
W
Tsukuyomi
15,835
511
175
6
0
599,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role