Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Paulinho_ap
Arachne
Level 151
God Stats
1W - 0L
1,475 SR
Queue Stats
161W - 143L
1,559 Elo+
Party 3
Tyr
Tyr
Pirão27
Tyr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 67L
1,567 Elo+
Party 3
Hachiman
Hachiman
digital137
Hachiman
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,229 Elo+
Party 3
Raijin
Raijin
lucaswalkerbr
Raijin
Level 114
God Stats
2W - 1L
1,546 SR
Queue Stats
119W - 99L
1,524 Elo+
Party 3
Team Averages
Level 96
1,504 SR
1,476 Elo+

VS

Team Averages
Level 77
1,361 SR
1,390 Elo+
Cupid
Cupid
 
Cupid
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Annapolis
Nu Wa
Level 102
God Stats
1W - 5L
1,095 SR
Queue Stats
147W - 162L
1,462 Elo+
Party 1
Olorun
Olorun
ELcorvinata
Olorun
Level 26
God Stats
0W - 1L
1,213 SR
Queue Stats
65W - 93L
1,371 Elo+
Party 2
Cthulhu
Cthulhu
Harkyyn
Cthulhu
Level 84
God Stats
2W - 1L
1,497 SR
Queue Stats
67W - 72L
1,464 Elo+
Party 1
Chernobog
Chernobog
ImTroubleMaker
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
6 / 2 / 16
10,308
937
21,893
10,347
4,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Paulinho_ap
Arachne
17
10 / 3 / 12
10,990
999
13,015
14,407
6,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 4 / 12
8,889
808
4,462
12,138
8,487
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
digital137
Hachiman
15
1 / 3 / 9
8,402
764
7,980
8,116
2,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 2 / 8
10,097
918
15,830
11,296
4,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 6 / 6
7,356
669
6,271
11,199
3,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Annapolis
Nu Wa
15
3 / 4 / 4
8,336
758
11,781
8,659
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
15
5 / 5 / 3
9,036
821
8,682
15,296
5,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Harkyyn
Cthulhu
16
4 / 4 / 8
8,665
788
10,686
23,048
12,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
ImTroubleMaker
Chernobog
11
0 / 8 / 4
7,175
652
6,552
11,812
4,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
38
27
Kills
13
14
Deaths
27
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
2
16
7
L
Cupid
 
Cupid
1
6
6
0.67
L
Nu Wa
Annapolis
Nu Wa
3
4
4
1.25
L
Olorun
5
5
3
1.3
L
Cthulhu
Harkyyn
Cthulhu
4
4
8
2
L
Chernobog
ImTroubleMaker
Chernobog
0
8
4
0.25
W
Arachne
Paulinho_ap
Arachne
10
3
12
5.33
W
3
4
12
2.25
W
Hachiman
digital137
Hachiman
1
3
9
1.83
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,180
Damage
43,972
56,304
Taken
70,014
26,481
Mitigated
28,906
25,488
Healing
23,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
21,893
1,470
2,629
4,664
10,347
4,403
1,374
7,531
2,660
43,999
0
L
Cupid
 
Cupid
6,271
3,742
2,965
2,569
11,199
3,683
0
6,840
4,359
0
9,957
L
Nu Wa
Annapolis
Nu Wa
11,781
1,393
1,022
1,268
8,659
3,120
8
3,580
5,079
20,140
0
L
Olorun
8,682
3,762
440
6,425
15,296
5,262
145
10,195
5,101
23,656
0
L
Cthulhu
Harkyyn
Cthulhu
10,686
408
705
6,077
23,048
12,221
0
11,048
12,000
22,355
0
L
Chernobog
ImTroubleMaker
Chernobog
6,552
2,654
763
1,128
11,812
4,620
125
6,060
5,752
0
15,549
W
Arachne
Paulinho_ap
Arachne
13,015
9,610
1,411
6,635
14,407
6,467
2,049
7,500
6,721
0
17,360
W
4,462
539
774
906
12,138
8,487
789
4,672
7,282
0
5,765
W
Hachiman
digital137
Hachiman
7,980
2,649
302
902
8,116
2,702
854
4,557
3,399
0
16,696
W
15,830
1,138
2,557
4,708
11,296
4,422
592
6,051
5,093
39,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,686
Gold Earned
40,568
129
Minions Killed
130
0
Camps Cleared
0
1,121,616
Distance Traveled
936,753
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,308
937
39
4
0
226,901
0
L
Cupid
7,356
669
13
1
0
192,933
0
L
Nu Wa
8,336
758
23
2
0
185,854
0
L
Olorun
9,036
821
35
3
0
181,211
0
L
Cthulhu
8,665
788
31
3
0
217,116
0
L
Chernobog
7,175
652
28
3
0
159,639
0
W
Arachne
10,990
999
14
1
0
229,444
0
W
Tyr
8,889
808
2
0
0
240,330
0
W
Hachiman
8,402
764
18
2
0
209,719
0
W
Raijin
10,097
918
56
5
0
215,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role