Player Matchup

Danzaburou
Danzaburou
A Ballistic Cig
Danzaburou
Level 30
God Stats
21W - 10L
1,797 SR
Queue Stats
24W - 22L
1,491 Elo+
Party 2
Ne Zha
Ne Zha
Koalafieddd
Ne Zha
Level 27
God Stats
11W - 7L
1,500 SR
Queue Stats
67W - 65L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
Koindra
Cthulhu
Level 28
God Stats
7W - 2L
1,661 SR
Queue Stats
84W - 77L
1,460 Elo+
Solo
Ra
Ra
RedHatStrike
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,507 Elo+
Solo
Bellona
Bellona
therealeddy
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 174L
1,547 Elo+
Solo
Team Averages
Level 20
1,592 SR
1,500 Elo+

VS

Team Averages
Level 16
1,477 SR
1,489 Elo+
King Arthur
King Arthur
Pixel3639
King Arthur
Level 18
God Stats
0W - 3L
1,157 SR
Queue Stats
5W - 7L
1,574 Elo+
Party 1
Ymir
Ymir
TdTVexik
Ymir
Level 14
God Stats
2W - 2L
1,722 SR
Queue Stats
13W - 26L
1,488 Elo+
Solo
Sylvanus
Sylvanus
TyphonAlpha13
Sylvanus
Level 18
God Stats
1W - 4L
1,512 SR
Queue Stats
4W - 8L
1,574 Elo+
Party 1
Cernunnos
Cernunnos
centralbug
Cernunnos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,280 Elo+
Solo
Hel
Hel
playisme
Hel
Level 24
God Stats
20W - 20L
1,496 SR
Queue Stats
141W - 129L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Ballistic Cig
Danzaburou
9
2 / 1 / 5
5,786
526
5,718
5,788
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
11
6 / 0 / 3
6,667
606
6,267
7,049
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Koindra
Cthulhu
11
3 / 0 / 4
6,177
562
4,967
6,162
3,150
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 5
5,094
463
1,756
5,042
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
therealeddy
Bellona
9
4 / 2 / 8
5,720
520
4,932
6,593
2,958

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pixel3639
King Arthur
7
0 / 2 / 2
4,702
427
2,666
7,775
2,494
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
8
2 / 6 / 1
5,065
460
3,223
9,883
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
TyphonAlpha13
Sylvanus
7
0 / 3 / 3
4,687
426
1,480
7,722
2,496
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cernunnos
centralbug
Cernunnos
3
0 / 2 / 1
3,962
360
1,823
2,250
402
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 2 / 1
6,276
571
7,131
7,018
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
6
7
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A Ballistic Cig
Danzaburou
2
1
5
4.5
W
Ne Zha
6
0
3
7.5
W
Cthulhu
Koindra
Cthulhu
3
0
4
5
L
King Arthur
Pixel3639
King Arthur
0
2
2
0.5
W
0
4
5
0.63
L
Ymir
2
6
1
0.42
L
Sylvanus
TyphonAlpha13
Sylvanus
0
3
3
0.5
L
Cernunnos
centralbug
Cernunnos
0
2
1
0.25
L
4
2
1
2.25
W
Bellona
therealeddy
Bellona
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,640
Damage
16,323
30,634
Taken
34,648
12,419
Mitigated
12,163
11,433
Healing
9,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A Ballistic Cig
Danzaburou
5,718
1,958
266
2,897
5,788
1,749
1,387
2,448
3,340
0
30,040
W
Ne Zha
6,267
2,224
0
1,972
7,049
3,027
0
2,340
4,709
0
36,381
W
Cthulhu
Koindra
Cthulhu
4,967
613
183
2,632
6,162
3,150
0
1,801
4,361
31,096
0
L
King Arthur
Pixel3639
King Arthur
2,666
691
0
1,115
7,775
2,494
0
2,798
4,849
0
13,440
W
1,756
747
111
1,058
5,042
1,535
444
2,784
2,258
14,695
0
L
Ymir
3,223
263
60
1,390
9,883
4,775
0
1,123
8,760
11,543
0
L
Sylvanus
TyphonAlpha13
Sylvanus
1,480
706
471
1,344
7,722
2,496
0
1,220
6,338
11,694
0
L
Cernunnos
centralbug
Cernunnos
1,823
1,080
0
40
2,250
402
0
0
2,250
0
6,522
L
7,131
769
625
3,969
7,018
1,996
424
1,290
5,728
34,155
0
W
Bellona
therealeddy
Bellona
4,932
1,430
269
2,045
6,593
2,958
0
2,461
4,132
0
19,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,444
Gold Earned
24,692
233
Minions Killed
135
0
Camps Cleared
0
989,016
Distance Traveled
810,876
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,786
526
42
4
0
181,517
3
W
Ne Zha
6,667
606
60
5
0
227,774
4
W
Cthulhu
6,177
562
63
6
0
189,892
4
L
King Arthur
4,702
427
31
3
0
191,607
0
W
Ra
5,094
463
35
3
0
169,072
0
L
Ymir
5,065
460
11
1
0
184,554
2
L
Sylvanus
4,687
426
31
3
0
165,493
0
L
Cernunnos
3,962
360
11
1
0
63,838
0
L
Hel
6,276
571
51
5
0
205,384
2
W
Bellona
5,720
520
33
3
0
220,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role