Player Matchup

Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CoyPhish
Hercules
Level 112
God Stats
3W - 1L
1,585 SR
Queue Stats
144W - 109L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
RaynMason
Danzaburou
Level 127
God Stats
38W - 24L
1,688 SR
Queue Stats
183W - 128L
1,690 Elo+
Party 2
Team Averages
Level 115
1,591 SR
1,588 Elo+

VS

Team Averages
Level 88
1,573 SR
1,357 Elo+
Pele
Pele
GH0STCYPHER
Pele
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
141W - 208L
1,249 Elo+
Party 1
Kukulkan
Kukulkan
SEBASTYT
Kukulkan
Level 147
God Stats
4W - 2L
1,719 SR
Queue Stats
107W - 107L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
VongolaXXII
Gilgamesh
Level 47
God Stats
39W - 46L
1,500 SR
Queue Stats
120W - 173L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
9 / 2 / 6
10,222
852
8,364
5,614
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
CoyPhish
Hercules
13
5 / 2 / 12
9,541
795
8,160
12,648
13,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
RaynMason
Danzaburou
14
5 / 1 / 12
9,662
805
8,534
8,260
3,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 2
8,329
694
6,056
9,870
3,482
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
SEBASTYT
Kukulkan
11
2 / 4 / 2
7,778
648
7,301
8,151
3,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
VongolaXXII
Gilgamesh
10
0 / 7 / 5
7,152
596
3,868
10,439
6,631
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
19
Kills
5
5
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
2
6
6
W
Hercules
CoyPhish
Hercules
5
2
12
5.5
L
3
8
2
0.5
W
Danzaburou
RaynMason
Danzaburou
5
1
12
11
L
Kukulkan
SEBASTYT
Kukulkan
2
4
2
0.75
L
Gilgamesh
VongolaXXII
Gilgamesh
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,058
Damage
17,225
26,522
Taken
28,460
18,643
Mitigated
13,528
9,383
Healing
2,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,364
505
0
1,362
5,614
2,310
1,474
2,701
2,913
44,172
0
W
Hercules
CoyPhish
Hercules
8,160
3,988
195
5,558
12,648
13,014
491
2,059
10,589
0
21,766
L
6,056
1,705
116
531
9,870
3,482
8
2,586
7,284
0
15,460
W
Danzaburou
RaynMason
Danzaburou
8,534
3,428
0
2,268
8,260
3,319
472
3,022
5,238
0
41,072
L
Kukulkan
SEBASTYT
Kukulkan
7,301
347
0
1,333
8,151
3,415
0
1,920
6,231
33,895
0
L
Gilgamesh
VongolaXXII
Gilgamesh
3,868
1,479
0
583
10,439
6,631
0
3,997
6,442
0
7,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,425
Gold Earned
23,259
174
Minions Killed
111
10
Camps Cleared
1
704,875
Distance Traveled
576,879
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,222
852
85
7
4
221,790
2
W
Hercules
9,541
795
27
2
2
243,703
12
L
Pele
8,329
694
20
2
0
174,283
1
W
Danzaburou
9,662
805
62
5
4
239,382
2
L
Kukulkan
7,778
648
81
7
1
208,727
2
L
Gilgamesh
7,152
596
10
1
0
193,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role