Player Matchup

Pele
Pele
BoikotF
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,327 Elo+
Solo
He Bo
He Bo
TietanBDJ
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 254L
1,523 Elo+
Solo
Yemoja
Yemoja
luisfabriciolcds
Yemoja
Level 108
God Stats
2W - 2L
1,568 SR
Queue Stats
138W - 129L
1,527 Elo+
Solo
Charybdis
Charybdis
solly8517
Charybdis
Level 141
God Stats
2W - 7L
1,567 SR
Queue Stats
1,025W - 1,006L
1,500 Elo+
Solo
Thanatos
Thanatos
thepotatos89
Thanatos
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 146L
1,443 Elo+
Solo
Team Averages
Level 98
1,527 SR
1,464 Elo+

VS

Team Averages
Level 40
1,527 SR
1,561 Elo+
Vulcan
Vulcan
FitPolecat
Vulcan
Level 89
God Stats
14W - 10L
1,636 SR
Queue Stats
420W - 320L
1,619 Elo+
Party 1
Mercury
Mercury
FitPolecat69
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 75L
1,823 Elo+
Party 1
Ganesha
Ganesha
Fitpolecat
Ganesha
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 161L
1,684 Elo+
Party 1
Xing Tian
Xing Tian
The1Dthgvr
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 20L
1,176 Elo+
Solo
Yemoja
Yemoja
smiteplayer9015
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BoikotF
Pele
14
0 / 8 / 5
8,098
578
5,045
17,787
13,921
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
TietanBDJ
He Bo
17
4 / 5 / 5
10,045
718
13,960
15,958
9,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 4 / 8
9,006
643
4,086
16,845
23,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
solly8517
Charybdis
18
3 / 4 / 7
10,085
720
15,605
12,452
6,558
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
thepotatos89
Thanatos
15
3 / 2 / 4
9,309
665
4,761
12,720
11,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FitPolecat
Vulcan
20
7 / 1 / 8
11,699
836
28,624
6,143
3,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
FitPolecat69
Mercury
18
10 / 5 / 8
11,500
821
17,388
15,843
8,492
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ganesha
Fitpolecat
Ganesha
17
0 / 3 / 21
11,075
791
10,080
17,681
26,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
The1Dthgvr
Xing Tian
17
4 / 1 / 16
10,439
746
6,178
15,700
16,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 0 / 12
10,197
728
4,256
3,969
3,495
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
88
10
Kills
23
23
Deaths
10
29
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Pele
BoikotF
Pele
0
8
5
0.31
W
Vulcan
FitPolecat
Vulcan
7
1
8
11
W
Mercury
FitPolecat69
Mercury
10
5
8
2.8
W
Ganesha
Fitpolecat
Ganesha
0
3
21
3.5
W
Xing Tian
The1Dthgvr
Xing Tian
4
1
16
12
L
He Bo
TietanBDJ
He Bo
4
5
5
1.3
L
0
4
8
1
W
2
0
12
8
L
Charybdis
solly8517
Charybdis
3
4
7
1.63
L
Thanatos
thepotatos89
Thanatos
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,457
Damage
66,526
75,762
Taken
59,336
65,518
Mitigated
58,640
34,063
Healing
21,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
BoikotF
Pele
5,045
628
0
1,372
17,787
13,921
0
13,191
4,596
0
13,232
W
Vulcan
FitPolecat
Vulcan
28,624
12,529
1,948
707
6,143
3,744
70
1,748
4,395
56,221
0
W
Mercury
FitPolecat69
Mercury
17,388
6,613
428
3,063
15,843
8,492
2,488
5,940
9,903
0
29,785
W
Ganesha
Fitpolecat
Ganesha
10,080
482
1,358
3,527
17,681
26,315
411
4,862
12,819
17,596
0
W
Xing Tian
The1Dthgvr
Xing Tian
6,178
464
70
805
15,700
16,594
418
4,659
11,041
11,874
0
L
He Bo
TietanBDJ
He Bo
13,960
910
1,699
3,726
15,958
9,311
370
10,306
5,652
26,503
0
L
4,086
1,085
12,971
2,931
16,845
23,818
286
11,235
5,610
14,355
0
W
4,256
205
8,130
1,106
3,969
3,495
750
837
3,132
14,649
0
L
Charybdis
solly8517
Charybdis
15,605
5,317
3,010
1,467
12,452
6,558
583
8,565
3,887
0
45,889
L
Thanatos
thepotatos89
Thanatos
4,761
691
601
6,286
12,720
11,910
0
5,841
6,879
0
12,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,543
Gold Earned
54,910
127
Minions Killed
137
0
Camps Cleared
0
1,166,034
Distance Traveled
1,407,577
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,098
578
17
1
0
252,782
0
W
Vulcan
11,699
836
66
5
0
300,847
1
W
Mercury
11,500
821
33
2
0
308,653
1
W
Ganesha
11,075
791
0
0
0
249,923
0
W
Xing Tian
10,439
746
17
1
0
279,041
0
L
He Bo
10,045
718
21
2
0
252,009
1
L
Yemoja
9,006
643
12
1
0
198,343
1
W
Yemoja
10,197
728
21
2
0
269,113
0
L
Charybdis
10,085
720
62
4
0
221,827
3
L
Thanatos
9,309
665
15
1
0
241,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role