Player Matchup

Cthulhu
Cthulhu
MrRu4niK
Cthulhu
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 134L
1,452 Elo+
Solo
Hel
Hel
PhantomBlood742
Hel
Level 18
God Stats
4W - 2L
1,684 SR
Queue Stats
138W - 102L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
SaMMyBOEE
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,687 Elo+
Party 1
Anhur
Anhur
TIneedMONEY
Anhur
Level 29
God Stats
1W - 2L
1,303 SR
Queue Stats
28W - 34L
1,445 Elo+
Solo
Izanami
Izanami
paveldiavol
Izanami
Level 27
God Stats
10W - 5L
1,568 SR
Queue Stats
32W - 24L
1,528 Elo+
Solo
Team Averages
Level 23
1,511 SR
1,526 Elo+

VS

Team Averages
Level 14
1,536 SR
1,485 Elo+
Guan Yu
Guan Yu
Aetheoz
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Party 2
Tiamat
Tiamat
ArkbraveSC2
Tiamat
Level 4
God Stats
4W - 2L
1,546 SR
Queue Stats
20W - 6L
1,489 Elo+
Party 2
Tyr
Tyr
Axivity
Tyr
Level 28
God Stats
0W - 3L
1,701 SR
Queue Stats
53W - 35L
1,368 Elo+
Party 2
Olorun
Olorun
NauseousBear956
Olorun
Level 8
God Stats
4W - 7L
1,435 SR
Queue Stats
66W - 87L
1,609 Elo+
Solo
Izanami
Izanami
kmzm
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 204L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrRu4niK
Cthulhu
20
1 / 4 / 14
12,741
849
20,067
24,254
37,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 0 / 14
13,224
882
11,001
13,838
12,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SaMMyBOEE
Kukulkan
20
8 / 1 / 9
13,462
897
34,598
12,247
6,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
4 / 1 / 12
14,005
934
23,970
13,684
6,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
paveldiavol
Izanami
20
10 / 0 / 12
14,774
985
33,056
9,668
4,203
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aetheoz
Guan Yu
19
0 / 13 / 4
11,659
777
9,152
40,338
46,990
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
18
2 / 2 / 2
12,214
814
15,841
14,407
8,287
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
18
1 / 4 / 3
12,044
803
17,125
36,015
38,605
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
1 / 4 / 4
12,775
852
16,815
23,322
10,006
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
kmzm
Izanami
19
2 / 3 / 3
12,354
824
9,003
16,474
6,822
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
26
Kills
6
6
Deaths
26
61
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aetheoz
Guan Yu
0
13
4
0.15
L
Tiamat
2
2
2
1.5
L
Tyr
1
4
3
0.63
W
Cthulhu
MrRu4niK
Cthulhu
1
4
14
2
L
1
4
4
0.75
W
3
0
14
10
W
Kukulkan
SaMMyBOEE
Kukulkan
8
1
9
12.5
W
4
1
12
10
L
Izanami
kmzm
Izanami
2
3
3
1.17
W
Izanami
paveldiavol
Izanami
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,692
Damage
67,936
73,691
Taken
130,556
66,724
Mitigated
110,710
34,392
Healing
21,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aetheoz
Guan Yu
9,152
2,463
2,985
4,256
40,338
46,990
0
18,521
21,783
0
22,787
L
Tiamat
15,841
1,970
592
4,969
14,407
8,287
0
7,615
6,662
38,098
0
L
Tyr
17,125
3,288
0
1,486
36,015
38,605
0
18,450
17,565
0
29,522
W
Cthulhu
MrRu4niK
Cthulhu
20,067
1,897
996
2,193
24,254
37,017
0
8,658
15,596
48,193
0
L
16,815
10,856
839
5,736
23,322
10,006
0
11,091
12,231
53,740
0
W
11,001
504
13,801
8,212
13,838
12,422
0
6,427
7,411
21,945
0
W
Kukulkan
SaMMyBOEE
Kukulkan
34,598
5,065
0
755
12,247
6,622
0
6,379
5,868
48,632
0
W
23,970
14,385
811
4,656
13,684
6,460
0
5,008
8,676
0
55,334
L
Izanami
kmzm
Izanami
9,003
5,711
0
711
16,474
6,822
0
9,825
6,649
0
26,436
W
Izanami
paveldiavol
Izanami
33,056
20,497
0
2,968
9,668
4,203
0
6,184
3,484
0
65,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,206
Gold Earned
61,046
284
Minions Killed
238
11
Camps Cleared
4
1,449,279
Distance Traveled
1,356,416
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,659
777
15
1
0
253,768
0
L
Tiamat
12,214
814
65
4
1
257,382
1
L
Tyr
12,044
803
43
3
1
336,744
1
W
Cthulhu
12,741
849
62
4
1
275,715
1
L
Olorun
12,775
852
87
6
2
261,724
0
W
Hel
13,224
882
43
3
3
353,561
0
W
Kukulkan
13,462
897
32
2
0
277,744
0
W
Anhur
14,005
934
67
4
2
280,989
0
L
Izanami
12,354
824
28
2
0
246,798
0
W
Izanami
14,774
985
80
5
5
261,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role